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Post by ristlems on Dec 11, 2017 23:37:02 GMT
Thanks for all the work to quickly update this. It's by far one of my favourite mods.
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Post by LancelotLoire on Dec 13, 2017 13:25:20 GMT
Version 1.6 has been released. Download link on front page.
Special thanks to both ballerz and thelastofhisname for the valyrian sword artifacts. There will be an addition later on of daggers but for now the swords are in and working wooo!
The crowns and unique outfits of Mayonez are also temporarily removed for the time being. Will be reinserting them at a later time when can spend time working on the clothes/headgear again.
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Post by LancelotLoire on Dec 13, 2017 14:22:39 GMT
COPPER SUB-SUBMOD COPPER(Congenital Overhaul plus Portrait Revamp) is a little sub submod for Congenital Overhaul to change the appearance of the sand and salt dornish. INSTRUCTIONS Download COPPERDownload Historical Immersion ProjectInstall HIP and say NO to everything except CPRPlus(CPR+) Rename the HIP install folder to COPPER. (delete .mod file) Inside, delete everything EXCEPT gfx folder Inside /gfx/characters/ delete everything EXCEPT the following folders... andalusian_female andalusian_male maghreb_female maghreb_male southern_female southern_male Unpack Copper zip file into the mod folder and overwrite yadayada (If you renamed the HIP folder into COPPER, that will put new interface files into place and grant you a new .mod file) Special thanks to sif and the rest of the guys for CPRPlus and the permission.
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Post by ballerz on Dec 14, 2017 0:36:13 GMT
Love it. Great work! One issue: Naath portraits seem to be off. It could be some portrait edits I've been messing with too, but haven't noticed it until using Congenital Overhaul. Anyone else getting this?
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alice
New Member
Posts: 1
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Post by alice on Dec 14, 2017 1:40:34 GMT
I really appreciate the update, but I hope the crowns make a return. They were removed from Strong Seed so there wouldn't be compatibility issues with this mod, and now there's no crowns at all. But I'm sure you'll get around to it soon, it's just hard to be patient~
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Post by ballerz on Dec 14, 2017 1:49:14 GMT
I really appreciate the update, but I hope the crowns make a return. They were removed from Strong Seed so there wouldn't be compatibility issues with this mod, and now there's no crowns at all. But I'm sure you'll get around to it soon, it's just hard to be patient~ ? Artifact crowns are still implemented both in Congenital Overhaul and The Seed Is Strong (I'm playing with both).
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Post by LancelotLoire on Dec 14, 2017 2:02:22 GMT
Congenital overhaul/interface/portraits/naath_portraits.gfx does that file exist? I cant check atm at work. If it doesn't exist I didn't touch naath. ballerz he means portrait graphics of crowns. They will be put back in but I need to lay ground work for them and I haven't gotten to it yet. They will be Going back in though... back to work lol
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Post by ballerz on Dec 14, 2017 2:21:33 GMT
Congenital overhaul/interface/portraits/naath_portraits.gfx does that file exist? I cant check atm at work. If it doesn't exist I didn't touch naath. ballerz he means portrait graphics of crowns. They will be put back in but I need to lay ground work for them and I haven't gotten to it yet. They will be Going back in though... back to work lol Yep portraits_naathi exists. And ah, understood about portrait crowns.
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Post by LancelotLoire on Dec 14, 2017 3:03:59 GMT
Then try deleting it and seeing what happrbs. If I remember naathI are stupid
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Post by ballerz on Dec 14, 2017 4:03:06 GMT
Then try deleting it and seeing what happrbs. If I remember naathI are stupid Didn't fix it for me...but like I said it'd be good if someone else could check if their Naathi portraits are okay b/c this issue could be stemming from my own portrait gfx edits.
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Post by Cole on Dec 14, 2017 4:33:48 GMT
Hello,
Thanks for the update. Just wanted to make you aware of a small defect I found. Some traits from the vanilla mod no longer load their images properly and do not appear in the character bar or customizer (burned, the various flavors of kinslayer, favored by rhoyne, really the last five or so traits in the customizer tool). Effects of traits still occur, but the graphics are missing.
Easy fix though, I checked out the mod's traits.gfx file and it turned out their entries were missing. If you just add back in their entries from the base mod's traits.gfx they appear again.
Just wanted to give you a heads up.
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Post by Lord Gardener on Dec 14, 2017 7:34:01 GMT
Thx for the update ! this version is compatible with seed is strong mod ?
I also translated into French the traits
you want them ?
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Post by LancelotLoire on Dec 14, 2017 10:43:28 GMT
AT ballerz because putting an @ symbol turns their name into a link... Naathi portraits look perfectly normal to me. Is it like a hair glitch for you? They should be using african (Summer Islander) hairs, so are the summer islander styles okay as well? cole: reallllly?! Ugh. Actually you know whats an easier fix? Just deleting traits.gfx entirely haha. It's redundant now that they've stopped changing load order every version. 0 would load first.. then z.. then 0.. then z. Freaking annoying it was. lord Gardener: Sure I'd love the french translations of things. I'll add it in for whenever the next release happens. Mind you it's a ways away so enjoy playing EDIT: Forgot to mention this Gardener. Seed is strong should be fully compatible. The thing making it incompatible were the clothing/crowns and those are now in CO (ALTHOUGH not this version because clothing/headgear got updated)
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Post by ballerz on Dec 14, 2017 16:29:48 GMT
Figured out the Naath issue; as suspected it wasn't due to CO itself but rather a portrait_properties conflict between CO and some self-mods I made. Resolved!
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Post by Charleis on Dec 14, 2017 20:43:11 GMT
Hey, thanks for the update but I've been trying to get it to work and I'm not sure its been working 100% for me. The traits work fine, but I don't see any valyrian steel options when creating a custom character, also none of the portraits are working so I have the original portraits rather than the Congenital ones. Any idea what could be causing this, the only other mods I'm using are interface mods so I don't think they clash with Congenital.
Thanks
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