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Post by olderkj on Dec 11, 2017 20:16:53 GMT
Some cultures in the mod are supposed to have a trigger that makes them prefer seniority succession, namely the Hyrkooni and Summer Islander cultures. But it doesn't seem to work properly, as the AI will just change their succession back to primogeniture as soon as they can, so after a few years in game, all of them have defaulted to primogeniture.
Another oversight: the new Brindleman portraits have not been added to the "cannot outbreed"-trigger, as they should be.
Also, I'm not sure the events to keep the capital of noble oligarchies the same always work. I've seen some random provinces in Qarth become the capital instead of the city itself if the dynasty changes.
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Post by knuckey on Dec 17, 2017 11:06:25 GMT
Some cultures in the mod are supposed to have a trigger that makes them prefer seniority succession, namely the Hyrkooni and Summer Islander cultures. But it doesn't seem to work properly, as the AI will just change their succession back to primogeniture as soon as they can, so after a few years in game, all of them have defaulted to primogeniture. I will check on this Another oversight: the new Brindleman portraits have not been added to the "cannot outbreed"-trigger, as they should be. Noted Also, I'm not sure the events to keep the capital of noble oligarchies the same always work. I've seen some random provinces in Qarth become the capital instead of the city itself if the dynasty changes. Do you have a save where this is repeatable? Thanks
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