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Post by philosophert on Jun 21, 2019 15:01:36 GMT
This mod is definitely awesome.
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Post by Azrael on Jun 23, 2019 2:43:17 GMT
The White Book in the intrigue menu is the one from the main AGOT mod. This submod has nothing to do with that one, nor interacts with it in any way. The targeted decision to Open White Book by right clicking on a member of the Kingsguard is the one you'll want to see if it appears once you rejoin the realm. It's definitely working. Thanks for the help. You're welcome.
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Post by lokomotivtargaryen on Jun 25, 2019 14:19:19 GMT
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Post by Azrael on Jun 26, 2019 9:16:42 GMT
Thank you lokomotivtargaryen! I will look the files over and update the mod with them, hopefully, sometime in the next few days.
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Post by ishabad on Jun 26, 2019 15:44:36 GMT
Thank you lokomotivtargaryen! I will look the files over and update the mod with them, hopefully, sometime in the next few days. Going to make any other updates as well?
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Post by Azrael on Jun 26, 2019 21:16:28 GMT
Thank you lokomotivtargaryen! I will look the files over and update the mod with them, hopefully, sometime in the next few days. Going to make any other updates as well? I don't have any plans to do so. Before, any time I had available I had been working on some other mods, but put that on hold until after the next AGOT update. Recently, I've just been using what time I have available to play the game, play other games, and do other things in life.
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Post by ishabad on Jun 27, 2019 3:57:22 GMT
Fair enough, just have fun then dude!
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Post by Azrael on Jul 3, 2019 17:09:54 GMT
Thanks to lokomotivtargaryen, a Spanish translation has been added to the localisation files. Submod updated.
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Post by uuconn on Aug 18, 2019 0:37:17 GMT
is this compatible with 2.0? I can't play the IT wihtout it!
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Aug 18, 2019 9:29:46 GMT
It works with 2.0.
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Post by Azrael on Aug 18, 2019 20:55:24 GMT
is this compatible with 2.0? I can't play the IT wihtout it! As erbkaiser said, it's probably compatible with 2.0 as it's a mostly self-contained submod. I'll be going through all the submods from my link thread this week to make sure they are.
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Post by Azrael on Aug 20, 2019 0:11:33 GMT
Fixed some scopes in kotst_protection_events.txt. Download link updated.
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Post by electraheart on Aug 25, 2019 22:32:52 GMT
I don't know why but this messed up the traits of everyone in my game - giving Dany love priest, Jon giant, etc. I singled it out to this sub-mod specifically, but I also have More Bloodlines, Colonizable Valyria, Larger Base Court Size, Meta AI Education, Nine Doctrines, and Trait Softcap Exterminated. Is it one of those that's affecting it?
I used this one before it updated and the game updated and really loved it.
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Post by gotchristian on Aug 25, 2019 23:07:02 GMT
I don't know why but this messed up the traits of everyone in my game - giving Dany love priest, Jon giant, etc. I singled it out to this sub-mod specifically, but I also have More Bloodlines, Colonizable Valyria, Larger Base Court Size, Meta AI Education, Nine Doctrines, and Trait Softcap Exterminated. Is it one of those that's affecting it? I used this one before it updated and the game updated and really loved it. I believe that happens if you load the sub-mod in an existing save game. It’s not save game compatible.
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Post by Azrael on Aug 25, 2019 23:14:55 GMT
I don't know why but this messed up the traits of everyone in my game - giving Dany love priest, Jon giant, etc. I singled it out to this sub-mod specifically, but I also have More Bloodlines, Colonizable Valyria, Larger Base Court Size, Meta AI Education, Nine Doctrines, and Trait Softcap Exterminated. Is it one of those that's affecting it? I used this one before it updated and the game updated and really loved it. As gotchristian has said, if you added it to an existing game, that would be why. The reason for this is because of how traits are stored in a save game. Any mod that adds traits and is added to an existing saved game will mess with the numbering of the traits stored. As a result, characters will have the wrong traits upon loading.
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