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Post by tomiros on May 16, 2022 1:52:41 GMT
Hello, I think I'm the only one who had this error, after downloading and extracting in the mod folder I opened the game and wanted to select the submod but nothing new appeared, checking the submod folder I realized that there was like something else , for example in other mods it was: paradox/ck2/mod/morebloodline/common. now it's mod/Cripplesbartard/cripplesbastard. It had happened to me before and I solved it by downloading another submod without a double folder
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Post by pvt900 on May 19, 2022 19:53:34 GMT
So, I have a question. Is your mod BUNDLED with the other mods so if I used CO + FACES it contains CO and Faces Mod? Or do I need them downloaded and enabled? The only reason I ask is cause I did some delving and I saw some files here and there that have similar names from the other mods that didn't appear to be general names like MB_Artifacts.txt as an example.
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Post by lokesen on May 29, 2022 8:31:19 GMT
Excuse me, which version of AGOT, MB this mod is compitable with?
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Post by raschou on May 31, 2022 14:33:53 GMT
unfortunately personal arms don't work in my game what can i do for it
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Post by serbrand on Jun 15, 2022 18:06:20 GMT
This mod is great, I really like the tons of personnal coa and new cadet houses.
The only problem is that it seems to break the dynamic coa from the home for houses submod even with the patch.
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Post by Rogue on Jun 18, 2022 14:28:55 GMT
I had this idea of a New House, Lannister of King's Landing. It can be formed if you take a decision as Tommen or Joffrey. You also get a bloodline, with a claim on the Iron Throne, your new house members will like you and the original Lannisters will hate you. The COA would be a Lannister lion, but crowned. Maybe more houses and bloodlines getting through decisions, just an idea. EDIT: I realized my suggestion is basically the Baratheon-Lannister house decision.
EDIT 2: Combining this with Baratheon-Lannister. There is literally no purpose to actually choose that option.
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Post by devongames1 on Jun 26, 2022 2:36:37 GMT
Can someone help me whenever i install the mod nothing new appears when i go to load the game.
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Post by novarupta on Jun 26, 2022 15:35:41 GMT
For some reason, the lunatic and albino sigils don’t work. When I press the decision in the intrigue menu the sigil remains as the traditional one
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Post by dazric on Jun 27, 2022 15:37:50 GMT
Probably a stupid question, but will this mod work with an in-progress game?
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