|
Post by pepepelotas on May 21, 2019 17:23:09 GMT
Hello! I am trying to mod the Demand Religious Conversion targeted decision in this mod. My objetive is to make this decision >really< usable by the AI, because the AI doesnt seems to use it at all. I found in diplomatic_decisions.txt the source of this targeted decision. i skipped to the ai_will_do:
ai_will_do = {
factor = 1
modifier = { factor = 0.03
}
modifier = { factor = 10
FROM = { trait = zealous }
}
modifier = { factor = 0.25
religion_group = FROM
}
modifier = { factor = 0
religion_group = FROM
OR = {
capital_scope = { religion = PREV }
reverse_opinion = { who = FROM value = 25 }
}
reverse_opinion = { who = FROM value = 0 }
FROM = { NOT = { trait = zealous } }
}
modifier = { factor = 0
capital_scope = { religion = PREV }
reverse_opinion = { who = FROM value = 25 }
FROM = { NOT = { trait = zealous } }
}
}
as far as i can see, there's a VERY low factor for the AI using this IF NOT zealous, so i changed the factor of the first modifier to 10, with no visible results at all. I dont know if this is the way to reach my objetive tough, so i ask for a little help from you.
|
|
|
Post by Azrael on May 22, 2019 6:35:11 GMT
Are you playing during the Andal Invasion or with the demand religious conversion set to unrestricted?
|
|