"Long gone are the days when prisoners teleported from a siege location deep in enemy territory to your own dungeons !
With Prisoners of War, characters imprisoned in battle, raids and sieges will be tied to the army that captured them, until that army reaches friendly territory, and prisoners are transfered to the dungeon. Should the army be defeated in battle before that happens, prisoners will be either liberated, or transfered to the army of their new jailor"
'A Game of Thrones' is a user modification for Crusader Kings II not affiliated in anyway with Paradox Interactive or the rights holders to 'Game of Thrones' and 'A Song of Ice and Fire'.
This modification and it's team takes no income or profit, whether it be through donations, advertisements or any other form of revenue.