Post by nicolasd on Jul 13, 2019 6:35:18 GMT
I’ve been thinking about it, and i belive that this suggestion could enhance all the invasion matter, based on the teachings of maquiavelo when he said “It is common that when a powerful prince enters a country, the inhabitants put themselves on their side moved by envy towards the one who governs them, so that the conqueror does not have to make an effort to win over the less powerful, he only has to worry that his new allegiances do not acquire much strength and authority what he will achieve with the good management of his troops.”
this could be posed in this way; when a sovereign ruler initiates a conquest over another territory (at least in my opinion it should be possible with any type of casus belli) it can acquire allies within this territory, which would be the minor lords who dislike their current lord, obviously based on the opinion they have of each other, although this could vary, for example if they are part of the same dynasty, it may not be convenient for a minor gentleman to remove a family member from power.
Other aspects that can be incurred could be if it has the trait of "tyrant" "cruel" or if the "fear" is very high, in these cases it would be natural for the minor lords not to love their current lord.
If, for example, a minor gentleman is a coward, he could remain neutral in the conflict, perhaps being able to take part later on the winning side or his preference.
when referring to the subjects we could also refer to the common people, and with that, depending on the diplomatic ability of the ruler and based on their prestige and perhaps mercy, depending on the form of government could unleash events that may affect a county or the capital , and so the ruler who is being attacked, can decide if it is wiser to deal with the people with patience or use troops to placate the mobs.
I think adding this to the game would give it a little more difficulty, and more and more events could develop that could affect both positively and negatively the player as well as the defender.
Sorry if there is an error, my English is not so good and use Google translator
this could be posed in this way; when a sovereign ruler initiates a conquest over another territory (at least in my opinion it should be possible with any type of casus belli) it can acquire allies within this territory, which would be the minor lords who dislike their current lord, obviously based on the opinion they have of each other, although this could vary, for example if they are part of the same dynasty, it may not be convenient for a minor gentleman to remove a family member from power.
Other aspects that can be incurred could be if it has the trait of "tyrant" "cruel" or if the "fear" is very high, in these cases it would be natural for the minor lords not to love their current lord.
If, for example, a minor gentleman is a coward, he could remain neutral in the conflict, perhaps being able to take part later on the winning side or his preference.
when referring to the subjects we could also refer to the common people, and with that, depending on the diplomatic ability of the ruler and based on their prestige and perhaps mercy, depending on the form of government could unleash events that may affect a county or the capital , and so the ruler who is being attacked, can decide if it is wiser to deal with the people with patience or use troops to placate the mobs.
I think adding this to the game would give it a little more difficulty, and more and more events could develop that could affect both positively and negatively the player as well as the defender.
Sorry if there is an error, my English is not so good and use Google translator