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Post by Gabe Rivers on Sept 27, 2022 20:27:41 GMT
When playing as a custom-made pirate character in the Stepstones, some days ago, I was receiving 3 events that stated I was robbed of something and instantly gave me -50 prestige each, this happened everytime I loaded a save with this mod on. And worse, it was affecting every other pirate in the game as well (I didn't play as anything other than a pirate with this mod on, so I can't confirm if this happened to any other religions/governments as well). Obviously this subtraction to a pirate's prestige completely destroys their chances at building any army and at even surviving... Thing is, I played around with the console command trying to discover what was causing it and discovered it was related to an event in the "Congenital Overhaul" mod, so I searched around and found the event in (Paradox Interactive\Crusader Kings II\mod\AGOT Congenital Overhaul\events\congenital_dragon_egg.txt) and changed the value from -50 to 0 and it stopped subtracting the prestige when it fired.
Now you might be asking - why is he writing about this issue (and kind of fix) here when the issue isn't even related to this mod? - Well because eventually I got bored of playing on that save due to the constant freezes and crashes I was experiencing, so I went to my launcher and started disabling mods that weren't as necessary to my pirate playthrough, to try and fix the freezing & crashing, and then decided to disable just this mod. After logging in, firstly the freezes and crashes were gone, and secondly, after I saved the game and loaded the save, the events that used to trigger (the ones that, before my changes, subtracted prestige) never trigerred... So, I think something is happening with this mod and "CO" (or Zings CO fix) that is making the game fire up events that weren't supposed to be fired.
The submods I use are these: - Better Faces - Frankish Andals (for MB + CO) - Congenital Overhaul + MB - More Bloodlines - Dynastic Life-Support v1.2 - Zings Bugfixes (MBS+CO)
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Post by ljamesd on Sept 29, 2022 11:31:45 GMT
When playing as a custom-made pirate character in the Stepstones, some days ago, I was receiving 3 events that stated I was robbed of something and instantly gave me -50 prestige each, this happened everytime I loaded a save with this mod on. And worse, it was affecting every other pirate in the game as well (I didn't play as anything other than a pirate with this mod on, so I can't confirm if this happened to any other religions/governments as well). Obviously this subtraction to a pirate's prestige completely destroys their chances at building any army and at even surviving... Thing is, I played around with the console command trying to discover what was causing it and discovered it was related to an event in the "Congenital Overhaul" mod, so I searched around and found the event in (Paradox Interactive\Crusader Kings II\mod\AGOT Congenital Overhaul\events\congenital_dragon_egg.txt) and changed the value from -50 to 0 and it stopped subtracting the prestige when it fired. Now you might be asking - why is he writing about this issue (and kind of fix) here when the issue isn't even related to this mod? - Well because eventually I got bored of playing on that save due to the constant freezes and crashes I was experiencing, so I went to my launcher and started disabling mods that weren't as necessary to my pirate playthrough, to try and fix the freezing & crashing, and then decided to disable just this mod. After logging in, firstly the freezes and crashes were gone, and secondly, after I saved the game and loaded the save, the events that used to trigger (the ones that, before my changes, subtracted prestige) never trigerred... So, I think something is happening with this mod and "CO" (or Zings CO fix) that is making the game fire up events that weren't supposed to be fired. The submods I use are these:- Better Faces - Frankish Andals - Congenital Overhaul - More Bloodlines - Dynastic Life-Support v1.2 - Zings Bugfixes (MBS+CO)Yep I am also having the exact same issue as this and it definitely seems like a conflict with this submod and CO as I still get the issue when I only run: More Bloodlines Congenital Overhaul (MB version obviously) Cripples, Bastards, and Broken Things (CO version) So yea there's an inherent issue between this mod and CO, and to reiterate if this message gets read, the issue seems to relate to some extent from congenital_dragon_egg.txt in the CO submod but why I don't know since CBBT doesn't even have that txt file.
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Post by bitza on Sept 29, 2022 17:16:28 GMT
I wanted to make a suggestion, since this mod is based off More Bloodlines could you make your mod to fix some of the issues(bugs) in the MB mod? For example to fix the province in North Valyria with the uncolonisable province, some of the bloodlines issues in AFFC like Jeyne keeping the stark bloodlines, sansa keeping the baelish bloodline or if jon/young griff have kids before legitimisation their kids dont get their bloodlines or hyrkoon the hero not being the father of "line of hyrkoon the hero" etc.
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Post by floppydonk312 on Oct 1, 2022 15:21:01 GMT
I wanted to make a suggestion, since this mod is based off More Bloodlines could you make your mod to fix some of the issues(bugs) in the MB mod? For example to fix the province in North Valyria with the uncolonisable province, some of the bloodlines issues in AFFC like Jeyne keeping the stark bloodlines, sansa keeping the baelish bloodline or if jon/young griff have kids before legitimisation their kids dont get their bloodlines or hyrkoon the hero not being the father of "line of hyrkoon the hero" etc. So not sure if you have my mod and CO enabled, but if you downloaded a version of my mod that has CO in the title, that means its already built within my mod. That way you don't need to enable CO also.
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Post by ljamesd on Oct 3, 2022 8:06:45 GMT
I wanted to make a suggestion, since this mod is based off More Bloodlines could you make your mod to fix some of the issues(bugs) in the MB mod? For example to fix the province in North Valyria with the uncolonisable province, some of the bloodlines issues in AFFC like Jeyne keeping the stark bloodlines, sansa keeping the baelish bloodline or if jon/young griff have kids before legitimisation their kids dont get their bloodlines or hyrkoon the hero not being the father of "line of hyrkoon the hero" etc. So not sure if you have my mod and CO enabled, but if you downloaded a version of my mod that has CO in the title, that means its already built within my mod. That way you don't need to enable CO also. Okay this makes sense and when CO is disabled I no longer have the issues of the random egg theft events on start up. What about Homes for Houses and Faces Modification? Do we still need to enable the original mods of those? I think you should say on the homepage you don't need to run CO with the versions of your mod that have CO in it just so people know.
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Post by floppydonk312 on Oct 3, 2022 15:33:47 GMT
So not sure if you have my mod and CO enabled, but if you downloaded a version of my mod that has CO in the title, that means its already built within my mod. That way you don't need to enable CO also. Okay this makes sense and when CO is disabled I no longer have the issues of the random egg theft events on start up. What about Homes for Houses and Faces Modification? Do we still need to enable the original mods of those? I think you should say on the homepage you don't need to run CO with the versions of your mod that have CO in it just so people know. Faces is also enabled in it already, but you will need HFH. Thank you I'll put something out to help with issues like this.
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Post by ljamesd on Oct 3, 2022 23:02:25 GMT
This is probably not the best/right place to ask but considering I and a few others have been asking about it in other submod threads I was wondering since you're an experienced modder you could take a look at this issue that's been around for years. It's an issue that's always bothered me about the More Bloodlines submod. imgur.com/a/x3keekXYou get this running only base AGOT and More Bloodlines. The High Lordship of North Valyria looks broken af, Ublesia isn't a province but looks like it should be, and Rhyos and Melior March are coloured in when they aren't provinces (in the Realms view). imgur.com/a/0oOpzZwThis is what it looks like in the base A Game of Thrones mod without More Bloodlines or any sub-mods, this looks the way it should be without any issues so More Bloodlines has always had this inherent issue of messing up the provinces of North Valyria. The original reason why it was made this way was for compatibility with Colonizable Valyria, a submod that now hasn't been touched in a while and I'd assume isn't very compatible with the likes of this submod or Homes for Houses, so it'd be cool if it could get fix somehow. Someone made a fix of it ages ago but the link for it is down now.
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azulf
New Member
Posts: 7
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Post by azulf on Oct 4, 2022 15:59:52 GMT
could you in the future add bloodline to cadet dynasty ? I tried to add a bloodline to a cadet dynastic character that i played with no results and thanks for sharing us this submod
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Post by bitza on Oct 5, 2022 17:09:50 GMT
I have 2 suggestions to make, the first is about a nickname for Robert Baratheon, he was well known by 2 nicknames: 'The Usurper' and 'The Demon of The Trident' so I think he deserves to have one and the second suggestion is about 2 marriages, one for the Daena Targaryen(Daughter of Gaemon 'The Glorious' because on the awoiaf site it says that she married to a petty lord and had children, so maybe a marriage to a Bar Emmon or to a Sunglass or something and the last marriage that I suggest is of Rhae Targaryen(daughter of Maekar) because once again on the site it says that she married and had children.
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Post by direwolf on Oct 7, 2022 1:48:51 GMT
Hello, I think I'm the only one who had this error, after downloading and extracting in the mod folder I opened the game and wanted to select the submod but nothing new appeared, checking the submod folder I realized that there was like something else , for example in other mods it was: paradox/ck2/mod/morebloodline/common. now it's mod/Cripplesbartard/cripplesbastard. It had happened to me before and I solved it by downloading another submod without a double folder I had the same issue. I just moved the files to the first of the two folders and the second one disappeared. Now the mod is running with no problems
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Post by Rasputin on Oct 8, 2022 15:27:40 GMT
IS it compatible with colonize Valyria?
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Post by jedikai85 on Oct 28, 2022 19:59:47 GMT
I'm having a little bit of trouble figuring out which one I should download Caan someone explain to me the difference
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Post by devilishsamsung on Nov 7, 2022 22:36:30 GMT
Is there a list of all the new Houses/Cadets this introduces?
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Post by thadfyre on Nov 13, 2022 5:19:13 GMT
This is really cool! It's compatible with More Bloodlines, right?
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Post by floppydonk312 on Nov 14, 2022 1:02:53 GMT
This is really cool! It's compatible with More Bloodlines, right? It requires MBS. But I'd wait, I'm posting the 1.4 update later this week, and it wont be save compat.
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