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Post by lordcorvocrowlover on Jun 12, 2019 11:37:17 GMT
We know Arbor has some settlements on it, and some outlying isles that are populated and map on the ice and fire app not only shows us some of those smaller isles but also three different settlement locations on the main isle.
We should get several more counties in Arbor. At least two more on the mainland and one for one of the smaller isles.
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Post by ishabad on Jun 18, 2019 4:21:58 GMT
Seconded
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Post by soulbourne on Jun 18, 2019 5:47:03 GMT
It begs noting that each sub holding is a seperate settlement, just beholden to the count in charge of the county. Which is why it's a county. Counties can have dozens of separate settlements.
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Post by hnrqb1 on Jun 19, 2019 3:41:19 GMT
It begs noting that each sub holding is a seperate settlement, just beholden to the count in charge of the county. Which is why it's a county. Counties can have dozens of separate settlements. Nope, only six. I agree there's a need for one or two more counties, if only for the AI to have a fighting chance against raids.
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Post by soulbourne on Jun 19, 2019 3:46:11 GMT
I meant RL counties. Not all are major enough to be equal to a barony which itself can have lesser settlements beholden to it. That said, the raid bit I'll give as a good argument since the AI doesnt know your own levies raise with full moral.
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Post by Paxter Redwyne on Jun 19, 2019 5:54:58 GMT
Lack of any info about there being any houses on the Arbor besides Redwynes makes it rather hard to incorporate. Also all known settlements on the island are just cities, not castles and lesser isles would be barely noticable on the map because how small they are. I am not against it in itself but I'd rather wait for more info about Arbor before implementing it.
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The Arbor
Jul 26, 2019 13:23:06 GMT
via mobile
Post by rufff1 on Jul 26, 2019 13:23:06 GMT
Lack of any info about there being any houses on the Arbor besides Redwynes makes it rather hard to incorporate. Also all known settlements on the island are just cities, not castles and lesser isles would be barely noticable on the map because how small they are. I am not against it in itself but I'd rather wait for more info about Arbor before implementing it. We know the name of multiple islands off the arbor - Mermaids Palace, Stonecrab Bay, Isle of Pigs etc and they seem sizeable enough that they were worth not merely raiding but actually using as a base - given the size of the fleet Euron has assembled they probably have a decent amount of resources and the fact that they are being used as bases suggests there are fortifications (other islands they have raided are mentioned but said not to be based)
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Post by Paxter Redwyne on Jul 26, 2019 16:38:10 GMT
Lack of any info about there being any houses on the Arbor besides Redwynes makes it rather hard to incorporate. Also all known settlements on the island are just cities, not castles and lesser isles would be barely noticable on the map because how small they are. I am not against it in itself but I'd rather wait for more info about Arbor before implementing it. We know the name of multiple islands off the arbor - Mermaids Palace, Stonecrab Bay, Isle of Pigs etc and they seem sizeable enough that they were worth not merely raiding but actually using as a base - given the size of the fleet Euron has assembled they probably have a decent amount of resources and the fact that they are being used as bases suggests there are fortifications (other islands they have raided are mentioned but said not to be based) Those islands are so tiny that they would be of the size of small dots on the map in the mod and we still have no info about any houses besides Redwynes in the area.
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The Arbor
Jul 26, 2019 17:39:16 GMT
via mobile
Post by rufff1 on Jul 26, 2019 17:39:16 GMT
We know the name of multiple islands off the arbor - Mermaids Palace, Stonecrab Bay, Isle of Pigs etc and they seem sizeable enough that they were worth not merely raiding but actually using as a base - given the size of the fleet Euron has assembled they probably have a decent amount of resources and the fact that they are being used as bases suggests there are fortifications (other islands they have raided are mentioned but said not to be based) Those islands are so tiny that they would be of the size of small dots on the map in the mod and we still have no info about any houses besides Redwynes in the area. Yeah I definitely agree with that - just thought it worth noting that the arbor has a sphere of influence off the main island and the possibility of fortifications on a number of the islands. Frustratingly none of the island names line up with a reach house of uncertain location’s heraldry (well except Mermaid’s Palace and the Manderlys but the Arbor is nowhere near the Mander and we at least know Dunstonbury was somewhere on the Mander). I still think the Redwynes almost certainly have vassals - we know from both the Hightower and Velaryon fleets that the captains of most westerosi fleets are drawn from the landed nobility with what appears to be a direct link between landholding and the ability to finance a ship (like naval feudalism for how land meant you could provide a certain amount of soldiers) based on the Oakenfist landing his cousins in return for their providing and captaining ships in his fleet - it is likely the Redwyne fleet does the same - but you’re right we don’t really have a clue which other houses if any are on the arbor
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Post by kuczaja on Aug 4, 2019 20:04:21 GMT
We can make Redwynes two-county lords, like Karstarks, Boltons and Umbers but it would be only temporary solution. After few years they will name some random house count of second province and im not sure if i want it to go this way. Right now its 7 slot county with two (!) 5-tier cities which is pretty powerful alone.
Besides - if even Paxter Redwyne himself is opposed to giving more lands to Redwynes, then there must be huge reason for it!
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Post by lordcorvocrowlover on Aug 13, 2019 16:46:16 GMT
We have plenty of non-canon stuff already. Giving Arbor another island or two and some more counties on the main island couldn't be worse. Some of those islands are obviously large enough to be presented in the mod as seperate counties.
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Post by rufff1 on Oct 2, 2019 0:49:00 GMT
We know the name of multiple islands off the arbor - Mermaids Palace, Stonecrab Bay, Isle of Pigs etc and they seem sizeable enough that they were worth not merely raiding but actually using as a base - given the size of the fleet Euron has assembled they probably have a decent amount of resources and the fact that they are being used as bases suggests there are fortifications (other islands they have raided are mentioned but said not to be based) Those islands are so tiny that they would be of the size of small dots on the map in the mod and we still have no info about any houses besides Redwynes in the area. Sorry to bring back a dead thread but it occurred to me that if the Arbor ever were to be subdivided there is actually a plausible candidate to be a vassal house to the Redwynes - House Cupps, given their heraldry being also tied in with wine, currently the house is just John Cupps - it seems likely that given he married a daughter of the Lord Hightower that his house has at least some power and being a prominent vassal of the Lord of the Arbor would make sense, especially given that the Redwynes are traditional allies and neighbours to the Hightowers
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Post by Paxter Redwyne on Oct 2, 2019 6:11:08 GMT
Those islands are so tiny that they would be of the size of small dots on the map in the mod and we still have no info about any houses besides Redwynes in the area. Sorry to bring back a dead thread but it occurred to me that if the Arbor ever were to be subdivided there is actually a plausible candidate to be a vassal house to the Redwynes - House Cupps, given their heraldry being also tied in with wine, currently the house is just John Cupps - it seems likely that given he married a daughter of the Lord Hightower that his house has at least some power and being a prominent vassal of the Lord of the Arbor would make sense, especially given that the Redwynes are traditional allies and neighbours to the Hightowers House Cupps sigil is entirely made up.
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The Arbor
Oct 2, 2019 16:01:37 GMT
via mobile
Post by rufff1 on Oct 2, 2019 16:01:37 GMT
Sorry to bring back a dead thread but it occurred to me that if the Arbor ever were to be subdivided there is actually a plausible candidate to be a vassal house to the Redwynes - House Cupps, given their heraldry being also tied in with wine, currently the house is just John Cupps - it seems likely that given he married a daughter of the Lord Hightower that his house has at least some power and being a prominent vassal of the Lord of the Arbor would make sense, especially given that the Redwynes are traditional allies and neighbours to the Hightowers House Cupps sigil is entirely made up. To be sure, my use of terminology was somewhat loose, I meant their surname suggests wine and the sigil that is currently used is an exceptionally plausible
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Post by Paxter Redwyne on Oct 2, 2019 16:59:04 GMT
House Cupps sigil is entirely made up. To be sure, my use of terminology was somewhat loose, I meant their surname suggests wine and the sigil that is currently used is an exceptionally plausible Their name suggest cup. Please do not revive threads again without good reason.
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