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Post by maverick on Mar 1, 2019 11:58:00 GMT
So, as in a title of the thread. I noticed that as game progresses it generates fewer npcs with high skills such as 20 diplomacy, intrigue or stewardship. Also it's becomes harder to find someone with formidable fighter trait... I wonder if this is done on purpose? Never noticed this problem on vanilla ck2 (but I think at vanilla even skills at 10 are quite high skills). Is skill on 20+ or formidable warrior really a thing that should happen once in, like, 20-30 years at court or even less often? If modders can change it, maybe make a rule which increase probability of generating better npcs at courts? Suggestion: create a rule to increase probability of generating npcs with higher skills and higher warrior traits
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Toccs
Moderator
Posts: 474
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Post by Toccs on Mar 1, 2019 22:06:04 GMT
It's because the canon characters in bookmarks are all insanely (in some cases game breakingly) overpowered. Many of them have stats that are almost impossible to achieve naturally in the game.
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Post by soulbourne on Mar 2, 2019 3:56:17 GMT
I will agree that stats go down over time, though depending on the the start date you start out sometimes you dont notice the difference as much since while rare some 20+ do generate and wander around doing things, while there aren't an excess of OP cannon people at the beginning like you start finding in later dates with more details saying everyone is a demigod.
As for formidable fighters, you can find them on rare occasions spawned in via the warrior things, such as the marshal job or recruit soldier. Generally I'd like to see say overseas travel have a higher chance of generating some 20s or so sometimes with some interesting trait lines at least as you find exceptional people seeking a chance to bypass the political grind of their home in a foreigners retinue. While I agree that in the later bookmarks the level of power is a bit high, I think all things considered there should probably be a bit more potential recruits that spawn around somewhere between base CK2 and cannon character OP levels.
Could have a fair few events with fairly long MTTH on it, and maybe based on traits. So for instance cruel, craven, envious, etc people would generally be unlike to attract courtiers of skill who openly show themselves, since they're either not worthy of respect or may outright attack you for your abilities, while diligent, honorable, kind, etc would be more likely to fire the events every 10-20 years maybe and get a strong courtier who demonstrates their abilities from among the faceless fold. This would add a bit more variety in skillsets and may give the AI the occasional advantage they need to get things done.
While we're at it: Any chance we can give the maester a chance to train the kids combat skills based on their martial? Since they default to tutors, it'd make sense that part of the general education of most nobles would be combat theory. They wouldn't be learning outright from a maester maybe but there's a decent chance he'd teach them things from combat manuals and such get them up to say level 2 fighter potentially just on theory alone. Even girls could use some knowledge on how to break a grapple of a horny drunk and run for it before her honor is sullied. Or how to use a knife to properly slit the throat of a frey's brand new wife.
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Post by maverick on Mar 2, 2019 20:43:43 GMT
I like the idea with maesters! That definetely would at least help with problem that heirs are poor at fighting. I found it weird that when game starts you have so many talented warriors among lords and in just a few next generations later you hardly can find any lord with, at least, poor fighter trait. Maybe at least give some script to lords to force train their heirs? If it's not implemented already
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Post by Karl on Mar 3, 2019 12:15:46 GMT
You can set your marshal to train children in fighting. IIRC the chance is based on the marshal's own level of fighting ability rather than their martial ability, so one with formidable fighter a bit lower martial is the preferred choice in this case. I may be mistaken here, but I seem to recall that he only trains your children and grand-children. This is usually a good thing since you want his efforts focused on your potential heirs rather than the children of courtiers.
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Post by soulbourne on Mar 3, 2019 16:15:29 GMT
You can, although not sure the AI does this, and often times you want to kick the maester out of court tutor duty whenever you can simply because he lacks combat skill. If you want to get any decent combat level you need to force train, have your marshal train them(Preferable with level 4 skill if you personally lack level 3 or above), and have their tutor have 3-4 combat skill too to give best chance of passing on training skill as well. Even then it's pretty rare to ever get level 4 combat as a player, so having the maester be able to train to 1 or 2 depending on their martial would still make them inferior to a high combat skilled tutor and a large amount of micro, but would at the very least help the AI signifigantly.
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Post by maverick on Mar 4, 2019 11:36:10 GMT
I know all of these methods you mentioned to train children in combat. I'm doing it. I think it would be awesome if other lords as npcs did it as well, though
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Post by Azrael on Mar 7, 2019 1:34:05 GMT
I added a submod, Maester Warrior Tutelage , that adds fighter traits to maesters and archmaesters for training if you're keen on trying it out; just something I whipped up quickly to use for now.
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