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Post by eogan on Oct 17, 2018 19:51:10 GMT
Hello, guys!
I'd like to see in game such artifact as Iron Throne. It can give it's owner some prestige, fear, loyalty, and something like that. This artifact always belongs to persone that possess Kings Landing province, and follows with this province. But IT artifact is active only than it's owner is the king of Westeros.
Also, if king of Westeros does not own the Iron Throne artifact he must have some troubles and penalties growing with time.
How do you like this idea?
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Post by sireilhart on Oct 17, 2018 19:55:38 GMT
Not bad!
Though how can the king of Westeros do not own the Iron Throne? The throne can't move like a valyrian sword. If it is a simple modifier for the king's landing city, it'll be better imo. They could add other thrones, like one at dorne, the reach, the vale etc.
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Post by eogan on Oct 17, 2018 20:18:30 GMT
If king suddenly lost King's Landing? I don't think that Iron Throne can be anywhere else. Even Aegon the Conqueror and his sons don't moved it, during the Red Keep construction. Also ruling kings temporarily had lost control under Iron Throne during the Aenys I reign, and during the war between Aegon II and his sister Raenyra.
May be throne must be inactive not only then King's Landing is completely lost, but also occupated by enemy? It gives more reasons to defend the capital .
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Post by soulbourne on Oct 18, 2018 21:29:42 GMT
In general I dont think an artifact is the way to go. A province modifier is a bit much too, but having the basic effects be a unique building would probably be best. If you want to have further modifiers then using character modifiers from events would probably be the most ideal. For instance, if you hold the iron throne empire title, own kings landing, and it's unoccupied, a maintenance event fires that gives a modifier with X benefits for you. If the above applies but the red keep is occupied, an event fires that changes the modifier accordingly-and maybe also triggers a second event that causes the one occupying to benefit. However, the last part would lead to odd things like count level lords allied against the king ending up with "Occupies the red keep" modifier even if they're a minor partner, since the extra hoops to ensure the event sticks to a proper target would be troublesome without making it exclusively the war leader(but in large civil wars it wouldn't be odd for say a lord paramount to claim the throne until peace is had for safe keeping, even if he's backing someone else).
Generally I am all for more flavor events and unique buildings, but feel more static structures should remain simple unique buildings rather than artifacts.
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Post by eogan on Oct 21, 2018 10:03:04 GMT
In general I dont think an artifact is the way to go. A province modifier is a bit much too, but having the basic effects be a unique building would probably be best. If you want to have further modifiers then using character modifiers from events would probably be the most ideal. For instance, if you hold the iron throne empire title, own kings landing, and it's unoccupied, a maintenance event fires that gives a modifier with X benefits for you. If the above applies but the red keep is occupied, an event fires that changes the modifier accordingly-and maybe also triggers a second event that causes the one occupying to benefit. However, the last part would lead to odd things like count level lords allied against the king ending up with "Occupies the red keep" modifier even if they're a minor partner, since the extra hoops to ensure the event sticks to a proper target would be troublesome without making it exclusively the war leader(but in large civil wars it wouldn't be odd for say a lord paramount to claim the throne until peace is had for safe keeping, even if he's backing someone else). Generally I am all for more flavor events and unique buildings, but feel more static structures should remain simple unique buildings rather than artifacts. I like this idea
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