Post by hyperionandaren on Feb 7, 2018 6:18:42 GMT
For AGOT v1.8
Update: Jan 27th 2019.
1) Updated to current Version of AGOT and ConGen Overhaul (Version 1.8)
2) Placed both valyrian, non-valyrian, and their respective patches in same DL link.
3) Hopefully made applying the congencompatpatch idiot proof. Prove me wrong.
4) Added custom bloodline for your custom house
5) Added a loyalist dynasty, with its inclusion to the dynamic CoA system. The house is created via decision in the intrigue menu after you make the decision to found your house.
6) Added a flag to a certain dynasty that caused extended members to immediately fail dragon hatching attempts.
This mod allows you to found your own noble house through a decision available on start up.
This mod is incompatible with any mod that alters the scripted triggers, CoA file, and Dynamic CoA scripted effects file. If you've problems post the issue with the following information:
1) Does the problem persist with all but my mod deactivated?
2) Which mods besides mine are you using?
3) Have you made any changes to AGOT or my mod (besides the ones that I've provided a walkthrough for)?
Without any of the previous information I cannot help and posting the effects of the mod incompatibilities won't help me figure out the issue without knowing which mod is causing the incompatibility.
How do you know where I'm at when you haven't been where I've been.
Understand where I'm coming from? - Cypress Hill
A custom house complete with its addition to dynamic CoA, house words, and a valyrian steel weapon and armor as artifacts.
I have yet to test it with anything other than the following mods, AGOT Unsavory's Tools, AGOT Challenge To Duel, AGOT Bloodlines, Sinstar87's compilation mod AND Congenital Overhaul (Requires use of patch provided in the DL). They seemed to work with each other well enough.
Because of the new additions to this mod, If you're updating to the newer version of this mod and want to keep your customization, you'll have to cut and past your additions from your old mod folder into the new one. Meaning, open the old mod folder > open the edited localization files> copy the specific lines you've edited and paste them into the new mod folder into the corresponding file of the same name. The only things you can copy over to the new folder directly are your artifacts images and your 'flags' NOT Coat of Arms. To install delete the old version and unzip the new version into mod directory, if using ConGen Overhaul copy all files in the folder labelled " congen compat patch " into the mod directory (the folder containing ALL the mods you're using) folder after unzip, then move/copy your edited files into the updated mod folder.
This is my first mod so if there is any bugs you discover let me know and I'll try my inept hand at fixing them.
To enjoy this mod there are a few things you'll need to have before you start.
1) a photoshop type program. I used GIMP to make the CoA and Dynasty flags into .tga files. Or you can just decide to use one of these two included in the mod.
2) Notepad++ or Wordpad to easily edit some localization to add your preferred house name and words into the mod into the mod.
2 Versions of the mod:
High Valyrian with all the fix'ns, coin flip, divine blood, a high valyrian dynasty, an inclusion into the dragon tame/hatch code, and the non-valyrian version that has the high valyrian goodies cut out of it.
Step 1 (Made irrelevant by recent update. Still useful as tutorial on making your own CoA and Dynamic Flag though)
If you don't want to pick your own flag CoA/Dynasty flag rename, copy, paste, and overwrite one of the 2 flags included. If you like the white dragon flag go to coat_of_arms in the gfx folder make a copy of the .tga file named AGOTCustomNobleHouse , then rename it c_agot_custom_house then move it the the folder labeled flags in the gfx folder and overwrite when prompted to have it as your dynamic CoA.
If you like the gold lion flag, go to flags in the gfx folder make a copy of the .tga file named c_agot_custom_house , then rename it AGOTCustomNobleHouse then move it the the folder labeled coat_of_arms in the gfx folder and overwrite when prompted to have it as your dynamic CoA.
Now comes localization editing, each string looks something like this HouseWords_YourHouse;Live Life and Live it Hard!;;;;;;;;;;;;;x Anything after the first semicolon and before the second semicolon you can change without messing up the localization. Ok now, open the mod folder, go to the folder called localization and open the file named 00_house_words and find the line that has the following: HouseWords_YourHouse. Enter anything you wish to be your house words after the first semicolon, save afterwards then you're done. Your badass house words will show after you slay someone in personal combat. If you want to edit the name and description of your valyrian steel weapons and armor (I know you do!) open the file AGOTCustomNobleHouse_localization find the section labeled Artifacts here it's straightforward, Wrath is the name of your weapon Ancestral Armor is the name of your armor. Enter/change whatever you wish just stay within a reasonable word limit or it wont show up in its description or name. Now for the final step with localization open the common folder then dynasties folder and finally the AGOTCustomNobleHouse_dynasty file. find the line that is as follows name="YourHouse" change YourHouse in the quotes to whatever house name you please (I suggest Snarf-mintz Plasse) then save and you're done with localization.
Chances are if you've made it this far you're probably going to want to change the appearance of your weapon and armor. If you've downloaded GIMP I can walk you through the steps. If not I can't help you. Go to interface then inventory and then artifacts. You should now be seeing the weapon and armor. To make a new artifact pic scale a pic of your choosing down to 118x118 then using GIMP select File in the top right corner then select Export As... This will open a window labeled Export Image in the Name: section at the top of the window enter either your_house_armor.png for your armor or your_house_sword.png for your weapon. Now that that is done you'll need the smaller Artifact Pic. It is essentially the same as the previous steps only the image size is 59x59 and the name will be exported as your_house_armor_small.png for you armor or your_house_sword_small.png
Bloodlines. Or your bloodline. Open the localization file labelled AGOTCustomNobleHouse_localisation> press ctrl+f opening a search window enter 'bloodline' and it should take you to your localization. Make your changes save and exit it's essentially the same as the artifact localization. To add a custom graphic to your bloodline (one not included in the mod), open the gfx folder> interface folder> bloodlines folder> scale any image to 96x93 and rename it to "bloodline_yourhouse". The file must be a .tga file or it won't show. Essentially all I did to make the bloodline graphic was scale down the image used for the flags add it to the interface file and place it into the bloodlines gfx folder.
If you've followed my steps you should be all set. go test your changes, hopefully everything went as expected.