Post by Naathi Adventurer on May 11, 2020 21:22:27 GMT
The evil.1 event (smoking sea) trigger currently is:
So...
trigger = {
start_date = 7886.1.1
location = { province_id = 1010 }
NOT = { has_artifact = dragon_egg }
NOT = { has_artifact = valyrian_steel }
NOT = { has_artifact = valyrian_armour }
NOT = { wealth = 500 }
NOT = {
has_game_rule = {
name = silly_events
value = off
}
}
NOT = { has_character_flag = smoking_sea_event }
}
So...
- After the Doom (and in smoking sea province)
- AND Character does not have Dragon Egg
- AND Character does not have Valyrian Steel Sword
- AND Character does not have Valyrian Steel Armor
- AND Character does not have 500g+
- AND Silly events are not disabled
- AND this event has not already been triggered for the character
Then the outcomes are:
- 95: Fight to the death with "zombie"
- 2: Treasure (Gain 500g)
- 1: Gain Dragon egg (can only happen if not already having dragon egg)
- 1: Gain Valyrian Steel Sword (can only happen if not already having valyrian steel sword)
- 1: Gain Valyrian Steel Armor (can only happen if not already having valyrian steel armor)
I'm thinking it's not really fair to prevent that event from firing if the character has any of the valuable items (Dragon Egg/Valyrian Steel Sword/Valyrian Steel Armor) or 500g -- doesn't make much sense either, and it can be worked around anyway.
trigger = {
start_date = 7886.1.1
location = { province_id = 1010 }
#NOT = { has_artifact = dragon_egg }
#NOT = { has_artifact = valyrian_steel }
#NOT = { has_artifact = valyrian_armour }
#NOT = { wealth = 500 }
NOT = {
has_game_rule = {
name = silly_events
value = off
}
}
NOT = { has_character_flag = smoking_sea_event }
}
Side note: When I tested the event, the "zombie" character did not have the Valyrian Steel Sword & Armour bonuses applied (or they don't show as applied) despite these being in their inventory and shown as equipped.
FWIW, I've noticed that when my character dies and his/her heir gets their artifacts, including books, the stats gains from the books take a few days to be applied. Perhaps this is correlated to the aforementioned?
Edit : As a side note, when the zombie dies, we temporarily get its Valyrian Steel Armour and & Valyrian Steel Sword. They later get destroyed (1 day later IIRC) but there's nothing that prevents us to sell them via the manage artifact window. It can be exploited to trade prestige for gold (-2160 prestige +2160 gold for selling the sword; -1000 prestige +1000 gold for selling the armor). They still get destroyed after that so the buyer got ripped off.
FWIW, I've noticed that when my character dies and his/her heir gets their artifacts, including books, the stats gains from the books take a few days to be applied. Perhaps this is correlated to the aforementioned?
Edit : As a side note, when the zombie dies, we temporarily get its Valyrian Steel Armour and & Valyrian Steel Sword. They later get destroyed (1 day later IIRC) but there's nothing that prevents us to sell them via the manage artifact window. It can be exploited to trade prestige for gold (-2160 prestige +2160 gold for selling the sword; -1000 prestige +1000 gold for selling the armor). They still get destroyed after that so the buyer got ripped off.
Cheers