erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Dec 15, 2019 17:54:07 GMT
allenias Not going to do so any time soon. I don't even use CO. struddles Make sure you are using the More Bloodlines compatible version. I also use all three mods so it should work.
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Post by struddles on Dec 15, 2019 18:35:31 GMT
Oh I guess I downloaded the base version of it do you happen to have the link for the compatible version?
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Post by struddles on Dec 15, 2019 18:40:00 GMT
Ignore me I missed it while scrolling found it thanks!
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Post by assembler on Dec 15, 2019 19:19:26 GMT
make Compatch for Congenital Overhaul please... already play 10 years and i just realize the Valyria is uncolonizable Just checked, didn't find any incompatibility within the files. Not sure what could be causing that, but ask in the Congenital Overhaul thread.
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Post by allenias on Dec 16, 2019 19:40:31 GMT
make Compatch for Congenital Overhaul please... already play 10 years and i just realize the Valyria is uncolonizable Just checked, didn't find any incompatibility within the files. Not sure what could be causing that, but ask in the Congenital Overhaul thread. oh yeah, just check it.. the Mod that incompatible is Face Modification not CO, thanks for the answer!!
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Post by conreality on Dec 17, 2019 20:57:30 GMT
For some reason, parts of Kings landing and oldtown show up as Kudalasangama and Idatarinadu. I'm assuming these are areas from the base game, but they only show up when I enable this submod. I don't have anything running that would alter the map so I'm confused as to why this is the case.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Dec 17, 2019 21:25:55 GMT
conreality I think you are using the More Bloodlines version of this mod, but are not using More Bloodlines itself, or vice versa. Those provinces don't exist in the non-MB version and if you do use MB, they get proper names from that mod.
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Post by conreality on Dec 19, 2019 4:59:02 GMT
conreality I think you are using the More Bloodlines version of this mod, but are not using More Bloodlines itself, or vice versa. Those provinces don't exist in the non-MB version and if you do use MB, they get proper names from that mod. I didn't have more bloodlines properly installed, thank you!
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Post by Visi on Dec 19, 2019 22:41:40 GMT
If anyone is still running into issues with crashing as someone of the Valyrian Religion with the MB version, I think it's due to the holy sites. Not too familiar with modding, but what I did do was copy over the westeros landed_titles file into the mod folder and took out dragonstone as a holy site. That resolved the crashing in a new game on clicking the religion tab as a Valyrian religion character. For my save game, I looked for the valyrian_rel holy sites and noticed there were some duplicates: holy_sites= { c_oldvolantis b_oldghistemple b_dragonstone_sept b_valyria3 b_oros3 b_valyria3 b_oros3 } I then replaced dragonstone_sept with mantarystemple and took out the duplicates. Though the question is how are those holy sites persisted into the save file? Is it a one off at the start of the game? Or is there a chance that in a later save, the duplicates will return? The issue is probably tied to the duplicates and whatever created them in the save file in the first place and not tied to Dragonstone. I could kiss you. I just reinstalled everything for the sixteenth time as I felt like trying to play again after several months and ended up running into the same religion tab crash. My save file's Valyrian holy sites look -exactly- like that, and it happened several times in a row as I tested characters. Removing the duplicates prevents the crash. Thank you so much for your help. EDIT: Well, though I can open the tab just fine after deleting the duplicate entries in my save file, more duplicate entries are created as the game continues, and not just for the Valyrian religion. The other religions that were changed to have b_valyria3 as a holy site also have duplicate entries. Can anyone help me make a more permanent fix for this? Please?
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Dec 20, 2019 7:24:57 GMT
I'll add a fix event for the holy sites problem in the next update. Some base mod event appears to be re-adding the post-Doom ones.
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Post by assembler on Dec 28, 2019 18:23:38 GMT
Can you update this for AGOT 2.1?
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Post by inferno on Dec 29, 2019 19:05:42 GMT
My game just randomly crashes when I play. The crash usually happens no more than a year or two in.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Dec 30, 2019 12:56:38 GMT
Can you update this for AGOT 2.1? I plan to update all my mods, but I'm not sure when I'll have time for it.
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Tyon
Member
Posts: 140
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Post by Tyon on Jan 9, 2020 20:30:39 GMT
It's insane how much I rely on this mod for my pleasure.
I hope you manage to update it.
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Tyon
Member
Posts: 140
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Post by Tyon on Jan 23, 2020 10:39:53 GMT
Uh out of curiosity, since erbkaiser is inactive atm would it be okay/possible if someone made a 2.1 compatible version?
It's ridiculous how much I need this mod.
Sadly I myself am too stupid to do it.
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