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Post by frost on Jan 14, 2019 15:54:28 GMT
i think...warrior of light / warrior of fire or something like that.
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Post by ogarrr on Jan 14, 2019 15:58:48 GMT
That implies a r'hllor origin. I'd say something like "Blood of the Last Hero" or "Blood of the Dawn".
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Post by rufff1 on Jan 14, 2019 16:12:56 GMT
Blood of the Dawn seems fitting, I'll put it in the victory conditions of the War for the Dawn that a bloodline gets generated
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joca
Member
Posts: 29
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Post by joca on Jan 14, 2019 16:23:03 GMT
"Blood of the Dawnbringer" or similar might be better, to differ from the Daynes' commonly used Nicknames.
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Post by ogarrr on Jan 14, 2019 16:54:06 GMT
On another note, I would suggest a Bloodline for the Redbeard and Rayder dynasties. Even if that bloodline is a generic "Kingsblood" bloodline that is forged whenever someone claims the Kingdom Beyond the Wall. Possibly also a "Thenn" bloodline that increases martial prowess.
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Post by rufff1 on Jan 14, 2019 17:10:59 GMT
"Blood of the Dawnbringer" or similar might be better, to differ from the Daynes' commonly used Nicknames. Good point On another note, I would suggest a Bloodline for the Redbeard and Rayder dynasties. Even if that bloodline is a generic "Kingsblood" bloodline that is forged whenever someone claims the Kingdom Beyond the Wall. Possibly also a "Thenn" bloodline that increases martial prowess. Already got a KBTW Bloodline on my to do list as part of the dynamic bloodlines (and House Kingsblood are getting a Blood of the Red Raven one), not really sure on the Thenns, I'm torn on whether they qualify or not
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Post by frost on Jan 14, 2019 18:55:11 GMT
i dont want abuse...but its possible to make a bloodline for someone to remake the night king?
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Post by rufff1 on Jan 14, 2019 19:40:30 GMT
i dont want abuse...but its possible to make a bloodline for someone to remake the night king? Never seen it in person but I thought it made you immortal and infertile? I'm not against making a bloodline though, my thoughts are it would basically be -50 general opinion, +100 opinion Cold Gods, +100 Opinion Others, what do you think? (IMO it would make everyone alive despise you so the penalty should be massive)
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Post by frost on Jan 14, 2019 20:08:19 GMT
i dont want abuse...but its possible to make a bloodline for someone to remake the night king? Never seen it in person but I thought it made you immortal and infertile? I'm not against making a bloodline though, my thoughts are it would basically be -50 general opinion, +100 opinion Cold Gods, +100 Opinion Others, what do you think? (IMO it would make everyone alive despise you so the penalty should be massive) isn't bad...i add a positive opinion with the night's watch...because of the mind control.
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Post by rufff1 on Jan 14, 2019 20:43:54 GMT
Never seen it in person but I thought it made you immortal and infertile? I'm not against making a bloodline though, my thoughts are it would basically be -50 general opinion, +100 opinion Cold Gods, +100 Opinion Others, what do you think? (IMO it would make everyone alive despise you so the penalty should be massive) isn't bad...i add a positive opinion with the night's watch...because of the mind control. My issue is someone then declares war to liberate the Nights Watch, casts down the Night King, breaks the mind control then it would no longer apply, so I think its best to leave that part out.
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Post by frost on Jan 14, 2019 20:59:44 GMT
i wasn't think that...but the night king will die if he lose the war (breaking the mind control), right? well....i don't understand the mechanics of ck2...but its nice to see these bloodlines "legendary".
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Post by kash on Jan 15, 2019 14:47:55 GMT
Quick question: Since this mod is very new and still pretty much WIP, will it be possible to update it for active savegames, or do you have to stick with the version you have until you start a new save?
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Post by rufff1 on Jan 15, 2019 14:59:47 GMT
Quick question: Since this mod is very new and still pretty much WIP, will it be possible to update it for active savegames, or do you have to stick with the version you have until you start a new save? It basically relies on history file changes so I don't think that my updates would be save game compatible sadly
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Post by ogarrr on Jan 15, 2019 17:42:20 GMT
Instead of relying on history files, you could use events instead. With the command "create_bloodline" you can set up an on_startup event to fire. Would keep the history feels unmolested and increase the compatibility of this mod.
You could also use the "add_bloodline_member" command to add in, say, the descendants of Durran in the Baratheon bloodline, or the descendants of Bael the Bard. It would take a bit of work, but not that much and it could easily be added to and edited without having to trawl through history files.
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Post by rufff1 on Jan 15, 2019 18:26:37 GMT
Instead of relying on history files, you could use events instead. With the command "create_bloodline" you can set up an on_startup event to fire. Would keep the history feels unmolested and increase the compatibility of this mod. You could also use the "add_bloodline_member" command to add in, say, the descendants of Durran in the Baratheon bloodline, or the descendants of Bael the Bard. It would take a bit of work, but not that much and it could easily be added to and edited without having to trawl through history files. Yes but I don't want to do the event route - it makes all the bloodlines list as created on the date of start up and they can conflict with each other (the base mod bloodlines mean that house florent doesn't get my Garth Greenhand bloodline for example), and also I am editing the history files to add characters too, ie I have added a king of Last Hearth as an ancestor of the Umbers, a Darklyn King, a Ryder King of the Rills, made house Reed related to the Marsh King, and added the rest of the Grey King's 16 sons so all the major Ironborn houses get his bloodline. Also save games still wouldn't be compatible with the new feature I am adding as the bloodlines wouldn't have all the bloodline flags I've added that trigger trait gain events.
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