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Post by rufff1 on Mar 4, 2019 14:31:41 GMT
I'm working on it mate - probably by this evening
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Post by Rasputin on Mar 4, 2019 14:39:58 GMT
thanks my friend
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Post by rufff1 on Mar 4, 2019 19:32:41 GMT
OK update is done- just doing the last checks to make sure I didn't mess something up and that there are no obvious bugs, but whilst I'm posting this I'll also post the last preview to go along with the Harrenhal Bloodlines, Beyond The Wall Bloodlines, and the Chosen of the Seven system previews I already did: So I've added a few new buildings including the Weirwood tree of the Blackwoods and the Oakenseat of Highgarden. Both of these are currently dead or destroyed, but if you have the right bloodline and are a mystic an event will fire asking if you want to try and fix them. Then much like hatching a dragon you need to go around Westeros going to particular provinces (think of where there are famous trees/tree stumps...) there you will gain tree knowledge and when you are ready you can try and bring the weirwood back to life/regrow the Oakenseat and by doing so you create a new bloodline. If you have the blackwood (or bloodraven) bloodline, hold the dead raventree, and are a mystic you get an event that triggers the quest Once you're on the quest you can visit places where magic trees are to be found - ie Goldengrove which gives you tree lore (if you somehow have both Blackwood and Gardener Bloodlines you need the tree lore twice if you want to regrow both) Then much like hatching a dragon you can roll the dice via an event that tries to bring the dead tree back to life - unlike dragons it won't kill your family or destroy the tree but it will stop that character from trying again As an aside the list of buildings added is as follows: The Iron Throne The Throne of Winterfell The Driftwood Throne The Seastone Chair The Weirwood Throne of the Eyrie The Golden Gallery and Hall of Heroes The Twin Thrones of Sunspear The Oakenseat A generic High Seat of Riverrun A generic High Seat of Storms End The Merman's Court The High Seat of Harlaw The High Seat of the Twins The Griffin Seat The High Seat of the Dreadfort The Dark Room of the Dreadfort Raventree Weirwood Blackberry patch (Standfast) Thrones of the Pureborn Harpy Throne of Meereen Currently (aside from the Oakenseat and Raventree Weirwood) they are just buildings that offer a slight prestige boost and vassal opinion, but I plan on using them for a bunch of events, most of which will be bloodline specific, ie funeral traditions for certain houses, so Osgreys can bury their dead amongst the blackberries, Starks/Arryns/Velaryons/etc can use the Direwolf/Weirwood/Driftwood Throne to intimidate/impress vassals, Boltons can use the dark room to scare vassals, and a non bloodline specific event will mean that if you sit the Iron Throne and are mad, cruel, wroth, sadistic etc the Throne can reject you like in cannon, cutting you, maiming you, and in exceptionally rare circumstances do a Maegor on you. But as I said I have yet to do the code for these events
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Post by rufff1 on Mar 4, 2019 19:33:43 GMT
Also prize for whoever guesses all the other tree lore locations before I post the update
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Mar 4, 2019 20:19:18 GMT
Also prize for whoever guesses all the other tree lore locations before I post the update High Heart might not be the right option.
So, Oldstones, Winterfell and Haunted Forrest.
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Post by rufff1 on Mar 4, 2019 20:47:37 GMT
Also prize for whoever guesses all the other tree lore locations before I post the update High Heart might not be the right option.
So, Oldstones, Winterfell and Haunted Forrest.
High heart is a location - Jamie's dream shows that there's still magic there, and the haunted forest (more specifically the godswood by castle black) is also the other two are not
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Mar 4, 2019 21:26:01 GMT
Bloodraven's tree / the three-eyed crow?
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Post by rufff1 on Mar 4, 2019 21:30:09 GMT
Bloodraven's tree / the three-eyed crow? We don't really know where that is so currently not included, although may eventually add it - currently there is only the haunted forest one beyond the wall, all the others are in the seven kingdoms
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Post by copperheart on Mar 4, 2019 21:50:24 GMT
I'm getting really weird coat of arms, and only for the riverlords.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Mar 4, 2019 22:09:30 GMT
I'm getting really weird coat of arms, and only for the riverlords. The new v1.9 uses a larger texture format since one line of Coat of Arms flags has been added for the Vance's of Atranta Coa. Temp replacing it with the old v1.8 will fix that glitchyness but will mess up the history files a bit for the Atranta Vance's.
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Post by rufff1 on Mar 4, 2019 22:20:23 GMT
I'm getting really weird coat of arms, and only for the riverlords I haven't yet posted the update to make it compatible with 1.9. The update will not have this issue
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Post by copperheart on Mar 4, 2019 22:31:16 GMT
I'm getting really weird coat of arms, and only for the riverlords I haven't yet posted the update to make it compatible with 1.9. The update will not have this issue Awesome. Jumped the gun just a bit. Thx for the updates, can't wait to play it. Love this mod, makes the game that much more enjoyable and adds a lot more flavor to the world
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Mar 4, 2019 22:50:43 GMT
High Heart might not be the right option.
So, Oldstones, Winterfell and Haunted Forrest.
High heart is a location - Jamie's dream shows that there's still magic there, and the haunted forest (more specifically the godswood by castle black) is also the other two are not Barrowton. =D
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Post by rufff1 on Mar 4, 2019 23:29:33 GMT
High heart is a location - Jamie's dream shows that there's still magic there, and the haunted forest (more specifically the godswood by castle black) is also the other two are not Barrowton. =D Not quite right lines though
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Post by rufff1 on Mar 4, 2019 23:30:01 GMT
V1.5 is now up, let me know if there are any problems
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