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Post by toto on Mar 1, 2019 10:43:01 GMT
What constitutes as problematic incest,other than child-parent,sibling-sibling relationships in the latest versions of the submod.In a custom stark character play through in 7996,where my character marries Tohren starks daughter(my niece),the chances of clubfoot or other such congenital traits is pretty high. In past versions of CO with similar playthroughs this marriage didnt create as many monstrosities as it does now,so does the changes in gentical inheritance change the parameters of incest? Is cousin-cousin,uncle-niece or aunt-nephew relationships a source of incest and inbreeding.
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Post by LancelotLoire on Mar 1, 2019 13:56:37 GMT
RNG. I haven't changed any of the inheritance stuffs yet.
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Post by die55542 on Mar 4, 2019 2:57:34 GMT
Everything in the Submod seems to be working besides a few minor bugs.
The only bugs I've seen in this new one so far is House Tully's Sigil and the Dayne's still having the Martell Bloodline.
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Post by die55542 on Mar 4, 2019 5:08:13 GMT
Also, Jon is still bald and it seems the submod is conflicting a lot of the fixes for the newest update, like how the Tully's are supposed to have lost all of their titles to Frey after Red Wedding.
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Post by LancelotLoire on Mar 4, 2019 6:56:57 GMT
SHIT! Version 1.9 was released?
-=DISCLAIMER=- Only use Congenital Overhaul with the correct version of AGOT! Hint the Version number for Congenital Overhaul MATCHES the version of AGOT it was made for.
I also would say don't expect an update within like the next week. I'm in the middle of building and upgrading to a new PC so I'd rather not start updating while I'm in the middle of file transferring. Like Packaging Estimated to Ship on 3/4/2019 that recent lol.
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Post by die55542 on Mar 4, 2019 8:10:38 GMT
Haha yeah, I was just letting you know what I initially saw. I was hoping it wouldn't have to be updated as I believed mod wouldn't have altered any fixes. No worries, have fun with that project! I built mine from parts and it was a struggle, even knowing I'd have the 1080 afterwards lol
-Thanks for replying so fast.
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Post by ahutch12 on Mar 9, 2019 5:03:50 GMT
any chance in the next version Improved Genetics would be implemented in the next update
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Post by LancelotLoire on Mar 9, 2019 10:04:17 GMT
Whenever Crimson7 gets to me with it ready Still also unsure when I can start updating btw. So my new computer is all setup, working and all that jazz.. but there is a slight problem lol. I was looking to install Windows and it wouldn't install on my HD. Google said it was a format issue so I reformatted it, still nothing and now it said because it was external.... Turns out it was my external HD and my new internal HD wasn't hooked up at the time.. It is now, but all my data was on my external and so I lost it (Grrrrr). All of my CK2 stuff was put into a zip file but basically I need to do a file recovery on my external to get my data back (Hopefully). Either way I'm gonna be down for awhile cause there was a lot of stuff on that external.
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Mar 16, 2019 14:06:03 GMT
Been anxiously waiting for Congen/Improved Genes release ever since i heard you were implementing it, it'll be worth the wait, keep up the good work Lancelot.
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zyalb
New Member
Posts: 5
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Post by zyalb on Mar 17, 2019 4:53:54 GMT
I rarely post here, but i just wanted to say take as long as you need. This submod has greatly improved my enjoyment of this already amazing mod. So thank you for making this.
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Mar 17, 2019 10:19:15 GMT
I rarely post here, but i just wanted to say take as long as you need. This submod has greatly improved my enjoyment of this already amazing mod. So thank you for making this. I second this.
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Post by Souwly on Mar 19, 2019 23:46:31 GMT
I rarely post here, but i just wanted to say take as long as you need. This submod has greatly improved my enjoyment of this already amazing mod. So thank you for making this. I second this. I third this.
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Post by dkdodd52 on Mar 21, 2019 14:26:12 GMT
What would I need to do in order to edit the mountain_armor? Currently it reads:
Tall and strong are just tier 1, obviously, and I have edited the Mountain to have tier 3 of both traits.
I tried just editing them to tall_2 and strong_2, but it did not change anything. Is this because it is not savegame compatible, or is it because the file is in mod/A Game of Thrones/common/artifacts and the traits are in the CO submod?
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Post by elixfon on Mar 23, 2019 20:37:07 GMT
Hello, bit of a noob so I apologize if this is the wrong place to ask or if it's already been addressed but I noticed recently that I can't declare war with congenital submod activated. As long as congenital is activated, there are no valid cassus belli that permit me to declare war. When congenital is deactivated I'm able to declare war as usual. Was wondering if there is a fix available for this? I really enjoy playing with the overhaul submod. Thanks for any help.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Mar 23, 2019 20:56:09 GMT
Hello, bit of a noob so I apologize if this is the wrong place to ask or if it's already been addressed but I noticed recently that I can't declare war with congenital submod activated. As long as congenital is activated, there are no valid cassus belli that permit me to declare war. When congenital is deactivated I'm able to declare war as usual. Was wondering if there is a fix available for this? I really enjoy playing with the overhaul submod. Thanks for any help. Is it maybe because CO is at v1.8 and the main mod is at v1.9?
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