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Post by dw on Nov 14, 2022 14:00:51 GMT
modding mistake?
ca_legionary_barracks = {
desc = ca_legionary_barracks_desc
potential = {
OR = {
culture = ghiscari
has_religion_feature = religion_feature_harpy
}
}
trigger = {
TECH_CASTLE_CONSTRUCTION = 0
}
prerequisites = { ca_asoiaf_ghiscari_basevalue_3 }
potential = { culture = ghiscari } #If the province culture is ghiscari, it means that it can be built.
prerequisites = { ca_asoiaf_ghiscari_basevalue_3 } means that the basevalue_3 of the ghiscari region is required to build.
In fact, they both mean the same
It seems right to use FROM = {culture = ghiscari} instead of culture = ghiscari.
ca_legionary_barracks = {
desc = ca_legionary_barracks_desc
potential = {
OR = {
FROM = { culture = ghiscari } # If the owner of the holding is ghiscari culture
has_religion_feature = religion_feature_harpy # Legionary Traditions. It can be built when either of the two is satisfied.
}
}
trigger = {
TECH_CASTLE_CONSTRUCTION = 0
}
prerequisites = { ca_asoiaf_ghiscari_basevalue_3 } # After the basevalue_3 of the ghiscari region is built
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Post by tomfreded on Nov 24, 2022 6:21:15 GMT
Does this mod add a reformation for the storm gods?
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Post by CyberForte on Dec 18, 2022 2:17:44 GMT
Hey, this is an excellent mod, and I've found it to make reforming a lot more fun without needing to conquer a bunch of places I don't want. Any chance you'd be willing to incorporate effects similar to this mod? It's disappointing that a lot of synergetic tenets overwrite each other's bonuses, like if you take Cosmopolitan and The Seven, you don't get the cosmopolitan opinion boost, just the Seven one. Actually, if you aren't interested in doing so yourself, I might see if I can do it and post the code here in case you'd like to incorporate it.
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Post by justaanormaldude on May 23, 2024 19:43:18 GMT
The 3rd Doctrine Slot doesn't show
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