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Post by rufff1 on Jul 2, 2018 15:02:29 GMT
It'd be easy enough to let Young Griff use the Aegon II banner—I'd just have to give him a character flag in the history files that would activate Aegon II's golden dragon over the traditional Targ arms. I'm kind of wary to do that though, simply because like you said we really don't know very much about Young Griff and what banners he uses, and I'm doing my very best to use banners that are mentioned in the books or in the various Westerosi histories. Like you said, all we really have to go off of is Arianne's sample chapter: “Banners?” asked Arianne.“Gold. On the gatehouse and the keep.” “What device did they bear?”“None that I could see, but there was no wind. The banners hung limp from their staffs.” That was vexing. The Golden Company’s banners were cloth-of-gold, devoid of arms and ornament… but the banners of House Baratheon were also gold, though theirs displayed the crowned stag of Storm’s End. Limp golden banners could be either. “Were there others banners? Silver-grey?”“All the ones that I saw were gold, princess.” She nodded. Mistwood was the seat of House Mertyns, whose arms showed a great horned owl, white on grey. If their banners were not flying, likely the talk was true, and the castle had fallen into the hands of Jon Connington and his sellswords.So, we know that the banners flying over Mistwood are the companies own. It's not really surprising that the Golden Company banners are flying, because Young Griff has landed with them and he hasn't really been formally crowned or played much role in the initial landing. But you're totally right that Young Griff is going to be reliant upon the Golden Company when it comes to taking the throne, so he might choose to honor them in some form upon his coat of arms. But I can also see why he'd stick to the traditional Red and Black—he is Aegon VI, son of Rhaegar. There are many who would doubt his claim, and adopting a different sigil might make tongues wag even further. But anyway, here are a couple ideas for a Young Griff sigil: I love the one with the Golden Company skulls, but I think it'd look too mushed on the tiny shields. I've tried them they both work pretty well, some of the skulls get cut off, but overall the effect is quite good and I'm gonna keep the one without the skulls
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Post by drakerlugia on Jul 3, 2018 5:22:09 GMT
Glad it worked out, Ruff. I definitely prefer the one without the skulls in game. I probably won't include in the submod since we don't yet know what sigil Young Griff might be using, but I'm glad you could get some use out of it.
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Post by stonewallace17 on Jul 3, 2018 7:54:48 GMT
Do you have a rough estimate of when you'll release the other CoAs? I added some of them myself but I'm not sure how to do Rhaenyra's particularly, the way you mentioned you plan to implement it.
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Post by drakerlugia on Jul 3, 2018 8:48:05 GMT
It should be within the next couple days, hopefully.
I already have a great majority of the personal arms implemented, but I've got to finish up some minor things before I release it. DRP has designed some personal arms and he's kindly allowing me to implement them into the submod. Many of the personal arms were ones I was planning on including myself, so all I have to do is make sure everything lines up, but he also included a couple arms that I hadn't been able to make myself, such as Loras and Garlan Tyrell, so I'll need to script them to make sure they show up dynamically.
Aside from that, all I really need to do is make some tweaks to the birth events so that characters with special sigils can pass them on to their theoretical children. So hopefully I should have it ready within the next few days.
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Post by drakerlugia on Jul 10, 2018 19:47:40 GMT
Finally got around to updating. First post has been edited with the new scope of the mod which has now become a personal arms submod, along with a download link. Enjoy, everyone!
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Post by deklor on Jul 17, 2018 13:45:07 GMT
dead link.
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Post by marowa on Jul 17, 2018 15:55:24 GMT
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Post by rufff1 on Jul 17, 2018 18:13:27 GMT
I think the compatibility patch for Congenital Overhaul messes up the custom COA for House Drace, know its a minor thing but I have no idea how to fix it
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Post by drrrmmt on Jul 17, 2018 23:35:56 GMT
great mod, I messed around in GIMP and created some non canon COA for Bran and Rickon and tried to work out based on your mod how to add them, when I added them they worked and are heritable but it seems to stop a bunch of other dynamic COAs (most dynasties, Stannis, Joffrey for example and Barbey Ryswell) some still work eg Robb Stark's wolf head, I was wondering if you could post a breakdown of how to add a new dynamic personal COA
Also if you're looking for more canon personal COAs to add to the mod you could do the sons of lord Ryswell which Theon tells us have different coloured horseheads depending on which brother, also maybe Littlefinger's mockingbird sigil (not sure if is actualy included and just doesn't show up because I make sure that Littlefinger doesn't get near a duchy level title lol)
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Post by marowa on Jul 18, 2018 7:19:42 GMT
Also if you're looking for more canon personal COAs to add to the mod you could do the sons of lord Ryswell which Theon tells us have different coloured horseheads depending on which brother, also maybe Littlefinger's mockingbird sigil (not sure if is actualy included and just doesn't show up because I make sure that Littlefinger doesn't get near a duchy level title lol) The main problem I see with adding Lord Ryswell's sons' arms is we don't know which son has which. Littlefinger's mockingbird sigil is already in the base mod, he switches arms after winning the Riverlands. Also drakerlugia changed the requirements in his mod so you only need to hold a county not a duchy, to display your personal arms.
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Post by drakerlugia on Jul 18, 2018 17:42:28 GMT
Like DRP said, Littlefinger's Mockingbird sigil is included in the game, it only becomes active after he becomes LP of the Riverlands, so you'll only see it when Baelish is given Harrenhal and the eventual Lord Paramountcy of the Riverlands. There are two separate Baelish dynasties in the game, with different sigils—it's done that way so Baelish's dynasty COA changes as well. I might implement this down the line for characters who have inheritable coats of arms, but I'm not sure yet.
As for adding COA, the simpliest way would be to add the extra arms to the dynasty_extra.tga file. You'll also need to create flags of the coat of arms you're adding to go in the flag folder, and you'll have to edit the coat_of_arms file in the interface folder to specify the added COA you've. This mod has 31 total COA, so you'd need to change that number depending on how many arms you add, if you've added any extra rows, ect.
After that you basically need to edit the dynamic_coa file in the landed_titles folder to add your new coat of arms. Make sure the name matches what is in the flag folder, since that's what it's going to be tied too. You also need to added the dynamic_coa file in the scripted_effects folder to specify how that flag shows up dynamically.
As for the Ryswell sons, I know that they have different coat of arms from their father, but we don't really know what color their horse heads are, which is the biggest reason I haven't added them. I'm trying to stick to things mentioned in the books and lore that we know of for sure. If we ever do find out more about their sigils, I'd certainly be open to adding them.
@ruff: Yeah, that was an issue in the first version, it should be fixed in the new download. Basically you have to edit the coat_of_arms in the interface folder—the congenital arms need to come before this mods extras.
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Post by isa0005 on Jul 20, 2018 7:56:20 GMT
widowmaker94 Also check out my Personal CoA thread, I've got a bunch of personal arms there that drakerlugia is thinking about adding to his mod. Pretty sure I made that one there, just saying As I posted in you thread, you're more then welcome to use those CoA's but I'm fairly confidant that I made that one you've posted and some of the others you've put in your collection there. I'm glad you like them though, just give credit where credit is due in future I guess
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Post by marowa on Jul 20, 2018 8:43:53 GMT
Pretty sure I made that one there, just saying You might have made one like it, but that's mine. I used the the mod's targaryen CoA as a base but all changes were done by me. The same applies to all other CoAs in drakerlugia's mod. I have no idea who you are and I've never seen anything you've made. I can guarantee if you compare the individual pixels of my art to whatever you've made you will notice differences. If I were to have used anything you made I would have asked you first. I'm not a thief, thanks.
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Post by irradiatedcrow on Aug 8, 2018 5:22:54 GMT
The mod's cool, but when I added that patch to Congenital overhaul the game stopped notifying me about pregnancies and a few other issues
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Post by rufff1 on Aug 8, 2018 20:45:34 GMT
Out of interest, have you thought of adding the various Harlaw variants we are told about (ie Harras the Knight is quartered scythes with the Serrett peacock of his mother, Hotho the Hunchack is the scythe with a border, Sigfryd of Harlaw Hill is two scythes counterchanged etc)?
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