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Post by rafaul on Sept 27, 2019 4:27:16 GMT
I'm playing as a patrician family in Pentos and the game always crashes at 5-18 Sixth Moon, 8017. I'm using these submods: Forge Bloodlines Colonizable Valyria + More Bloodlines More Bloodlines Special Buildings Trade Routes Revised Trade Routes V + MB I tried disabling the submods, but it either still crashed or the game immediately ended. save file, a few months before the crash date: www.dropbox.com/s/09z294cu2c0oqb5/autosave.ck2?dl=0
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Post by hafhdrn on Sept 27, 2019 14:59:49 GMT
As far as I can tell, Trade Routes Revised should not be used with another version of the same mod. ie: The compatibility versions are _stand alone_ and contain all the features of the mod for that combination. Take regular Trade Routes Revised out of your load order and keep TRR + Valyria + MB, that might fix it.
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Post by gotchristian on Sept 27, 2019 15:06:09 GMT
I'm playing as a patrician family in Pentos and the game always crashes at 5-18 Sixth Moon, 8017. I'm using these submods: Forge Bloodlines Colonizable Valyria + More Bloodlines More Bloodlines Special Buildings Trade Routes Revised Trade Routes V + MB I tried disabling the submods, but it either still crashed or the game immediately ended. save file, a few months before the crash date: www.dropbox.com/s/09z294cu2c0oqb5/autosave.ck2?dl=0Is the game crashing when a prosperity event pops up?
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Post by rafaul on Sept 27, 2019 21:09:48 GMT
As far as I can tell, Trade Routes Revised should not be used with another version of the same mod. ie: The compatibility versions are _stand alone_ and contain all the features of the mod for that combination. Take regular Trade Routes Revised out of your load order and keep TRR + Valyria + MB, that might fix it. I did that, but the crash still happens at those same dates. Not that I can tell. Nothing pops up, it just crashes. The error logs end with many (many) lines that all look like this:
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Post by Azrael on Sept 27, 2019 23:21:40 GMT
It looks like the negative money modifier bug. I'd try using erbkaiser's bugfixing submod found here. Since you're using More Bloodlines, make sure you use the MB variant.
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Post by rafaul on Sept 28, 2019 20:03:04 GMT
It looks like the negative money modifier bug. I'd try using erbkaiser's bugfixing submod found here. Since you're using More Bloodlines, make sure you use the MB variant. I did it, added the correct dependencies. Now the launcher crashes as soon as I click on launch.
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Post by Azrael on Sept 28, 2019 20:24:23 GMT
It looks like the negative money modifier bug. I'd try using erbkaiser's bugfixing submod found here. Since you're using More Bloodlines, make sure you use the MB variant. I did it, added the correct dependencies. Now the launcher crashes as soon as I click on launch. Aside from the non-MB variant of Trade Routes Revised (you don't need that one as you have Trade Routs V+MB), with the submod list you provided up top, you shouldn't need to add the bugfix submod as a dependency to the others. The only submod that should have AGOT Bugfix 2.0 + MB as a dependency from that list should be Colonizable Valyria + MB, which erbkaiser had already set as one.
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Post by rafaul on Sept 28, 2019 21:07:50 GMT
I did it, added the correct dependencies. Now the launcher crashes as soon as I click on launch. Aside from the non-MB variant of Trade Routes Revised (you don't need that one as you have Trade Routs V+MB), with the submod list you provided up top, you shouldn't need to add the bugfix submod as a dependency to the others. The only submod that should have AGOT Bugfix 2.0 + MB as a dependency from that list should be Colonizable Valyria + MB, which erbkaiser had already set as one. That fixed everything, thanks so much!
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Post by Azrael on Sept 29, 2019 21:57:37 GMT
Aside from the non-MB variant of Trade Routes Revised (you don't need that one as you have Trade Routs V+MB), with the submod list you provided up top, you shouldn't need to add the bugfix submod as a dependency to the others. The only submod that should have AGOT Bugfix 2.0 + MB as a dependency from that list should be Colonizable Valyria + MB, which erbkaiser had already set as one. That fixed everything, thanks so much! You're welcome.
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