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Post by sergent on Sept 4, 2019 17:45:51 GMT
Thanks for your answers
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Post by BrotherhoodofSteel on Sept 5, 2019 17:21:16 GMT
Broad Arch and Amberly have no characters for some reason.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 6, 2019 5:13:14 GMT
Broad Arch and Amberly have no characters for some reason. don't use this mod with 2.0 until it's updated.
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Post by whereiswaldo on Sept 11, 2019 12:06:06 GMT
I really hope this mod doesn't sink away... I think it's such a better version of the maps for Westeros. It makes the Stormlands a lot more interesting and makes the North and the Eyrie much more like canon!
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Post by Almaron on Sept 20, 2019 23:15:15 GMT
Agh, sorry I've been away so long...RL got in the way. I've started revising the files to bring them up to date, and at the moment of typing all that's left is; *Updating the character history files I changed (my original edits were a bit slapdash) *Updating the title history files (aka the bulk of the mod) *Updating the map files (shouldn't take too long)
I'll post again once I get it done.
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Post by adelhaldane on Sept 21, 2019 5:58:28 GMT
Almaronhello mate. as you know i love your mod. haven't even played the new AGOT 2.0 because this submod hasn't been updated. though i've noticed a few weird things: -Houses Yarwyck and Broom seem to have swapped counties. -Counties of Roseford and Fair Isle always seem to be independent. -Houses of Shipbreaker Bay seem to be independent sometimes. -Castle of Blackmont seems to be severely undeveloped. it is little more than a fort.
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Post by Almaron on Sept 21, 2019 8:55:41 GMT
Alrighty, that took most of my afternoon, but I think it's back in working order (haven't sorted the patch just yet; will need to finish that later). I think I've also fixed all the problems you all listed above, and the strangest one by far was the Amberly/Broad Arch bug; had to redo definitions.csv to get rid of it! I've also refined the crownlander culture edits I did, as originally a few non-crownlander characters had the wrong culture by mistake. Lemme know if there's anything I've missed; there's bound to be one or two things that slipped past me...oh, and I've temporarily taken the Lordship of Stokeworth out of the game history; I was tempted to make it de jure and give it Brindlewood (while swapping Rollingford with Hollard Hall and giving it to Rosby to compensate), but then it would make three neighbouring duchies with only two provinces apiece and it felt a bit too weak... Anyhoo, enjoy!
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Post by adelhaldane on Sept 21, 2019 9:53:51 GMT
much appreciate Almaronhow do you add the patch?
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 21, 2019 12:18:01 GMT
Ooh, nice to see this back. Cheers for updating it Almaron.
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Post by whereiswaldo on Sept 21, 2019 16:50:54 GMT
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Post by dumbfish on Sept 21, 2019 18:43:17 GMT
I'm guessing this isn't compatible with Trade Routes Revised?
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Post by Almaron on Sept 21, 2019 21:08:38 GMT
Probably not just yet, but when I've got some more free time I'll look at making a patch for those (while also fixing the More Bloodlines patch as well).
EDIT: Actually, I am going to make that edit I mentioned earlier; I just stumbled across a note describing what the game calls 'Hollard Hall' as being located at the junction of the roads connecting Duskendale, Maidenpool and Crackclaw Point...ergo, since two of those locations are north of Duskendale, Hollard Hall should be the province north of Duskendale rather than south.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 22, 2019 13:21:32 GMT
No need to do the trade route, I'm working on my own update for it
Should work, I didn't see any remaining errors.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Sept 22, 2019 14:57:12 GMT
Unit and counselor positions for Mistlewood are messed up, they end up in Gravesham (and it messes up the trade route appearance).
Counselor for Moreland appears in Deep Den
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Post by kuczaja on Sept 22, 2019 15:22:17 GMT
I honestly can't understand some of the design choices. Especially Caswell duchy. They do not even have a proper castle. Tallhart isn't even a lord. And houses Melcolm, Buckwell, Broom, Hersy and Vyrwell never occurred to me as major powers. And don't get me wrong, i do not try to criticize you, im just curious about your reasons and sources for them. After all, we recently changed tier of many houses, including Meadows, Merryweather, Connington, Jordayne and Harroway
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