Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 25, 2019 17:10:28 GMT
I haven't started work on it yet but I'm starting to give some thought as to what features to add in 1.8. Some are obvious such as expanding the skinchanger society or more ironborn bloodlines and others I'm still formulating ATM. But there is one area I'm wanting to expand and feel like posting about could be useful: Dynamic creatable bloodlines for underdeveloped regions. Basically certain regions such as the Stepstones, Basilisk Isles, and Summer Isles are rather lacking in bloodlines so I plan to implement a system that is rather similar to the one 1.6 implemented for YiTi, ie if a character holds the kingdom of the Stepstones/Basilisk Isles/Summer Isles an event will pop up (unless they already have such a bloodline) allowing them to pick from a number of bloodlines which each offer unique features and mechanics, with the AI choosing a bloodline based on the traits of the character. So currently I'll need to work out a few new bloodlines to have as options with the stepstones and basilisk Isles using one set and the summer isles using their own set. As a result I currently looking for 4-6 pirate themed bloodlines and 4-6 summer island suggestions and I'd really appreciate suggestions anyone has That's a good idea, even though i personally have everything but Westeros disabled, it could spice up the game and make those regions more playable for others. (i don't really have any experience with Pirates nor Summer Islands or i'd help)
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kangz
New Member
Posts: 2
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Post by kangz on Apr 25, 2019 22:39:27 GMT
Hey, im not really great with mod folders and such but ive always tired to install and use the mod but it never seems to show up ever aha. Im extracting the zip file to the correct folder im sure of it but i just never know what im doing wrong.
Would anyone happen to have an ideas??
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Post by brianboruma on Apr 25, 2019 23:20:09 GMT
So, I've been having the same issue as others here with the COA's getting all fuckard up and not coinciding with the proper Houses since installing the new 1.7 update. I thought it might be conflicting with "Congenital Overhaul", so I ran with just "More Bloodlines", no luck, same thing. Cleared all the settings, gfx, logs, etc, no luck there either. Clean reinstall as well. This is a great submod, any help or insight with this, would be greatly appreciated. As far as I can tell, still playable, so.... lol
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 26, 2019 9:57:46 GMT
Hey, im not really great with mod folders and such but ive always tired to install and use the mod but it never seems to show up ever aha. Im extracting the zip file to the correct folder im sure of it but i just never know what im doing wrong. Would anyone happen to have an ideas?? You're not literally putting the ZIP file into the mod folder are you? just extract the two files inside to your Mods folder and it should show up in your Launcher. if it doesn't, either you're doing something wrong or you're extracting them to the wrong place.
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kangz
New Member
Posts: 2
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Post by kangz on Apr 26, 2019 13:19:56 GMT
Hey, im not really great with mod folders and such but ive always tired to install and use the mod but it never seems to show up ever aha. Im extracting the zip file to the correct folder im sure of it but i just never know what im doing wrong. Would anyone happen to have an ideas?? You're not literally putting the ZIP file into the mod folder are you? just extract the two files inside to your Mods folder and it should show up in your Launcher. if it doesn't, either you're doing something wrong or you're extracting them to the wrong place. nah im not that mad but i figured out i wasnt moving the two files to the mod folder and instead just extracting the zip file to the folder instead. Thanks for helping my dumb ass ahah
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 26, 2019 21:19:00 GMT
You're not literally putting the ZIP file into the mod folder are you? just extract the two files inside to your Mods folder and it should show up in your Launcher. if it doesn't, either you're doing something wrong or you're extracting them to the wrong place. nah im not that mad but i figured out i wasnt moving the two files to the mod folder and instead just extracting the zip file to the folder instead. Thanks for helping my dumb ass ahah Lol glad to have helped.
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Post by agyleon on Apr 27, 2019 1:47:25 GMT
the fucked up CoA happen when \interface\coat_of_arms\coats_of_arms.txt have a number wrong. www.dropbox.com/s/bjxrqf3spib8d0n/coats_of_arms.txt?dl=0here mine with hum custom noble house enabled. It show the proper coa There were quite a number of files definition that needed updating, but it seam to be doing the trick for me
since i got custom noble house enable, you may have to remove the code related to the mod added files. I can do it, but i'm lazy so if it work and don't crash XD PS: Glorry to sir Roderick Seastag "Pike", true King of the Andals and the First Men, lord of the seven kingdom, protector of the realm and so ****** cute! Let us all share in his glorry as we depose the vile inbred and.... un-cute.... usurper Joffrey Waters! PPS: yea i know my Coa have two metals, and it's not allowed exept for jerusalem XD I just wanted to do something on the theme of dragon dream and... it could be better XD
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Post by Rasputin on Apr 27, 2019 10:13:14 GMT
Hello! I thank you for your amazing work, but unfortunately when i want to return to main menu the game crashes( i just have your submod+ agot)
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 27, 2019 10:35:51 GMT
Hello! I thank you for your amazing work, but unfortunately when i want to return to main menu the game crashes( i just have your submod+ agot) You mean Resigning? it's not the Submod's fault, i've been having that issue for a long time, more than a year or so, it's pretty random, rn for me it's working and i have the mod enabled, but it kept constantly crashing the day before yesterday. it's weird, dunno what's causing it.
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Post by Rasputin on Apr 27, 2019 10:38:15 GMT
I tried without submod and i didnt have this problem
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 27, 2019 12:42:19 GMT
I tried without submod and i didnt have this problem It's probably a Submods problem overall, i have had this problem with and without this Submod, and i've been playing with all kinds of Submods as long as i remember. You mentioned that you're playing with base AGOT and this mod only, and considered this one's the only submod you're using, it'd make sense that you'd think this one was the problem, but i think it's just Submods causing it in General, why? i have no clue.
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Post by agyleon on Apr 27, 2019 22:28:56 GMT
usualy it mean that some body death date is earlier then his birth or a death date after year 9999, it's a hard to find bug and really not worth the work to fix it IMO
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 27, 2019 22:43:21 GMT
usualy it mean that some body death date is earlier then his birth or a death date after year 9999, it's a hard to find bug and really not worth the work to fix it IMO Agreed, it's really random and minor, annoying but not game-breaking.
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Post by malicioussauropod on Apr 27, 2019 22:51:59 GMT
Perhaps a suggestion for a basilisk isles bloodline could be a coloniser of Yeen bloodline. Getting it could be a similar process to the Harrenhal or restorer of x bloodlines, but perhaps it could have some sort of dark magic theme similar to long spoon emperors. Something Similar for Gogossos maybe, skin changing could actually work there with the whole half human thing but I'm not really sure what kind in particular.
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Post by madjester on Apr 28, 2019 6:30:34 GMT
Hey so I know this isn't a high priority... but you left out House Fisher. I love to roleplay old riverlands lords in more "modern" game times and House Fisher just happens to be the only house customizer house from the Riverlands you haven't given any type of blood line to. Even if it's something as simple as a strong claim to Darry, the Duchy of Crackclaw Point, and a claim to the Kingdom of Rivers and Hills (which I think was all of Crackclaw Point, and all of the border duchies with the Vale) or just a generic claim on the "modern" riverlands due to their old claim on the K_riversandhills (or however the localization for it is written). The bloodline should probably have a +5 Riverlander opinion, +5 Old Gods opinion, and either a +5 First Man(old and new) or just First Man (old). I don't think there's anything lore wise that would justify anything beyond those (like no traits/combat/leadership stats) Outside of Greystarks and Riverlands Houses I don'u usually play customized dead houses so I don't know if any of the other deceased great/noble houses that are missing anything or not So if you happen to have the time/chance to do so... it'd be awesome to be able to play with a Blood of the Fisher King bloodline... lol
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