erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 11, 2019 13:58:59 GMT
In that case:
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 11, 2019 16:48:49 GMT
Added one more fix: Can no longer endlessly read poetry to a prisoner until they become insane
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Post by stonewallace17 on Sept 11, 2019 16:55:13 GMT
Added one more fix: Can no longer endlessly read poetry to a prisoner until they become insane Was that really a bug? It could have just been Vogon poetry.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 11, 2019 17:22:56 GMT
Considering you could repeat the action endlessly only because in vanilla it counts as something you should release your prisoner for, but in AGOT that line was commented out, I consider it an oversight. I've now added a check to see if the prisoner already has the 'read poetry to me' modifier set towards their captor, so you can repeat it when the modifier expires.
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Post by stonewallace17 on Sept 11, 2019 18:19:55 GMT
Ah if they get released in vanilla that does sound like it's not intended. I'm assuming if you have the game rule where prisoners aren't released after punishment you can still do it repeatedly?
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 11, 2019 19:09:00 GMT
Nope.
I tied it to the modifier, which expires after 12 months. It's far too gamey otherwise, you have a 5% chance of making them a lunatic each time so without balance it will be abused to drive someone insane 100%.
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Post by viperodox on Sept 11, 2019 21:51:05 GMT
Is the MB version also compatible with the colonize valyria mod?
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 11, 2019 21:57:12 GMT
Is the MB version also compatible with the colonize valyria mod? If you use the Colonizable Valyria variant for More Bloodlines, yes. But to be on the safe side redownload CV (or at least the .mod file) to make sure it's compatible, I added the dependency to the downloads.
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Post by raydrago33 on Sept 12, 2019 5:06:35 GMT
This bugfix submod is causing dp&t traits not assigned to dragons. I am currently using it with your dragonmods merged.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 12, 2019 6:12:22 GMT
Add "AGOT 2.0 Bugfix" to the dependencies of the merge mod, so it will overwrite the bugfix version of the dragon events. I'll edit the .mod file for the dragon merges in the download as well.
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Post by raydrago33 on Sept 12, 2019 7:24:36 GMT
Thanks erbkaiser, it works now😀
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Sept 12, 2019 13:04:03 GMT
Okay i need this, but i can't play without Westeros only submod. so it'd take a lot of work to get those two to work together?
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 12, 2019 14:13:28 GMT
Try just adding the dependency for "AGOT 2.0 Bugfix" to the Westeros Only .mod file. I think Westeros Only still requires base AGOT, so it should work -- but any files changed by Westeros Only that contain the same bugs will keep these bugs.
If I am not dead tired again this weekend I'll look at what's needed to get it to work nice with the official submods and WO.
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Post by lhaufei on Sept 13, 2019 22:53:07 GMT
Try just adding the dependency for "AGOT 2.0 Bugfix" to the Westeros Only .mod file. I think Westeros Only still requires base AGOT, so it should work -- but any files changed by Westeros Only that contain the same bugs will keep these bugs. If I am not dead tired again this weekend I'll look at what's needed to get it to work nice with the official submods and WO. How i do that dependency thing? D:
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Post by Azrael on Sept 13, 2019 23:55:11 GMT
Try just adding the dependency for "AGOT 2.0 Bugfix" to the Westeros Only .mod file. I think Westeros Only still requires base AGOT, so it should work -- but any files changed by Westeros Only that contain the same bugs will keep these bugs. If I am not dead tired again this weekend I'll look at what's needed to get it to work nice with the official submods and WO. How i do that dependency thing? D: Open up the .mod file in a text program like Notepad++ and look where it says this:
dependencies = { "A Game of Thrones" }
Change that to:
dependencies = { "A Game of Thrones" "AGOT 2.0 Bugfix" }
Then save the file (make sure to save as .mod, not .txt)
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