Post by Nihil on Dec 12, 2017 3:01:41 GMT
Due to the change of the Brindleman graphics there are now several features of the race broken. The ones I have identified are: interbreeding not causing any issues, and the birth event not granting and removing traits. Both these issues are due to the fact that the game checks for the Brindleman culture as well as for certain graphical styles on the character. However now they have their own gfx "brindlegfx" these conditions don't match. Additionally, if the other cultures with special genetics(Lengi, Sarnori, Naathi) have their own culturegfx they should have the culture checks removed. Doesn't make sense that educating a child means their children are less likely to be tall, should just be which parent they get the majority of genetics from.
#current
cannot_outbreed_trigger = {
OR = {
#ibbenese
graphical_culture = celticgfx
graphical_culture = ibbenesegfx
AND = {
culture = brindlemen
OR = {
graphical_culture = westafricangfx
graphical_culture = africangfx
graphical_culture = muslimgfx
}
}
#giant
graphical_culture = giantgfx
}
}
#fixed
cannot_outbreed_trigger = {
OR = {
#ibbenese
graphical_culture = celticgfx
graphical_culture = ibbenesegfx
#brindlemen
graphical_culture = brindlegfx
#giant
graphical_culture = giantgfx
}
}
#current
option = { #Other genetics/events etc
name = OK
## Brindle Men big-boned half men
if = {
limit = {
culture = brindlemen
OR = {
graphical_culture = westafricangfx
graphical_culture = africangfx
graphical_culture = muslimgfx
}
NOR = {
trait = ugly
trait = strong
trait = tall
trait = slow
trait = imbecile
}
}
#fixed
option = { #Other genetics/events etc
name = OK
## Brindle Men big-boned half men
if = {
limit = {
graphical_culture = brindlegfx
NOR = {
trait = ugly
trait = strong
trait = tall
trait = slow
trait = imbecile
}
}