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Post by Azrael on Apr 4, 2020 2:00:50 GMT
What version of the game do I need to run to use this submod? I am using 2.1 AGOT mod and this Unsavory Retinues sudmod. Thanks It's probably fine to use for the most part with 2.1, though with a caveat; check what I said a few posts up.
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Tyon
Member
Posts: 140
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Post by Tyon on Apr 4, 2020 17:48:07 GMT
The "problem" I've always had with this mod was that apparently even baronies of all sorts are able to use retinues. Which ends in a cluster of units standing around quite literally everywhere 24/7.
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Post by pvt900 on May 3, 2020 5:23:15 GMT
What version of the game do I need to run to use this submod? I am using 2.1 AGOT mod and this Unsavory Retinues sudmod. Thanks It's probably fine to use for the most part with 2.1, though with a caveat; check what I said a few posts up. What you mentioned was the reformation issues right? Isn't that easily fixable by just going through the religions chronicling a list of their reformed tags (so if the religion is valyrian_rel and then reformed version is valyrian_rel_reformed) and then adding those tags to the appropriate places in the code for the retinues? I think that Might be really doable if it is just adding the reformed religion tags to the file. EDIT: I checked the files and it appears Unsavory went and updated this, I checked the OP and it said Edited Jan. 2020 and the filed have reformed tags in them and I'm assuming the tech triggers you mentioned were also fixed by him so I'm going out on a limb and saying that the issues have been fixed.
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Post by Azrael on May 3, 2020 8:55:28 GMT
It's probably fine to use for the most part with 2.1, though with a caveat; check what I said a few posts up. What you mentioned was the reformation issues right? Isn't that easily fixable by just going through the religions chronicling a list of their reformed tags (so if the religion is valyrian_rel and then reformed version is valyrian_rel_reformed) and then adding those tags to the appropriate places in the code for the retinues? I think that Might be really doable if it is just adding the reformed religion tags to the file. EDIT: I checked the files and it appears Unsavory went and updated this, I checked the OP and it said Edited Jan. 2020 and the filed have reformed tags in them and I'm assuming the tech triggers you mentioned were also fixed by him so I'm going out on a limb and saying that the issues have been fixed. Indeed, it does appear those issues were fixed.
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Post by ConnorMacLeod on Jul 16, 2020 2:24:19 GMT
Not having much luck with this one.
So I downloaded the mod, the retinue options show up in game (North needs a plain heavy cav option like the normans btw, the north have a lot of heavy cav "retinue" in the books, no evidence of heavy infantry being a big deal up there), but the retinue cap is set at zero and I can't purshase the troops. It seems to be set that way everywhere but the dothraki. Anyone had this issue before? or know how to fix it? any help would be appreciated.
Edit:Nevermind, I found the retinue building. I hadn't spotted it before. But consider the plain Heavy cav option for the north. Those lot loved their heavy cavs in the book.
Good mod btw. Appreciate it.
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Post by sturmbringer on Jun 8, 2022 15:54:44 GMT
Is this compatible with Congenital Overhaul + More Bloodlines?
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