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Post by tataro on Mar 23, 2019 10:26:12 GMT
One of the biggest problems with the mod is the overcrowding of courtiers especially in late game that creates unbearable lag that can make the game unplayable. There are several "genocide" mods out there that allow you to kill a bunch of characters already and I was wondering if it could be possible to implement them ingame to cull courtiers that hold no positions, have no positive genetic traits, have no claim etc. To bring down the lag and make the game playable for centuries
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Post by soulbourne on Mar 24, 2019 4:24:25 GMT
The game already possesses automatic culling and fertility debuffs based on court size, rank, and other things, to help negate this. Reapers due also increased this cull by adding disease. Generally my problem tends to be that many useful courtiers die off and often times prolific dynasties tend to be the real issue as not being cullable.
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