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Post by bepin on Oct 22, 2020 13:51:14 GMT
As far as I understood, in vanilla ck 2 the immortal trait works by giving the character +10 health. Has anyone ever experimented with creating a health 15 or more character to see if he becomes immortal?
Winning duels while having the war focus active can fire the "Fit for combat" modifier which lasts 5 years and gives +2 health, and if you're willing to go into the cultist society, their tier 4 power can give you +3 health for 10 years (and magic corruption can give you even more health, but the tradeoffs are not worth it).
Also, it would be really nice if we had a sub-mod that allowed the player and the AI to take a decision spend 500 gold to get +1 health for 1 year (exotic herbs and cleansing, or something), and allowed another one to send people try to get a book that gives 1.5 or 2 health (it could have something like 10 or 15 mean years to happening, and you'd have to pay something like 150 to send the people after the book, and pay them each year 150 for them to keep looking).
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