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Post by markhardt on May 26, 2019 20:24:34 GMT
Hey guys,
About 80 years into my game I am starting to become plagued by crashes so frequent the game can no longer progress.
Is there any way this can be fixed? or can you only expect to play this mod for a generation or two?
I GREATLY appreciate any help or insight you guys can provide.
My specs:
Operating System Windows 10 Pro 64-bit
CPU Intel Core i7 6700 @ 3.40GHz 42 °C Skylake 14nm Technology
RAM 16.0GB Dual-Channel Unknown @ 1063MHz (14-14-14-35)
Motherboard ASUSTeK COMPUTER INC. B150M-C (LGA1151) 43 °C
Graphics VG245 (1920x1080@60Hz) 8192MB ATI Radeon RX 580 Series (Unknown) 45 °C
Storage 931GB Samsung SSD 860 EVO 1TB (SATA (SSD))
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Post by dumbass on May 27, 2019 10:54:13 GMT
Honestly the only thing I've ever found that stops the crashing is weirdly changing the autosave to monthly. Makes the game slow as all hell but it works lmao
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Post by markhardt on May 28, 2019 21:55:47 GMT
Honestly the only thing I've ever found that stops the crashing is weirdly changing the autosave to monthly. Makes the game slow as all hell but it works lmao I guess thinking back, I have always ran into this problem, just closer to 150-200 years. However, I haven't played in the last year or so.
It is sad that this issue seems to only be getting worse. I guess the mod, although amazing and expansive, is just inherently unstable.
I always used to think it was my ram or HDD. Since then I have upgraded to 16 gb of ram and a 1tb SSD, but the problem has seemingly gotten exacerbated.
I would love to hear from the devs or players who have had success running a game for more than 120-150 years.
This is a mod I would like to play for as long as possible, it is disappointing that it doesn't seem possible to do.
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Post by draklor on May 28, 2019 22:09:02 GMT
Honestly the only thing I've ever found that stops the crashing is weirdly changing the autosave to monthly. Makes the game slow as all hell but it works lmao I guess thinking back, I have always ran into this problem, just closer to 150-200 years. However, I haven't played in the last year or so.
It is sad that this issue seems to only be getting worse. I guess the mod, although amazing and expansive, is just inherently unstable.
I always used to think it was my ram or HDD. Since then I have upgraded to 16 gb of ram and a 1tb SSD, but the problem has seemingly gotten exacerbated.
I would love to hear from the devs or players who have had success running a game for more than 120-150 years.
This is a mod I would like to play for as long as possible, it is disappointing that it doesn't seem possible to do.
Long time CK2 fan, I was about to jump into this mod once I finish my current vanilla game. Was trying to get myself more familiar with it by reading this forum in the meantime, but after seeing too many reports of technical issues of various kind I'm a bit worried my higher than the sky expectations are going to be crashed miserably...
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Post by markhardt on May 28, 2019 22:20:41 GMT
I guess thinking back, I have always ran into this problem, just closer to 150-200 years. However, I haven't played in the last year or so.
It is sad that this issue seems to only be getting worse. I guess the mod, although amazing and expansive, is just inherently unstable.
I always used to think it was my ram or HDD. Since then I have upgraded to 16 gb of ram and a 1tb SSD, but the problem has seemingly gotten exacerbated.
I would love to hear from the devs or players who have had success running a game for more than 120-150 years.
This is a mod I would like to play for as long as possible, it is disappointing that it doesn't seem possible to do.
Long time CK2 fan, I was about to jump into this mod once I finish my current vanilla game. Was trying to get myself more familiar with it by reading this forum in the meantime, but after seeing too many reports of technical issues of various kind I'm a bit worried my higher than the sky expectations are going to be crashed miserably... It really is a damn shame. The mod is AMAZING!!! but it just flounders miserably the second the world starts getting too crowded. I have read disabling Slavery helps alot, I might try this with my next game. But even then I have read that if you get more than 100-150 years, you're damn lucky.
I guess the mod is becoming too bloated, and it is too much for the devs, who lovingly devote tons of their free time, to comb through and sort out. We gotta remember, this isn't a professional dev team, being paid to do this- just amazingly loyal fans of the game and series trying to do their best.
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Post by draklor on May 28, 2019 22:50:42 GMT
Long time CK2 fan, I was about to jump into this mod once I finish my current vanilla game. Was trying to get myself more familiar with it by reading this forum in the meantime, but after seeing too many reports of technical issues of various kind I'm a bit worried my higher than the sky expectations are going to be crashed miserably... It really is a damn shame. The mod is AMAZING!!! but it just flounders miserably the second the world starts getting too crowded. I have read disabling Slavery helps alot, I might try this with my next game. But even then I have read that if you get more than 100-150 years, you're damn lucky.
I guess the mod is becoming too bloated, and it is too much for the devs, who lovingly devote tons of their free time, to comb through and sort out. We gotta remember, this isn't a professional dev team, being paid to do this- just amazingly loyal fans of the game and series trying to do their best.
I'm probably gonna disable slavery right away on my first attempt and see what happens, as I'm not planning to have Essos as my primary focus to begin with. I always wondered what would happen if Robb Stark kept his word to Freys, so that's probably going to be my first play-trough scenario with this mod. Can't agree more on how much we appreciate the job done by mod developers!
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Post by ureel on May 29, 2019 10:24:18 GMT
Had the same problem when i played as immortal for 150 years. Made a lot of children for the lulz and game could not handle the numbers of npc i guess. Random courtiers are getting culled but courtiers who are of your blood arent. Now i focus on controling all the branches of my descendants so it wont happen.
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Post by Karl on May 29, 2019 20:08:36 GMT
Long time CK2 fan, I was about to jump into this mod once I finish my current vanilla game. Was trying to get myself more familiar with it by reading this forum in the meantime, but after seeing too many reports of technical issues of various kind I'm a bit worried my higher than the sky expectations are going to be crashed miserably... It really is a damn shame. The mod is AMAZING!!! but it just flounders miserably the second the world starts getting too crowded. I have read disabling Slavery helps alot, I might try this with my next game. But even then I have read that if you get more than 100-150 years, you're damn lucky.
I guess the mod is becoming too bloated, and it is too much for the devs, who lovingly devote tons of their free time, to comb through and sort out. We gotta remember, this isn't a professional dev team, being paid to do this- just amazingly loyal fans of the game and series trying to do their best.
If you want to try without abandoning your save you can disable slavery by editing the save file and change the rule's entry. I have no idea what will happen to slavers and slaves if you do, though.
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jaday
Member
bruh.
Posts: 11
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Post by jaday on Jun 3, 2019 12:02:53 GMT
Turning off slavery won't do nothing... Very sad
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Post by virsia on Jun 12, 2019 11:53:10 GMT
some suggestion for long lasting game: If there is pagan reformation you need to pay attention to the God name..... there is a bug and the God's name keep on multiplying.
There is a problem with bloated save it is already inherent faulty game engine since the dead characters even though they are irrelevant like lowborn dead courtiers even kept in the records (Saves) with dragon killing almost entire court this become uncontrollable save bloating multiplier.
High Valyrian cull also speed up this process since random courtier instantly dies and the game decide your court still lacking courtiers it keep spawning lowborn courtiers that automatically be culled by the game itself.
There is also rare bug that Daenerys dragon or other dragon sometimes losses their incapable status and be given barony, county or even made duke or worse king by their dragonrider aka "Friend" you know there is an event that giving barony to your friend if you are charitable or kind, AI doing this will spawn more dragon/human courtier that is not a dragon at all but have dragon culture since courtiers tend to follow liege culture and they have stats and traits and plot and act like normal characters and ofc you cannot tame them if this happen you're basically messed up so save often for checkpoint purpose.
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Post by kappa on Jun 18, 2019 7:31:52 GMT
Meh, I'm about 150~ years in with various submods/full world map/nothing disabled and haven't had a single CTD on my current playthrough, I feel like the current patch is more stable than some I played in the past. I might suggest getting a new PC as my old PC did crash frequently after about 100 years.
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Post by markhardt on Jun 19, 2019 0:45:16 GMT
Meh, I'm about 150~ years in with various submods/full world map/nothing disabled and haven't had a single CTD on my current playthrough, I feel like the current patch is more stable than some I played in the past. I might suggest getting a new PC as my old PC did crash frequently after about 100 years. Thanks for the reply, as you can see from my OP, my computer is using Hardware that can handle most AAA title games on MAX settings.
While I agree that if one is playing on a laptop with an i3 and 4gb ram, they will have problems with this mod- that is obvious not the case here.
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Post by carnage752 on Jun 19, 2019 17:46:08 GMT
I had a similar problem with a save of mine, raising the Pirate Kingdom of The Basilisk Isles into a proper empire (then converting it into Brindleman culture for the lulz and genetic abnormality traits). Save became unplayable within 150 years, didn't crash much on autosave but between saves during play I could barely go a few months without a CTD.
Took a suggestion on this thread to turn off slavery, I've run two saves that exceeded 180 years without a single crash (I think) since. Save games still run at a pleasant speed, not much in the way of game-breaking issues.
It does remove a tad bit of flavor to Essos, but it does remove a slightly cheesy feature and adds some difficulty to Essos playthroughs for rulers that depend on slavery for power. The results I've had with my save health are without a doubt welcome though!
Might be a good idea to give it a try!
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