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Post by LancelotLoire on Jun 8, 2018 12:40:17 GMT
That means you're missing a closing }} bracket in some file. And for a quick status update...
All that's left is Events and portraits. I've got portraits basically like 95% complete just have to do a few more minor tweaks. Pretty sure everything else is done but won't know for certain until I do the final tests.
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Post by stonewallace17 on Jun 8, 2018 15:03:17 GMT
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Post by deklor on Jun 9, 2018 10:02:35 GMT
This mod is very good, but there are some characters with erroneous traits, a clear example is gregor clegane who has the trait 'capable' instead of having the 'strong' trait.
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Post by stonewallace17 on Jun 9, 2018 15:29:33 GMT
I have modified history files I use but I also have them edited to slightly better fit with Better Faces and I'm not sure everyone would agree with some of the traits I added.
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Post by LancelotLoire on Jun 9, 2018 21:46:36 GMT
I only tweak dwarven characters in the history files. IE: Tyrion to dwarf_2. Because there are like only 5 dwarves in the history files. If I went through and tweaked every single character into the new traits it'd take even longer for an update. Not to mention it would be me tweaking them to how I see them. So for now it's better to just ignore them and let ya'll tweak any characters you like.
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Post by deklor on Jun 9, 2018 22:35:16 GMT
I only tweak dwarven characters in the history files. IE: Tyrion to dwarf_2. Because there are like only 5 dwarves in the history files. If I went through and tweaked every single character into the new traits it'd take even longer for an update. Not to mention it would be me tweaking them to how I see them. So for now it's better to just ignore them and let ya'll tweak any characters you like. true that it is a waste of time that anyone can do ... And one last question when you think that the new update of the mod will be officially launched ?
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Post by LancelotLoire on Jun 10, 2018 5:49:56 GMT
Hard to say. All I have left is event files and I've got two sections kept separate. A Work section (Unedited AGOT files) and a Mod section (Congenital Overhaul). I'm updating files in the work section and moving them into the Mod section. The work section has 153 files while the mod section has 115 files that I haven't updated yet... But I am not sure if all of those files in the mod section need updating or if all the files in the work section need to be in the mod. So for example any file that doesn't exist in the mod will need to be looked at for certain key words which is easy (Just open them all and search all documents for like 15 different words then if there is an occurrence actually see if that occurrence justifies editing and what not. I can't give a time scale but it's starting to get fleshed out pretty good.
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Post by deklor on Jun 10, 2018 6:04:23 GMT
Hard to say. All I have left is event files and I've got two sections kept separate. A Work section (Unedited AGOT files) and a Mod section (Congenital Overhaul). I'm updating files in the work section and moving them into the Mod section. The work section has 153 files while the mod section has 115 files that I haven't updated yet... But I am not sure if all of those files in the mod section need updating or if all the files in the work section need to be in the mod. So for example any file that doesn't exist in the mod will need to be looked at for certain key words which is easy (Just open them all and search all documents for like 15 different words then if there is an occurrence actually see if that occurrence justifies editing and what not. I can't give a time scale but it's starting to get fleshed out pretty good. great! I can not wait.
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Post by ahutch12 on Jun 10, 2018 19:30:22 GMT
great mod i was wondering when do you think the mod well update to the newest version of agot mod
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Post by borrowedname on Jun 10, 2018 23:14:28 GMT
great mod i was wondering when do you think the mod well update to the newest version of agot mod The question was answered literally two posts above yours and then quoted one post above yours.
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Post by LancelotLoire on Jun 11, 2018 4:50:40 GMT
VERSION 1.7 has been released. Download link on front page.
IF you notice any bugs, please report them here.
+COPPER Submod has had a small update to account for the crowns. Download link is on 2nd post (Below the main post on front page) +Official submod Andal Invasion has had it's event file updated to be compatible (IE: So it knows about new traits) +Official submod Century of Blood has history files provided for house Drace. The other 2 official submods are perfectly fine albeit won't have the custom House Drace appear in them (I'm tired of file editing so haven't created history files yet)
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Bread
New Member
Posts: 5
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Post by Bread on Jun 11, 2018 23:16:16 GMT
Whenever I click the religion button it immediately crashes my game
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Post by LancelotLoire on Jun 12, 2018 1:03:41 GMT
That sounds extremely weird and shouldn't happen.. I'll check when I get home. At work for the next 6-7 hours
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Bread
New Member
Posts: 5
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Post by Bread on Jun 12, 2018 2:18:44 GMT
After some further testing, only the Faith of the Seven religion suffers from the problem i'm facing
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Post by ahutch12 on Jun 12, 2018 5:33:10 GMT
valyrians also suffer that crash bug
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