Post by UCdeM on Mar 1, 2018 21:46:30 GMT
Sorry for my English. I don't speak or write in this language.
Current version v4
Compatible with AGOT v1.6.1
The sub-mod AGOT Religious Conversion enable you to request religious conversion in Agot Mod.
Screenshot:
Changelog:
v4:
- Updated for AGOT v1.6.1
- ADD: - Conversion in "Special Character Action" (Easy to find infidels. lovely)
- CHANGE: The requirements to convert are the three options below, two things must be true:
1. Have the zealous trait and the target has not.
2. The target is not king.
3. The target is not dragon culture; (Not a dragon)
or skagosi culture and windling religion;
or Manderly's house, half southron culture and The Seven religion;
or Blackwood house, riverlander culture and Old Gods religion;
or the issuer is not at the same time king of Volantis with the target it is the R'hllor or valyrio religious and cultural group of free cities.
or the issuer is not at the same time braavosi culture and have a merchant republic.
* The option 3 prevents what dragon culture characters or others (Skagosi, Manderly, Blackwood, ...) are converted so that begin a new game, yet they can not be kings and its character must be a zealous to convert.
* If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor other restrictions.
- CHANGE: The effects are:
1. You lose 10 wealth and get 10 piety and 10 prestige (baron target)
or lose 50 wealth and get 50 piety and 50 prestige (count target)
or lose 100 wealth and get 100 piety and 100 prestige (duke target)
or lose 500 wealth and get 500 piety and 500 prestige (king target)
2. Target is converted.
v3:
- Compatible with AGOT v1.2
- OFF: The requirements to convert are to have a relationship with the target character up to 35+ (36 or +) and the three options below, two things must be true.
- ADD: The requirements to convert are the three options below, two things must be true:
1. The target is not king.
2. The target is not skagosi culture; or half southron culture (Manderly); or has at the same time andal culture group and religion other than the faith of the seven (Blackwood); or the issuer is at the same time king of Volantis with the target It is the R'hllor or valyrio religious and cultural group of free cities.
3. Have the zealous trait and the target has not.
* The option 2 prevents what skagosi culture characters or others (Manderly, Blackwood, ...) are converted so that begin a new game, now they can not be kings and its character must be a zealous to convert. If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor have the debt modifier.
- Others requirements are:
1. Neither you nor your vassal are at war.
2. You have 100 piety and 10 wealth.
- The effects are:
1. You lose 10 wealth and get 10 piety and 10 prestige.
2. Target is converted.
- ADD: Immediate conversion, without message.
- ADD: Withdraw the opinion of condition.
- ADD: Remove the defines.lua problem.
v2:
- Updated for AGOT v1.2
- OFF: "Kings can not be converted, made to continue the impossibility of Robert Baratheon convert Eddard Stark."
- OFF: The only requirement to convert is to have a relationship with the target character up to 35+ (36 or +).
- OFF: You and the AI will still be able to request the conversion of kings, but the conversion success message will not come, preventing the conversion.
- OFF: You can still receive messages that a king was converted, but if you see the king in particular will see that it continues with the same religion as before.
- ADD: The requirements to convert are to have a relationship with the target character up to 35+ (36 or +) and the three options below, two things must be true:
1. The target is not king.
2. The target is not skagosi culture nor has the modifier opinion_debt_remembered.
3. Have the zealous trait.
* The option 2 prevents what skagosi culture characters or the appreciation modifier (as Manderly, which has an debt with Starks) are converted so that begin a new game, now they can not be kings and its character must be a zealous to convert. If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor have the debt modifier.
- ADD: Possibility of converting kings.
v1:
- Compatible with AGOT v1.0
- Unlike the old system, the vassal only becomes of his master's religion, when you press the "OK" event that indicates a successful conversion.
- The AI can also convert.
- Kings can not be converted, made to continue the impossibility of Robert Baratheon convert Eddard Stark.
- You and the AI will still be able to request the conversion of kings, but the conversion success message will not come, preventing the conversion.
- You can still receive messages that a king was converted, but if you see the king in particular will see that it continues with the same religion as before.
- The only requirement to convert is to have a relationship with the target character up to 35+ (36 or +).
Ancient Versions:
Download - AGOT Religious Conversion v1 (I do not know if it's correct, try)
Download - AGOT Religious Conversion v2
Download - AGOT Religious Conversion v3
Ancient Forum
My Mods:
1. AGOT Religious Conversion
2. AGOT NightsWatch Empire (Ancient forum | Outdated | Work for me)
3. AGOT Update Buildings (Ancient forum | Outdated | Work for me)
4. AGOT Form New Duchy (Ancient forum | Outdated | Has error | Next update)
Current Version:
Download - AGOT Religious Conversion v4
My first mod. I hope you have fun, or no.
Once again, sorry for my English. I don't speak or write in this language, but I will answer all.
.Brazil.
Current version v4
Compatible with AGOT v1.6.1
The sub-mod AGOT Religious Conversion enable you to request religious conversion in Agot Mod.
- - Possibility of converting kings.
- Withdraw the opinion of condition.
- Conversion in "Special Character Action" (Easy to find infidels, lovely)
- The AI can also convert.
- Unlike the old system, the vassal automatically becomes your religion if you meet the requirements.
- The requirements to convert are the three options below, two things must be true:- 1. Have the zealous trait and the target has not.
2. The target is not king.
3. The target is not dragon culture; (Not a dragon)
or skagosi culture and windling religion;
or Manderly's house, half southron culture and The Seven religion;
or Blackwood house, riverlander culture and Old Gods religion;
or the issuer is not at the same time king of Volantis with the target it is the R'hllor or valyrio religious and cultural group of free cities.
or the issuer is not at the same time braavosi culture and have a merchant republic.
* The option 3 prevents what dragon culture characters or others (Skagosi, Manderly, Blackwood, ...) are converted so that begin a new game, yet they can not be kings and its character must be a zealous to convert.
* If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor other restrictions.
- Others requirements are:- 1. Neither you nor your vassal are at war.
2. You have 100 piety and 10 wealth.
- The effects are:- 1. You lose 10 wealth and get 10 piety and 10 prestige (baron target)
or lose 50 wealth and get 50 piety and 50 prestige (count target)
or lose 100 wealth and get 100 piety and 100 prestige (duke target)
or lose 500 wealth and get 500 piety and 500 prestige (king target)
2. Target is converted.
- 1. Have the zealous trait and the target has not.
Screenshot:
Changelog:
v4:
- Updated for AGOT v1.6.1
- ADD: - Conversion in "Special Character Action" (Easy to find infidels. lovely)
- CHANGE: The requirements to convert are the three options below, two things must be true:
1. Have the zealous trait and the target has not.
2. The target is not king.
3. The target is not dragon culture; (Not a dragon)
or skagosi culture and windling religion;
or Manderly's house, half southron culture and The Seven religion;
or Blackwood house, riverlander culture and Old Gods religion;
or the issuer is not at the same time king of Volantis with the target it is the R'hllor or valyrio religious and cultural group of free cities.
or the issuer is not at the same time braavosi culture and have a merchant republic.
* The option 3 prevents what dragon culture characters or others (Skagosi, Manderly, Blackwood, ...) are converted so that begin a new game, yet they can not be kings and its character must be a zealous to convert.
* If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor other restrictions.
- CHANGE: The effects are:
1. You lose 10 wealth and get 10 piety and 10 prestige (baron target)
or lose 50 wealth and get 50 piety and 50 prestige (count target)
or lose 100 wealth and get 100 piety and 100 prestige (duke target)
or lose 500 wealth and get 500 piety and 500 prestige (king target)
2. Target is converted.
v3:
- Compatible with AGOT v1.2
- OFF: The requirements to convert are to have a relationship with the target character up to 35+ (36 or +) and the three options below, two things must be true.
- ADD: The requirements to convert are the three options below, two things must be true:
1. The target is not king.
2. The target is not skagosi culture; or half southron culture (Manderly); or has at the same time andal culture group and religion other than the faith of the seven (Blackwood); or the issuer is at the same time king of Volantis with the target It is the R'hllor or valyrio religious and cultural group of free cities.
3. Have the zealous trait and the target has not.
* The option 2 prevents what skagosi culture characters or others (Manderly, Blackwood, ...) are converted so that begin a new game, now they can not be kings and its character must be a zealous to convert. If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor have the debt modifier.
- Others requirements are:
1. Neither you nor your vassal are at war.
2. You have 100 piety and 10 wealth.
- The effects are:
1. You lose 10 wealth and get 10 piety and 10 prestige.
2. Target is converted.
- ADD: Immediate conversion, without message.
- ADD: Withdraw the opinion of condition.
- ADD: Remove the defines.lua problem.
v2:
- Updated for AGOT v1.2
- OFF: "Kings can not be converted, made to continue the impossibility of Robert Baratheon convert Eddard Stark."
- OFF: The only requirement to convert is to have a relationship with the target character up to 35+ (36 or +).
- OFF: You and the AI will still be able to request the conversion of kings, but the conversion success message will not come, preventing the conversion.
- OFF: You can still receive messages that a king was converted, but if you see the king in particular will see that it continues with the same religion as before.
- ADD: The requirements to convert are to have a relationship with the target character up to 35+ (36 or +) and the three options below, two things must be true:
1. The target is not king.
2. The target is not skagosi culture nor has the modifier opinion_debt_remembered.
3. Have the zealous trait.
* The option 2 prevents what skagosi culture characters or the appreciation modifier (as Manderly, which has an debt with Starks) are converted so that begin a new game, now they can not be kings and its character must be a zealous to convert. If the target is a king, you can only convert if the zealous trait and he is neither the culture skagose, nor have the debt modifier.
- ADD: Possibility of converting kings.
v1:
- Compatible with AGOT v1.0
- Unlike the old system, the vassal only becomes of his master's religion, when you press the "OK" event that indicates a successful conversion.
- The AI can also convert.
- Kings can not be converted, made to continue the impossibility of Robert Baratheon convert Eddard Stark.
- You and the AI will still be able to request the conversion of kings, but the conversion success message will not come, preventing the conversion.
- You can still receive messages that a king was converted, but if you see the king in particular will see that it continues with the same religion as before.
- The only requirement to convert is to have a relationship with the target character up to 35+ (36 or +).
Ancient Versions:
Download - AGOT Religious Conversion v1 (I do not know if it's correct, try)
Download - AGOT Religious Conversion v2
Download - AGOT Religious Conversion v3
Ancient Forum
My Mods:
1. AGOT Religious Conversion
2. AGOT NightsWatch Empire (Ancient forum | Outdated | Work for me)
3. AGOT Update Buildings (Ancient forum | Outdated | Work for me)
4. AGOT Form New Duchy (Ancient forum | Outdated | Has error | Next update)
Current Version:
Download - AGOT Religious Conversion v4
My first mod. I hope you have fun, or no.
Once again, sorry for my English. I don't speak or write in this language, but I will answer all.
.Brazil.