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Post by rufff1 on Mar 4, 2019 23:33:18 GMT
And here is the changelog v1.5 - New bloodlines for Velaryons, Alyn Oakenfist, Morelands, Brunes, Plumms, Penroses & Celtigars - Lowered chance of direwolf trait gain - New Durrandon Bloodlines - New Bloodline artifacts (proof of concept - will be expanded in future update) - New Drop of Dragon Blood and Second Drop of Dragon Blood Bloodlines - New Targ bloodlines (Daeron I, Baelor I, Viserys I, Rhaegar) - Beyond the Wall bloodlines - Harrenhal bloodlines - More trait gains, ie Poet, paranoid Ullers, Whent cannibals etc - New dynamic COAs for Tormund, Mance, Thenns, and Kingsbloods - Event chain for Tormund and his bloodline - New Great Warg bloodline, complete with trait gains - Bran Bloodline, complete with trait gain - New Deer, Bat, Giant Bat & Hrakkar skinchanging trait (thank you to aconda for the bat trait) - Event to make Baratheons get Durrandon Bloodlines (thank you to @duryn) - Event chain for Bran Stark and his bloodline - New favoured aspect of the Seven system - Added Septon Meribald and his brothers - Added a new crown for High Septon - need to make it so high sparrow doesn't wear it - Added several new artifacts - Added throne buildings, including Oakenseat which can be rebuilt resulting in new bloodline - Added Blackwood weirwood building, can be rebuilt resulting in new bloodline - Added blackberry patch to Standfast, will be used in upcoming burials mechanic - Added new artifacts, armour, swords etc - Added autospawning cloaks etc - Event to deal with Hornwood inheritance as Robb (THIS MAKES A DONELLE HORNWOOD GAME IMPOSSIBLE, AI ROBB WILL REVOKE YOUR TITLE)
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Post by utherdeyes on Mar 5, 2019 0:16:29 GMT
Aww yeah. Did you manage to incorporate all the Artifacts that were suggested? I know I-Nyetbyte on reddit-suggested a lot. can't wait to play this after work
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Post by rufff1 on Mar 5, 2019 0:21:22 GMT
Aww yeah. Did you manage to incorporate all the Artifacts that were suggested? I know I-Nyetbyte on reddit-suggested a lot. can't wait to play this after work So there's a fair few artifacts that have been added as assets, but currently only 5 sets of armour are creatable by the bloodlines mechanic as i wanted to do a proof of concept first. I'm also still short on some artworks for the artifacts which was my main limiting factor, do plan on adding most of the artifacts he suggested eventually
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Post by utherdeyes on Mar 5, 2019 0:58:22 GMT
Kool. Currently i'm switching through the characters to see if they each have the artifact decisions/ artifacts before I head out and they do, although Lem doesn't have his lemoncloak. Is there anything in particular you'd like me to test or check with the bloodlines later today/tomorrow?
edit: clever use of Bittersteel's portrait with the Stark Armour, Ryswell and Bracken Armour.
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Post by wurzeldieb on Mar 5, 2019 1:14:18 GMT
nice, great additions
some bugs i found: Robert Baratheon gets his own bloodline more than once, got it a second time when starting as him during greyjoy rebellion, maybe happening with other characters too? haven't looked at the code
about the buildings: monthly_character_prestige and vassal_opinion show no actual effects on your vassals or in the top right prestige tooltip, you can use liege_prestige instead, don't know about a vassal_opinion replacement other than a workaround with character_modifiers
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Post by harmon24 on Mar 5, 2019 1:17:26 GMT
nice, great additions some bugs i found: Robert Baratheon gets his own bloodline more than once, got it a second time when starting as him during greyjoy rebellion, maybe happening with other characters too? haven't looked at the code about the buildings: monthly_character_prestige and vassal_opinion show no actual effects on your vassals or in the top right prestige tooltip, you can use liege_prestige instead, don't know about a vassal_opinion replacement other than a workaround with character_modifiers Yeah, I've got Aegon getting Blood of the Conquerer 6x by the year 8004.
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Post by indi on Mar 5, 2019 7:52:46 GMT
Just wanted to say your mod is incredible, along with Congenital Overhaul (and all the other modders) you guys are bringing a lot of content to our wonderful mod! Thank you!
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Post by rufff1 on Mar 5, 2019 8:01:50 GMT
nice, great additions some bugs i found: Robert Baratheon gets his own bloodline more than once, got it a second time when starting as him during greyjoy rebellion, maybe happening with other characters too? haven't looked at the code about the buildings: monthly_character_prestige and vassal_opinion show no actual effects on your vassals or in the top right prestige tooltip, you can use liege_prestige instead, don't know about a vassal_opinion replacement other than a workaround with character_modifiers nice, great additions some bugs i found: Robert Baratheon gets his own bloodline more than once, got it a second time when starting as him during greyjoy rebellion, maybe happening with other characters too? haven't looked at the code about the buildings: monthly_character_prestige and vassal_opinion show no actual effects on your vassals or in the top right prestige tooltip, you can use liege_prestige instead, don't know about a vassal_opinion replacement other than a workaround with character_modifiers Yeah, I've got Aegon getting Blood of the Conquerer 6x by the year 8004. Thanks for the spot, I forgot to add a flag to their respective bloodlines that blocked duplicates, uploading a fix now, as for the buildings I can't really work out why it wouldn't apply the bonuses - I took the code from nomad buildings and I couldn't see any additional code to make the modifiers work - I'll leave them as is for now whilst I read more about building modding clever use of Bittersteel's portrait with the Stark Armour, Ryswell and Bracken Armour. haha thanks man
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Mar 5, 2019 18:14:38 GMT
Thanks for the update.
Think I found a bug: Playing elsewhere on the map in the last chronological scenario, I have Jon Snow set as a character of interest. This is when he starts as LC of the Wall. I keep getting notifications he's been given a new Black Brother Cloak, presumably the same is happening to all Black Brothers.
Seems to be an error in event more_bloodlines.440.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Mar 5, 2019 18:38:31 GMT
Thanks for the update. Think I found a bug: Playing elsewhere on the map in the last chronological scenario, I have Jon Snow set as a character of interest. This is when he starts as LC of the Wall. I keep getting notifications he's been given a new Black Brother Cloak, presumably the same is happening to all Black Brothers. Seems to be an error in event more_bloodlines.440. Same here, it happens when reloading a save game with Jon as Lord commander, he also get's message's about other nightswatch people who got a cloak.
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Post by rufff1 on Mar 5, 2019 19:44:30 GMT
Thanks for the update. Think I found a bug: Playing elsewhere on the map in the last chronological scenario, I have Jon Snow set as a character of interest. This is when he starts as LC of the Wall. I keep getting notifications he's been given a new Black Brother Cloak, presumably the same is happening to all Black Brothers. Seems to be an error in event more_bloodlines.440. Same here, it happens when reloading a save game with Jon as Lord commander, he also get's message's about other nightswatch people who got a cloak. Is this an event window or just a notification in the top right? If its a notification can that actually be switched off?
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Mar 5, 2019 21:55:11 GMT
Same here, it happens when reloading a save game with Jon as Lord commander, he also get's message's about other nightswatch people who got a cloak. Is this an event window or just a notification in the top right? If its a notification can that actually be switched off? It's an event window.
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Post by rufff1 on Mar 5, 2019 22:06:00 GMT
Is this an event window or just a notification in the top right? If its a notification can that actually be switched off? It's an event window.
Right, I'll make it so a flag also gets applied so the event doesn't just keep firing, also I've spotted a bug in the dragon events file, probably best to just delete the dragon event file of my mod outright until I find where I missed a backet - I only tweaked some modifiers so its not really necessary but its currently stopping anyone taming dragons
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Mar 5, 2019 22:06:51 GMT
The check if a black brother already has a cloak is not working, so it keeps giving them cloaks which are then destroyed as they already own one.
-x-
You have a missing bracket in dragons.4 at line 1289-1293, the FROM is not closed.
-x-
Not sure if it's intended, but your dynasties\Reachman.txt has deleted the dynasties at the end of the file, 174824, 174828, 174833, 1476, 1477, 1488
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Post by harmon24 on Mar 5, 2019 22:53:11 GMT
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