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Post by LancelotLoire on Jun 17, 2018 12:50:43 GMT
Use the character customizer, create a save then steal the dna/properties of the new character and edit the north history file and replace it in that?
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Post by oblivion26 on Jun 18, 2018 6:34:13 GMT
Hey I've tried opening the .rar file for the submod but it keeps saying the files are broken, is there something off with the link?
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Post by LancelotLoire on Jun 18, 2018 7:14:20 GMT
Get WinRAR? Get better internet? Re-download it?
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Post by oblivion26 on Jun 18, 2018 14:10:00 GMT
Heh, i actually had to upgrade winrar! Never had that problem...oh well, thank you!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 19, 2018 11:57:24 GMT
Found another bug my dude, definitely this mod again. Playing as Petyr Baelish during the Crowned Stag scenario, his treasury has both a Catspaw and Valyrian Steel Dagger. After reforging the dagger, the new version of it (doesn't matter which) enters my treasury but the old generic dagger still remains their, and no gold is consumed either allowing an unlimited creation of reforged daggers.
Have to say though, it was rather fun and in character of having Littlefinger having 10 different types of Valyrian daggers, costing no money to forge but then selling them to randoms and then immediately getting them back by making another copy to then repeat the process lol.
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Post by drakerlugia on Jun 20, 2018 8:27:45 GMT
I've ran across an issue with the Night's Watch—I reinstalled the mod fresh along with the submod to be sure and it's still happening.
Whenever you decide to banish someone to the wall, either at the end of a trial or through the command that pops up after your banish someone, it doesn't work. The character is simply exiled somewhere else. When you try to use the console to use the event that's supposed to banish them to the Nightswatch (event nightswatch.2098) you get an error in the console that the event ID doesn't exist. Some of the Nightwatch events still work though, so I'm guessing a bracket is missing somewhere that's borking everything up.
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Post by LancelotLoire on Jun 20, 2018 8:41:39 GMT
Damnit! I'll look into this in a bit, about to eat dinner then take a nice COLD shower/shave. Working outside in the sun all day makes me a sweaty grumpy person.
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Post by LancelotLoire on Jun 20, 2018 9:48:23 GMT
3 Bug fixes added to 2nd post on front page. Main download has been updated with fixes. nightswatch_events file had 1 missing bracket. valyrian dagger event file, the command destroy_artifact was changed since writing the event and now the command unsafe_destroy_artifact is required to destroy permanent artifacts valyrian dagger localisations, I realized I forgot to localize the decision. Has been fixed now
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Post by drikai on Jun 20, 2018 12:56:21 GMT
Found another bug or at least I believe its a bug, and its definitely from this mod as I've tested switching on and off all my mods and only with this one does this appear. You can not grant Valyrian steel swords to anyone the option does not appear.
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Post by LancelotLoire on Jun 20, 2018 21:57:53 GMT
Bug fix 2nd post front page, main file updated.
missing brackets from valyrian steel decisions file. God I hate this version.
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Post by drikai on Jun 20, 2018 22:31:02 GMT
Thanks so much
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Post by telsanbenz on Jun 21, 2018 1:03:45 GMT
I've been following for a week or so now and the moment you hear about a bug you fix that thing. Props! Thanks for the advice too.
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Post by korvgubben97 on Jun 21, 2018 18:42:18 GMT
Found a bug: Kingsguard whitebook dosen't work, Replaced Kingsguard.txt with ur old file and it fixed the problem
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Post by LancelotLoire on Jun 21, 2018 21:44:23 GMT
Bug fix 2nd post front page, main file updated.
White book working. Couple of missing brackets in kingsguard.txt
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Post by zonkie on Jun 25, 2018 8:14:24 GMT
Thanks man!!
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