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Post by antenociti on Jan 26, 2020 16:46:27 GMT
Have this installed, cant see anything untoward in the install with it - have the files int he right place and using *.mod file, so it shows up in the mod list, and game loads fine. However, not seeing any additional buildings (playing shattered 7989 @ Dragonstone)
Only other mod i have that mods buildings is "visit brothel" - would that be stopping your mod working... or am I missing something obvious?
(agot 2.1 btw)
Pls ignore - actually READ and UNDERSTOOD your messages earlier in the thread - doh! Working fine now
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Post by kingkrub on May 4, 2020 22:22:34 GMT
I have downloaded and moved the .mod file from within the download into mod directory and still nothing im not sure why it wont work anyone have any tips? (Agot 2.1 newest version)
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Post by Azrael on May 4, 2020 23:48:33 GMT
I have downloaded and moved the .mod file from within the download into mod directory and still nothing im not sure why it wont work anyone have any tips? (Agot 2.1 newest version) Move the folder that was inside the folder after extraction outside of that one.
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Post by iorname on May 13, 2020 8:28:47 GMT
This is my building submod for AGOT v2.0 It adds buildings, events and decisions most of them connected in some form. It only adds new stuff, not changing any original files. That means it should be compatible with almost every update and other submods and it should be savegame compatible. Features:over 20 new buildings + different mines, most can be build in castles, cities and temples events and decisions for most of the buildings Full Features Spoiler List:- bakery + lemoncake decision - brewery + upgrade if you find master brewer - hanging gardens - apple + lemon tree orchard if you find seeds - crazy alchemist workshop if you find the alchemist + decision to create silent monsters (like "Robert Strong") - glass garden - fighting arena for essos - stonemason + events for building modificators - look for minerals decision + events + mines ( iron, copper, gold, silver, dragonglass, probability depending on your region ) + upgrades - library + steal book event - dragon tower + dragon dream event + valyrian religion convert event - duel academy + better fighter events - winesink - secret passage + secret tunnels enables a big "strolling around the city" event chain at peacetime: you can buy food, elixirs, weapons, books, help foreign traders (investment event based on capital location ), meet lovers, pets or get abducted by a crazy alchemist... - weird butcher + cannibal events - naval shipyard - night watchman - barber surgeon + event - theatre - reliquary shrine - sacrificial altar + event for black goat religion to sacrifice child to win losing war If you have any suggestions for new additions or balancing post them here, also please report any bugs As you stated, I could do all these things if I get a seed/meet alchemist but in the intrigue menu I dont get a decision to go out as I;ve seen in youtuber's videos, please correct me if Im wrong, if not then I do not know why I only have the buildings as options
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on May 13, 2020 9:04:19 GMT
You need to build a secret passage to unlock that decission.
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Post by iorname on May 13, 2020 9:27:57 GMT
You need to build a secret passage to unlock that decission. Okay, tysm! I'm not experienced in this sort of area, I just really enjoy the game very much
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Post by bovisq on Jul 27, 2020 22:14:41 GMT
Does this work with 2.1 or 2.2?
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Post by shaarak on Jul 28, 2020 8:13:49 GMT
Yes, it works with both 2.1 and 2.2.
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Post by wurzeldieb on Sept 15, 2020 23:47:53 GMT
after a long time, the new(and final?) update is here
biggest part is the treasure hunter inn with questlines and new artifacts
also new: gamblers den, candle maker and tailor guild
+ bugfixes and a lot of balancing
as always please report bugs and help me to keep it balanced as i hadn't much time to test it a lot
it should also be compatible with everything
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Post by dumbfish on Sept 16, 2020 0:31:36 GMT
downloading it right now, thank you so much
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Post by jonothor on Sept 16, 2020 5:23:59 GMT
after a long time, the new(and final?) update is here biggest part is the treasure hunter inn with questlines and new artifacts also new: gamblers den, candle maker and tailor guild + bugfixes and a lot of balancing as always please report bugs and help me to keep it balanced as i hadn't much time to test it a lot it should also be compatible with everything Thanks so much.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Sept 20, 2020 9:08:40 GMT
Yeah awesome. Thanks!
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Post by bovisq on Oct 4, 2020 21:35:24 GMT
I have installed and It doesn't let me enable the mod. I cannot find the .mod file that I am supposed to move.
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Post by jjkillerxx on Oct 8, 2020 17:04:02 GMT
I have installed and It doesn't let me enable the mod. I cannot find the .mod file that I am supposed to move. Open the file you downloaded sometimes they put all the stuff needed into a folder.
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Post by arealchode on Nov 14, 2020 6:38:05 GMT
I have gotten maps but how do i go on the hunt?
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