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Post by zombiecat on May 24, 2020 22:57:29 GMT
A simple mod and my first attempt at modding. This just adds a few new buildings to the Dreadfort that can be built, a Bolton artifact and lets you use flayed skin as a cloak. Not much on it now ,but as i figure out how to do more I'll try to add to it. Did a few tests runs with it and haven't noticed any issues and that was with More Bloodlines. AGOT DreadfortThank you
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Post by mm502987 on May 29, 2020 0:42:39 GMT
Do you know if this is save game compatible with AGOT 2.1?
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Post by zombiecat on May 29, 2020 16:45:03 GMT
It won’t with a Ironman save and with a normal save file it let’s you build the buildings and wear skins as a cloak but doesn’t spawn the artifact. It works with AGOT 2.1
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Post by mm502987 on May 30, 2020 0:18:04 GMT
Thanks. I was also hoping you could clarify the “wearing the skin” feature. If I play as Bolton and flay someone that skin ends up in the treasury. Does wearing it just mean that the skin can be equipped? Or is the flayed skin artifact turned into a new skin cloak artifact? If so how is that done (event, intrigue decision, etc.). Appreciate your work on this!
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Post by zombiecat on May 30, 2020 1:42:40 GMT
Once you flay someone it’ll appear in your treasures like normal except now you’ll be able to equip it (uses the same spot as a cloak so you can equip flay skin and armor at the same time) it will also have stat effects now + 10 combat, a negative general opinion, a positive vassal rating and a fear boost if I’m recalling correctly. Also the Bolton artifact “Flaying Knife” is set as a “ceremonial weapon” in the mod so you can equip it and a weapon at the same time
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