|
Post by Azrael on Oct 27, 2021 19:32:47 GMT
Made an account again to post here in the hope someone can somehow help me out. I used to play this mod religiously 3-4+ years back and decided I wanted to get back into it. So I made sure no previous versions of it were in my mod folder, rolled CK2 back to 3.3.3 as the latest version of 2.2 said it was compatible with, and it seemed to work just fine. Now where I run into issues is with submods. The official more bookmarks submods doesnt seem to work so I found an updated one by jonothor - only to get this warning below. So I tried other submods that say they're also comp with 2.2. I tried More Bloodlines by itself and with mods that said they were compatible with the MB submod; still the same. I even tried Tino's Tiny Tweaks, Dragon of the East, Sin's Dragon Tamer Laws; again, all gave me the same results despite saying they work with 2.2? Please someone point out I'm just being dumb and my tired eyes missed some key detail. I'll still play the base mod - it would just be nice to be able to play these great submods. Anytime you change the code, including using submods, the checksum is going to change. Don't worry about the warning.
|
|
|
Post by dumbfish on Oct 29, 2021 8:42:15 GMT
Made an account again to post here in the hope someone can somehow help me out. I used to play this mod religiously 3-4+ years back and decided I wanted to get back into it. So I made sure no previous versions of it were in my mod folder, rolled CK2 back to 3.3.3 as the latest version of 2.2 said it was compatible with, and it seemed to work just fine. Now where I run into issues is with submods. The official more bookmarks submods doesnt seem to work so I found an updated one by jonothor - only to get this warning below. So I tried other submods that say they're also comp with 2.2. I tried More Bloodlines by itself and with mods that said they were compatible with the MB submod; still the same. I even tried Tino's Tiny Tweaks, Dragon of the East, Sin's Dragon Tamer Laws; again, all gave me the same results despite saying they work with 2.2? Please someone point out I'm just being dumb and my tired eyes missed some key detail. I'll still play the base mod - it would just be nice to be able to play these great submods. Anytime you change the code, including using submods, the checksum is going to change. Don't worry about the warning. I'm pretty sure the checksum warning shows up regardless in the base version of 2.2, just an oversight I guess
|
|
|
Post by firescout on Nov 26, 2021 23:09:03 GMT
I can't get the sub mods to show in the starter can I get some help I'm putting them in the ck2 mod folder and I have no idea what to do next
|
|
|
Post by tthehf on Jan 1, 2022 8:17:24 GMT
I can't get the sub mods to show in the starter can I get some help I'm putting them in the ck2 mod folder and I have no idea what to do next I've had a similar issue with CK2 mods - restarting Steam resolved them so may work for you? GL!
|
|
|
Post by cave on Jan 1, 2022 18:23:41 GMT
I can't get the sub mods to show in the starter can I get some help I'm putting them in the ck2 mod folder and I have no idea what to do next I've had a similar issue with CK2 mods - restarting Steam resolved them so may work for you? GL! maybe you forgot to activate the sub-mods in the game launcher? sory for bad english by translate
|
|
|
Post by firescout on Jan 15, 2022 17:12:04 GMT
I've had a similar issue with CK2 mods - restarting Steam resolved them so may work for you? GL! maybe you forgot to activate the sub-mods in the game launcher? sory for bad english by translate no i cant figure where to put the files to get them to show in the mod tab
|
|
|
Post by Azrael on Jan 16, 2022 11:39:39 GMT
maybe you forgot to activate the sub-mods in the game launcher? sory for bad english by translate no i cant figure where to put the files to get them to show in the mod tab Do the mods both have a folder or zip and a .mod file in the mod directory (Documents\Paradox Interactive\Crusader Kings II\mod)?
|
|
|
Post by just on Feb 9, 2022 16:13:07 GMT
Heyo, I just had a question regarding the mod.
I seem to remember a version where the Citadel and the Red Keep where seperate holdings to Oldtown and King's Landing respectively, as well as including the septs around Westeros. I was wondering if this was still a thing or if I'm just casually tripping.
Thanks in advance for answering!
|
|
|
Post by Azrael on Feb 9, 2022 16:55:45 GMT
Heyo, I just had a question regarding the mod. I seem to remember a version where the Citadel and the Red Keep where seperate holdings to Oldtown and King's Landing respectively, as well as including the septs around Westeros. I was wondering if this was still a thing or if I'm just casually tripping. Thanks in advance for answering! Probably thinking of the More Bloodlines submod.
|
|
|
Post by reallycoolhat on Feb 20, 2022 15:04:36 GMT
Hey so I just downloaded the 2.2 version and used the windows installer but when I started the game up it says 2.1 is that supposed to happen or did I mess up?
|
|
|
Post by ghost1313 on Feb 20, 2022 17:56:42 GMT
Hey so I just downloaded the 2.2 version and used the windows installer but when I started the game up it says 2.1 is that supposed to happen or did I mess up? It's all good. They simply forgot to change that in last update, your game should be 2.2 if thats the version u downloaded and installed regardless of the menu saying its 2.1
|
|
|
Post by pendragon on Aug 8, 2022 16:00:11 GMT
Hey so I just downloaded the 2.2 version and used the windows installer but when I started the game up, the mod is not coming up
|
|
|
Post by Azrael on Aug 15, 2022 14:10:18 GMT
Hey so I just downloaded the 2.2 version and used the windows installer but when I started the game up, the mod is not coming up Is there a AGOT folder and a AGOT .mod file located in your Documents/Paradox Interactive/Crusader Kings II/mod directory?
|
|
|
Post by pendragon on Aug 17, 2022 14:49:11 GMT
Hey so I just downloaded the 2.2 version and used the windows installer but when I started the game up, the mod is not coming up Is there a AGOT folder and a AGOT .mod file located in your Documents/Paradox Interactive/Crusader Kings II/mod directory? No, only the AGOT another bookmarks coming up
|
|
|
Post by dumbfish on Aug 22, 2022 3:27:04 GMT
Is there a AGOT folder and a AGOT .mod file located in your Documents/Paradox Interactive/Crusader Kings II/mod directory? No, only the AGOT another bookmarks coming up Did you activate any of the official submods? They disable the normal bookmarks.
|
|