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Post by Salty_Balls on May 16, 2018 10:00:31 GMT
Not sure if this is a bug or not, but if you end up joining one of the Devil's own society variants you end up getting stuck in their robes forever which becomes even more annoying if you reach the level of high priest (because of the skull mask). So can we just either decrease the frequency of the characters giving preference to the said clothing or just remove all the associated clothes altogether since they aren't really a big deal anyways?
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Post by MadaraTargaryen on May 23, 2018 11:48:56 GMT
I second this.But I dont think we should remove the clothes entirely there must be someway to edit the files to make it so that we limit society clothes to only counts and bellow.I tried to do this myself but I cant find which files determines it.So if someone could post here how to do it that would be greatly appreciated. Also here is a link to a mod that removes the mask in vanilla CKII so if someone has the time and can come up with something similar for GoT that would also be great: steamcommunity.com/sharedfiles/filedetails/?id=879881636
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on May 23, 2018 12:34:04 GMT
I second this.But I dont think we should remove the clothes entirely there must be someway to edit the files to make it so that we limit society clothes to only counts and bellow.I tried to do this myself but I cant find which files determines it.So if someone could post here how to do it that would be greatly appreciated. Also here is a link to a mod that removes the mask in vanilla CKII so if someone has the time and can come up with something similar for GoT that would also be great: steamcommunity.com/sharedfiles/filedetails/?id=879881636Clothes are added by \interface\portraits\society_clothes.gfx If you want to change it to only counts and below, do this: portraitType = { effectFile = "gfx/FX/portrait.lua" name = "PORTRAIT_society_satanist_clothing_male" weight = { additive_modifier = { value = 10000 portrait_age > child portrait_is_female = no portrait_clothing = yes OR = { portrait_society = the_satanists portrait_society = the_trollcrafters portrait_society = the_cult_of_kali portrait_society = the_cold_ones portrait_society = the_plaguebringers } NOT = { portrait_tier = DUKE } NOT = { portrait_tier = KING } NOT = { portrait_tier = EMPEROR } } } If you also want to remove the masks, comment out (or remove) the GFX_society_satanist_male_headgear bits below that. Repeat for females.
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Post by MadaraTargaryen on May 23, 2018 13:02:41 GMT
I figured it out(someone correct me if im wrong): You have to edit the society_clothes located in Crusader Kings II\mod\A Game of Thrones\interface\portraits and add NOT = { portrait_tier = KING} and NOT = { portrait_tier = EMPEROR } to female and male.
portraitType = {
effectFile = "gfx/FX/portrait.lua"
name = "PORTRAIT_society_satanist_clothing_male"
weight = {
additive_modifier = {
value = 10000
portrait_age > child
portrait_is_female = no
portrait_clothing = yes
OR = {
portrait_society = the_satanists
portrait_society = the_trollcrafters
portrait_society = the_cult_of_kali
portrait_society = the_cold_ones
portrait_society = the_plaguebringers
}
NOT = { portrait_tier = KING }
NOT = { portrait_tier = EMPEROR }
}
} portraitType = {
effectFile = "gfx/FX/portrait.lua"
name = "PORTRAIT_society_satanist_clothing_female"
weight = {
additive_modifier = {
value = 10000
portrait_age > child
portrait_is_female = yes
portrait_clothing = yes
OR = {
portrait_society = the_satanists
portrait_society = the_trollcrafters
portrait_society = the_cult_of_kali
portrait_society = the_cold_ones
portrait_society = the_plaguebringers
}
NOT = { portrait_tier = KING }
NOT = { portrait_tier = EMPEROR }
}
}
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Post by MadaraTargaryen on May 23, 2018 13:03:57 GMT
I second this.But I dont think we should remove the clothes entirely there must be someway to edit the files to make it so that we limit society clothes to only counts and bellow.I tried to do this myself but I cant find which files determines it.So if someone could post here how to do it that would be greatly appreciated. Also here is a link to a mod that removes the mask in vanilla CKII so if someone has the time and can come up with something similar for GoT that would also be great: steamcommunity.com/sharedfiles/filedetails/?id=879881636Clothes are added by \interface\portraits\society_clothes.gfx If you want to change it to only counts and below, do this: portraitType = { effectFile = "gfx/FX/portrait.lua" name = "PORTRAIT_society_satanist_clothing_male" weight = { additive_modifier = { value = 10000 portrait_age > child portrait_is_female = no portrait_clothing = yes OR = { portrait_society = the_satanists portrait_society = the_trollcrafters portrait_society = the_cult_of_kali portrait_society = the_cold_ones portrait_society = the_plaguebringers } NOT = { portrait_tier = DUKE } NOT = { portrait_tier = KING } NOT = { portrait_tier = EMPEROR } } } If you also want to remove the masks, comment out (or remove) the GFX_society_satanist_male_headgear bits below that. Repeat for females. Yeah i figured it out but thanks anyway.
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