erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Nov 8, 2019 17:10:43 GMT
It depends on what the Custom Holy Orders rule is set to. If you set them to True, they act like actual holy orders.
It won't work right with the Faith Militant if it exists from the start, but should turn them into a real HO if the Faith Authority is increased to Medium or higher during a game.
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Post by soulbourne on Nov 10, 2019 23:14:55 GMT
Alright. I remember they were made mercenaries for balance reasons since the faith militant was apparently willing to kill FotS during civil wars but if using base game holy orders will just sit out any battles even if raised. Which makes sense I suppose, holy order or not they do exist as the high septons sworn military for use in pursuit of his views rather than an autonomous order with a goal of crusading on the religious front lines.
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Post by dumbfish on Jan 16, 2020 20:41:27 GMT
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Post by Crash on Jan 19, 2020 10:44:57 GMT
Game options names and descriptions are messed up, so could you please explain here what each of them does ?
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Post by traitor45 on Apr 5, 2020 13:32:49 GMT
Is this submod save compatible with vanilla agot mod?
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Post by Seiðrshade on Aug 27, 2022 12:13:51 GMT
Hello
Great Mod! I don't know if you will see this, however i was wondering if you would be kind enough to help me edit the chivalry_power_take_bounty decision so that honourable, kind etc. AI characters wont's take it, its kind of immersion breaking seeing Barristan Selmy acting as a bounty hunter. I presume I would need to edit the AI_will_do line? Thanks!
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Post by criston on Sept 29, 2022 15:15:00 GMT
Hey! i tried out this mod but idk why the societies are all bugged! Can someone help pls?
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Post by honingkweker on May 31, 2023 21:54:35 GMT
link is dead?
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Post by intentcypress18 on Oct 18, 2023 1:46:42 GMT
anyone have link
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Post by huunamlee on Aug 2, 2024 2:45:47 GMT
Can some one post a links to this please?
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Post by stonewallace17 on Aug 2, 2024 22:18:16 GMT
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