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Post by loopykid on Feb 10, 2019 9:42:17 GMT
Okay so, the whole traits thing needs to introduce secondary traits to really put emphasis on the differences of some characters.
1. Drinker, Alcoholic, Drunkard (1,2,3) each has negative implications for a character, but Drunkard at tier 3 ought to be the only one where it's likely to be the cause of death. Too any games Tyrion or Sandor Clegane drink themselves to death. 2. Knight needs to branch off to Renowned Knight (for the likes of Barristan Selmy, Ser Arthur Dayne- perhaps based on traits like master fighter, honourable and just. Similarly folks like Gregor Clegane need to have an Infamous Knight trait- for dishonourable, cruel, ruthless etc. 3. Stressed becomes Severely Stressed. 4. Honourable: Dubiously honour, Honourable, As High As Honour. Honorable + deceitful = dubious honour, Honourable + just = As High As Honour. 5. Wroth could turn into something like: Cold Fury, Wroth, Illogically Irate (rooted in the lunatic + wroth trait). The difference between Tywin Lannister, Robert Baratheon, Aerys II Targaryen.
I'm sure there are many more possibilities open. Some other traits could have two traits combining to form a trait that better than both combined.
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Post by didgeridoo on Feb 10, 2019 14:31:59 GMT
Severely stressed! I already die from severe stress too much as it is!
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Post by Duryn on Feb 10, 2019 16:59:32 GMT
I like having variety and unique traits but I don't think we need that much depth on vanilla traits. Knight, however, would be a good one to diversify a little. I've modded in my own "dragon knight" variant for myself under certain conditions and it's not a quick process (i.e. you have to script in the trait, create the art, modify the values to balance it and then also script in the method of acquisition) but it's definitely doable.
Honorable could use maybe one counter-trait to it and for Wroth I feel like the "possessed" and other "devilish" traits are acceptable shoe-ins for "1,2,3".
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Post by rufff1 on Feb 11, 2019 8:35:23 GMT
I think drinking could be split for characters kind of like how in M2TW there was drinker/heavy drinker/alcoholic with drinker actually providing public opinion boosts and no health side effects. You're right far too many characters who in the books are known to merely quite enjoy drinking can drink themselves to death within a year of the game -Tormund, Tyrion, Sandor, Thoros. So,e distinction between noted drinkers and complete alcoholics could be a good idea imo
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Post by soulbourne on Feb 11, 2019 16:12:49 GMT
Since presumably almost everyone peasant and up drinks alcohol, I believe only 2 traits are needed for the drunkard split. Avid Drinker, which provides a more balanced thing as your a life of a party but sometimes have hangovers and such, then outright drunkard which should stay the same or even be worse as it represents a serious problem. With a risk of avid drinker evolving into drunkard, making it risky if not necessarily bad to have.
However, I will admit, a lot of trait coding can be a bit of work. Things such as wroth however I feel is generic enough to not need modding and it'd also break the seven verses seven virtue system and require a bit of reworking to a lot of events.
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Post by vicbus on Feb 20, 2019 2:46:28 GMT
Since presumably almost everyone peasant and up drinks alcohol, I believe only 2 traits are needed for the drunkard split. Avid Drinker, which provides a more balanced thing as your a life of a party but sometimes have hangovers and such, then outright drunkard which should stay the same or even be worse as it represents a serious problem. With a risk of avid drinker evolving into drunkard, making it risky if not necessarily bad to have. However, I will admit, a lot of trait coding can be a bit of work. Things such as wroth however I feel is generic enough to not need modding and it'd also break the seven verses seven virtue system and require a bit of reworking to a lot of events. I believe an avid drinker, but not an alcoholic is already represented by the hedonist trait.
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Post by rufff1 on Feb 24, 2019 13:02:47 GMT
Since presumably almost everyone peasant and up drinks alcohol, I believe only 2 traits are needed for the drunkard split. Avid Drinker, which provides a more balanced thing as your a life of a party but sometimes have hangovers and such, then outright drunkard which should stay the same or even be worse as it represents a serious problem. With a risk of avid drinker evolving into drunkard, making it risky if not necessarily bad to have. However, I will admit, a lot of trait coding can be a bit of work. Things such as wroth however I feel is generic enough to not need modding and it'd also break the seven verses seven virtue system and require a bit of reworking to a lot of events. I believe an avid drinker, but not an alcoholic is already represented by the hedonist trait. 1 I'd say that there is a difference between an avid drinker and a hedonist, hedonism is far more broad, and 2 even if that is the case there are clearly characters who currently have the drunkard trait who probably don't deserve it and always seem to drink themselves to death within 6 months of any game start, characters like Tormund, Mors Crowfood, Bartimus of Wolf's Den, the various Redwyne Lords who all seem to be drunkards. These would be far better represented with a trait that doesn't seem to kill everyone who has it.
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