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Post by ljamesd on Oct 22, 2019 1:38:07 GMT
Ooft. As I said in my post I highly doubt a bug fix submod with the intention of fixing pre-existing bugs would somehow cause another bug on this scale to surface lol, just played through Dany ACOK scenario again with just the base mod, with the base mod and bug fix submod, with base mod and colonize Valyria, and finally with base, bug fix, and colonize Valyria, and the issue didn't surface again with the bug fix and colonize Valyria running together, in fact the only time the game crashed was if you ran base mod with just colonize Valyria and WITHOUT the bug fix submod, so it would seem that literally fixes it lol. This is most certainly an over simplification of it, we're probably running into a situation like with the Castle Black High Lordship bug where it's just kind of random lol. For me the game was crashing last time when I was running the two submods together but as I said this time it ran perfectly so idk.
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Post by ljamesd on Oct 22, 2019 4:02:14 GMT
Also, this is a rather small thing but for some reason the ruined province of the Port of Sighs is the only province that's selectable on the world map when starting a new game, all the rest are greyed out as per usual but for some reason this one in particular is able to be clicked on, not playable of course since you can't play as a ruined province, but very odd idk.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Oct 22, 2019 6:40:00 GMT
Thanks ljamesd, nice to see someone post it does work for them Port of Sighs being the only clickable province on the map is actually a bit of old code left behind. I have used various methods to make the provinces ruins in previous versions: 1) A setup event, like vanilla uses, where each holding is made a ruin 2) History files for each provinces (like with Port of Sighs) 3) Leaving the provinces unoccupied, then making them a ruin with a scripted effect Methods 1 and 2 are a lot of work to keep updated and I kept running into minor errors, so now I use method 3. The only province history file I kept in the mod is for Port of Sighs, mainly so that if I do decide to go for method 2 again I have a base to start from. I'll probably remove it at some future point, since the make_province_ruin_effect works great and is much easier to keep updated.
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Post by invisiblerider on Oct 27, 2019 13:09:54 GMT
Can you help me. After colonizing of Valyria, how to convert colonized lands into High Valyrian culture ?
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Post by salatrin on Oct 28, 2019 14:54:35 GMT
I seem to be having an issue with this mod atm that i cant seem to figure out for the life of me.
Im currently trying to play with MB, bugfix + MB and CV + MB, and for some reason i cant navigate the Rhoyne river at all when CV+MB is enabled.
Ive tried every combo of those 3 mods and i can navigate all the rivers just fine with just MB running, MB and bugfix + MB running, but NOT with MB and CV + MB or bugfix + MB and CV + MB.
I could be wrong but im pretty sure its the default.map file that determines navigatable rivers but both bugfix+ MB and CV + MB both have the EXACT same file for both, but yet it works just fine with Bugfix + MB and not with CV + MB.
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Post by lunasmeow on Oct 28, 2019 14:58:31 GMT
Just a thought ERBKaiser, but, with Valyria now colonizable, shouldn't you perhaps change the Holy Site of the Valyrian faith from Old Ghis to Valyria itself? I get that with Valyria uncolonizable they made Old Ghis a site... but that makes far less sense now with this sub-mod.
Similarly with Dragonstone - it may be special to the Targs and all, but to the Valyrian faith? Not so much. The Targs were exiled there, so it's hardly a "Holy Site" now that we have Valyria available. Perhaps another part of Valyria? Maybe one of the counties with a volcano?
Another thought - maybe have an "Empire" title for Valyria itself that is separate from The Empire of New Valyria? That way people can reform "Old" Valyria? Not sure if that makes as much sense though... But my basic thought there is that "New Valyria" would be the landmass envisioned by the Volantene when they made their bid to replace Valyria that was - basically all the land except Long Summer and Valyria... while "Old" Valyria would be all of "New" Valyria and the original lands, and could be a thing in and of itself. Eh, like I said, this idea I'm not sure makes as much sense as the other two above.
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Post by salatrin on Oct 28, 2019 15:31:59 GMT
Just a thought ERBKaiser, but, with Valyria now colonizable, shouldn't you perhaps change the Holy Site of the Valyrian faith from Old Ghis to Valyria itself? I get that with Valyria uncolonizable they made Old Ghis a site... but that makes far less sense now with this sub-mod. Similarly with Dragonstone - it may be special to the Targs and all, but to the Valyrian faith? Not so much. The Targs were exiled there, so it's hardly a "Holy Site" now that we have Valyria available. Perhaps another part of Valyria? Maybe one of the counties with a volcano? Another thought - maybe have an "Empire" title for Valyria itself that is separate from The Empire of New Valyria? That way people can reform "Old" Valyria? Not sure if that makes as much sense though... But my basic thought there is that "New Valyria" would be the landmass envisioned by the Volantene when they made their bid to replace Valyria that was - basically all the land except Long Summer and Valyria... while "Old" Valyria would be all of "New" Valyria and the original lands, and could be a thing in and of itself. Eh, like I said, this idea I'm not sure makes as much sense as the other two above. Valyria Itself IS a holy site in this mod, it just takes a few days from start to do so, as he has an event that runs 2 days after gamestart to set it so.
but it removes the one from Mantarys to make it so, along with a few other holy site resets that removes the one frpm Velos to Oros #Reset holy sites character_event = { id = colonise_val.2 desc = "EVTDESCunoccupied.2"
is_triggered_only = yes #Triggered from on_chronicle_start only_rulers = yes hide_window = yes
immediate = { #Set holy sites c_mantarys = { #c_valyria remove_holy_site = valyrian_rel remove_holy_site = valyrian_rel_reformed remove_holy_site = dragon_rel } c_valyria = { #c_valyria set_holy_site = valyrian_rel set_holy_site = valyrian_rel_reformed set_holy_site = dragon_rel } c_velos = { #c_oros remove_holy_site = valyrian_rel remove_holy_site = valyrian_rel_reformed remove_holy_site = dragon_rel } c_oros = { #c_oros set_holy_site = valyrian_rel set_holy_site = valyrian_rel_reformed set_holy_site = dragon_rel } c_oldvolantis = { #c_valyria remove_holy_site = many_faced_god remove_holy_site = weeping_lady remove_holy_site = weeping_lady_reformed remove_holy_site = boash remove_holy_site = boash_reformed remove_holy_site = starry_wisdom remove_holy_site = shadowbinders remove_holy_site = shadowbinders_reformed remove_holy_site = pagan remove_holy_site = aztec_reformed remove_holy_site = aztec remove_holy_site = ruin_rel } c_valyria = { #c_valyria set_holy_site = many_faced_god set_holy_site = weeping_lady set_holy_site = weeping_lady_reformed set_holy_site = boash set_holy_site = boash_reformed set_holy_site = starry_wisdom set_holy_site = shadowbinders set_holy_site = shadowbinders_reformed set_holy_site = pagan set_holy_site = aztec_reformed set_holy_site = aztec set_holy_site = ruin_rel } d_valyrian_rel_reformed = { set_preferred_capital = 597 } } }
I do agree about Old Ghis not being one though so in my games tht i use this mod, i change the one from Old Ghis back to Velos
As for Dragonstone, i dont think the Targs were "exiled" there as if i recall, Aener packed all their belongings and their dragons and moved his family there AFTER Daenys had her vision about the Doom of Valyria, but then again, my knowledge of the old lore isnt too extensive so i could have the facts wrong
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Post by Elotyr on Oct 28, 2019 15:56:31 GMT
... As for Dragonstone, i dont think the Targs were "exiled" there as if i recall, Aener packed all their belongings and their dragons and moved his family there AFTER Daenys had her vision about the Doom of Valyria, but then again, my knowledge of the old lore isnt too extensive so i could have the facts wrong
Yeah i remember as that also, besides is the ancestral home of the last dragon lords/dragon riders, and you can say they were saved from the Doom by phrophecy, Daenys dreams and all. To me should be totally a holy site anyways considering that.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Oct 28, 2019 16:20:25 GMT
The event to reset the Holy Sites sets them to the same ones used in the official pre-Doom submods, and Dragonstone is a Holy Site there. As for lore justification - perhaps because it is a volcano, and volcanoes are associated with dragons, and therefore Valy gods?
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Post by salatrin on Oct 29, 2019 9:17:49 GMT
I seem to be having an issue with this mod atm that i cant seem to figure out for the life of me. Im currently trying to play with MB, bugfix + MB and CV + MB, and for some reason i cant navigate the Rhoyne river at all when CV+MB is enabled. Ive tried every combo of those 3 mods and i can navigate all the rivers just fine with just MB running, MB and bugfix + MB running, but NOT with MB and CV + MB or bugfix + MB and CV + MB. I could be wrong but im pretty sure its the default.map file that determines navigatable rivers but both bugfix+ MB and CV + MB both have the EXACT same file for both, but yet it works just fine with Bugfix + MB and not with CV + MB. After some testing(deleting each file in the CV mods map folder 1 by 1 and loading up game between each delete) it seems that its the provinces.bmp file that is preventing sailing of the Rhoyne.
The only difference i can see in that file compared to vanilla's is the different colours of the Rhoyne river itself in each file, not sure if that is the cause or not as i cant mod maps at all but its the only difference i can see between the 2 files
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Post by lunasmeow on Oct 29, 2019 15:06:18 GMT
Just a thought ERBKaiser, but, with Valyria now colonizable, shouldn't you perhaps change the Holy Site of the Valyrian faith from Old Ghis to Valyria itself? I get that with Valyria uncolonizable they made Old Ghis a site... but that makes far less sense now with this sub-mod. Similarly with Dragonstone - it may be special to the Targs and all, but to the Valyrian faith? Not so much. The Targs were exiled there, so it's hardly a "Holy Site" now that we have Valyria available. Perhaps another part of Valyria? Maybe one of the counties with a volcano? Another thought - maybe have an "Empire" title for Valyria itself that is separate from The Empire of New Valyria? That way people can reform "Old" Valyria? Not sure if that makes as much sense though... But my basic thought there is that "New Valyria" would be the landmass envisioned by the Volantene when they made their bid to replace Valyria that was - basically all the land except Long Summer and Valyria... while "Old" Valyria would be all of "New" Valyria and the original lands, and could be a thing in and of itself. Eh, like I said, this idea I'm not sure makes as much sense as the other two above. Valyria Itself IS a holy site in this mod, it just takes a few days from start to do so, as he has an event that runs 2 days after gamestart to set it so. but it removes the one from Mantarys to make it so, along with a few other holy site resets that removes the one frpm Velos to Oros #Reset holy sites character_event = { id = colonise_val.2 desc = "EVTDESCunoccupied.2"
is_triggered_only = yes #Triggered from on_chronicle_start only_rulers = yes hide_window = yes
immediate = { #Set holy sites c_mantarys = { #c_valyria remove_holy_site = valyrian_rel remove_holy_site = valyrian_rel_reformed remove_holy_site = dragon_rel } c_valyria = { #c_valyria set_holy_site = valyrian_rel set_holy_site = valyrian_rel_reformed set_holy_site = dragon_rel } c_velos = { #c_oros remove_holy_site = valyrian_rel remove_holy_site = valyrian_rel_reformed remove_holy_site = dragon_rel } c_oros = { #c_oros set_holy_site = valyrian_rel set_holy_site = valyrian_rel_reformed set_holy_site = dragon_rel } c_oldvolantis = { #c_valyria remove_holy_site = many_faced_god remove_holy_site = weeping_lady remove_holy_site = weeping_lady_reformed remove_holy_site = boash remove_holy_site = boash_reformed remove_holy_site = starry_wisdom remove_holy_site = shadowbinders remove_holy_site = shadowbinders_reformed remove_holy_site = pagan remove_holy_site = aztec_reformed remove_holy_site = aztec remove_holy_site = ruin_rel } c_valyria = { #c_valyria set_holy_site = many_faced_god set_holy_site = weeping_lady set_holy_site = weeping_lady_reformed set_holy_site = boash set_holy_site = boash_reformed set_holy_site = starry_wisdom set_holy_site = shadowbinders set_holy_site = shadowbinders_reformed set_holy_site = pagan set_holy_site = aztec_reformed set_holy_site = aztec set_holy_site = ruin_rel } d_valyrian_rel_reformed = { set_preferred_capital = 597 } } } I do agree about Old Ghis not being one though so in my games tht i use this mod, i change the one from Old Ghis back to Velos As for Dragonstone, i dont think the Targs were "exiled" there as if i recall, Aener packed all their belongings and their dragons and moved his family there AFTER Daenys had her vision about the Doom of Valyria, but then again, my knowledge of the old lore isnt too extensive so i could have the facts wrong
Huh, doesn't seem to be working for me, I'll try a reinstall I guess. As for the whole exile thing - his name is Aenar the Exile - maybe not exiled to Dragonstone, but exiled from Valyria. More likely he simply chose Dragonstone because volacanos seem to be the natural habitat of dragons. Even if he isn't an exile - which is debatable, for sure, I agree with you that it isn't certain, since history in ASOIAF is so questionable and your memory is correct, it's just that both claims exist in the lore - the point remains that Dragonstone doesn't make sense to be a Holy Site for Valyria, because Valyria didn't seem to care about it at all, only Targs did. There was no Valyrian major city there, it was less important to them than Lys was, and Lys was just their vacation home! I've already edited the Holy Sites in my own save file to make more sense to me though - hence why it's "just a suggestion." ... As for Dragonstone, i dont think the Targs were "exiled" there as if i recall, Aener packed all their belongings and their dragons and moved his family there AFTER Daenys had her vision about the Doom of Valyria, but then again, my knowledge of the old lore isnt too extensive so i could have the facts wrong
Yeah i remember as that also, besides is the ancestral home of the last dragon lords/dragon riders, and you can say they were saved from the Doom by phrophecy, Daenys dreams and all. To me should be totally a holy site anyways considering that. To go into slightly more detail about Aenar though, GRRM has shown that he understands how the details of history are up for debate, a thing he took from real life and uses to make his story more realistic. Titles typically however, come into existence for a reason. It's unlikely that Aenar became known as "the Exile" without being exiled. Possible sure, but unlikely. It's far more likely that as an Exile, he was shamed, and then when the Doom happened, whether he knew about it from Daenys or not, that could be another historical myth, he then, being the last surviving Dragonlord (after the few survivors in Lys died doing stupid shit of course) he got to write history and claim he was "the smart one who left". History is written by the survivors, after all. And he'd certainly want to make himself look better if he was an exile. He'd have gotten rid of the title too if he could, but nicknames tend to stick, no matter how much a person hates them. The event to reset the Holy Sites sets them to the same ones used in the official pre-Doom submods, and Dragonstone is a Holy Site there. As for lore justification - perhaps because it is a volcano, and volcanoes are associated with dragons, and therefore Valy gods? I actually disagree with it pre-Doom to, for the reasons shown above, but I don't use that mod so I didn't know. Still, your mod, and it is just a suggestion. If you think it's best to stay, that's up to you.
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Post by Elotyr on Oct 29, 2019 16:27:54 GMT
... Yeah i remember as that also, besides is the ancestral home of the last dragon lords/dragon riders, and you can say they were saved from the Doom by phrophecy, Daenys dreams and all. To me should be totally a holy site anyways considering that. To go into slightly more detail about Aenar though, GRRM has shown that he understands how the details of history are up for debate, a thing he took from real life and uses to make his story more realistic. Titles typically however, come into existence for a reason. It's unlikely that Aenar became known as "the Exile" without being exiled. Possible sure, but unlikely. It's far more likely that as an Exile, he was shamed, and then when the Doom happened, whether he knew about it from Daenys or not, that could be another historical myth, he then, being the last surviving Dragonlord (after the few survivors in Lys died doing stupid shit of course) he got to write history and claim he was "the smart one who left". History is written by the survivors, after all. And he'd certainly want to make himself look better if he was an exile. He'd have gotten rid of the title too if he could, but nicknames tend to stick, no matter how much a person hates them. The event to reset the Holy Sites sets them to the same ones used in the official pre-Doom submods, and Dragonstone is a Holy Site there. As for lore justification - perhaps because it is a volcano, and volcanoes are associated with dragons, and therefore Valy gods? I actually disagree with it pre-Doom to, for the reasons shown above, but I don't use that mod so I didn't know. Still, your mod, and it is just a suggestion. If you think it's best to stay, that's up to you. That is totally fair, i can see if not Aenar himself his descendents or the Meister making this changes to history, that being said they are taken as true in the know history if we start our game in the Pos-Conquest time, also to me the fateful in the Valyrian Gods would still consider a holy site, home to the last dragon lords and all that. I agree with Erbkaiser in that one, the Valyrians probrably considered Volcanoes something sacred, and Dragonstone is the home to the last know one to the West so maybe that? They could call it something like "The Last Flame to West" in their time, but i admit that is maybe a stretch.
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Post by Karl on Oct 29, 2019 19:42:15 GMT
Aenar was called Aenar the Exile because he went into exile. But there's a big difference between going into exile voluntarily (like Aenar), being forced into exile (probably like Jalabhar Xho, or like when you exile someone in the mod), or running away into exile to escape from the authorities (like Jorah Mormont). There's no indication in the books that Aenar was forced into exile. Here's what TWOIAF says about it under The Reign of the Dragons: The Conquest:
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Post by Elotyr on Oct 29, 2019 21:24:38 GMT
Again, this is another totally fair point of view Karl, but the thing about TWOIAF is the book as most sources we have, like Fire and Blood for example, is writen by Meisters in a pos-conquest time, so even if Aenar was exiled by others Valyrians i don't see the meister putting that in paper, mostly because registers of something like that would be lost with Valyria anyway and the side of history they would have is from the Targaryens. So yeah, i doubt we ever gonna get a definitively answers for this, but is a good oportunity to look of how GRRM treats historical books in his world, they should not be taken as absoluty true, but as creations of people in the world, so is always good to have this in mind ^^
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Post by Karl on Oct 29, 2019 22:42:10 GMT
Again, this is another totally fair point of view Karl, but the thing about TWOIAF is the book as most sources we have, like Fire and Blood for example, is writen by Meisters in a pos-conquest time, so even if Aenar was exiled by others Valyrians i don't see the meister putting that in paper, mostly because registers of something like that would be lost with Valyria anyway and the side of history they would have is from the Targaryens. So yeah, i doubt we ever gonna get a definitively answers for this, but is a good oportunity to look of how GRRM treats historical books in his world, they should not be taken as absoluty true, but as creations of people in the world, so is always good to have this in mind ^^ I agree with the general sense of what you're saying. The thing to ask with Aenar, though, is: what evidence do we have that he was forcibly and not voluntarily exiled? I haven't seen any evidence, though of course I may have forgotten something - despite my fanatical fandom I haven't memorized the whole corpus, heh. On the other hand, other than the direct statement in TWOIAF I quoted above, we also have records of how he brought all his wives, his family, all his property, his dragons, etc. People who are forcibly exiled usually don't get to do that. So while we cannot reach 100% certainty, that is not the same as to say we have no idea. We can have a pretty good idea of how things are even if we don't reach 100% certainty.
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