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Post by lordumber93 on Sept 5, 2019 15:53:04 GMT
Fair enough. So are quotes the only things you use to give characters traits?
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Post by Karl on Sept 5, 2019 17:01:12 GMT
Fair enough. So are quotes the only things you use to give characters traits? I think you may have misunderstood - the way I read it was that simply comparing two brothers does not mean much. "stronger than his brother," for example, is not the same as being Ser Gregor or the Greatjon, who are stronger than virtually everyone in the Seven Kingdoms. Congenital traits are very rare traits representing for example strength in the top 1% of the population (that is the actual incidence rate of the Strong trait occurring naturally), so it takes a bit more than "stronger than his brother" to put someone at that level.
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Post by lordumber93 on Sept 5, 2019 18:42:59 GMT
Fair enough. So are quotes the only things you use to give characters traits? I think you may have misunderstood - the way I read it was that simply comparing two brothers does not mean much. "stronger than his brother," for example, is not the same as being Ser Gregor or the Greatjon, who are stronger than virtually everyone in the Seven Kingdoms. Congenital traits are very rare traits representing for example strength in the top 1% of the population (that is the actual incidence rate of the Strong trait occurring naturally), so it takes a bit more than "stronger than his brother" to put someone at that level. That's why I'm asking what criteria they use lol. I might've misunderstood, or I'm not knowledgeable enough on the subject. I can learn and offer more accurate reasoning though. Edit: Can you provide a citation for the "1% occurance", I tried to look it up but can't find any sources and I'm curious.
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Post by Paxter Redwyne on Sept 5, 2019 18:45:40 GMT
Continuing trait suggestions here Aenys should not be craven, I assume it's supposed to suggest his indecision but here's a direct quote from Sons of the Dragon "The boy was diligent, his instructors agreed, and did not want for courage, but he lacked his sireβs size and strength, and was never more than adequate as a fighter, even when the king pressed Blackfyre into his hands, as he did from time to time. Aenys would not disgrace himself in battle, his tutors told one another, but no songs would ever be sung about his prowess." So clearly he wasn't really craven? He wasn't exactly brave either but he should be neutral in this regard. He also should perhaps have poet, "He was a good singer himself, and had a "strong, sweet voice". And I also really, REALLY dont get why he's shy. Yes he was indecisive and buckled to peer pressure, but several quotes also suggest he was anything but a poor socializer, in fact all his issues stemmed from indecisiveness not stupidy, a lack of charisma or a real lack of martial talent. Here's a quote on his social aspect " He was courteous and charming, clever without being bookish. He made friends easily, and young girls seemed to dote on him, be they highborn or low." He was a pretty weak and ineffectual ruler, but not nearly so incompetent as he currently is in game. Aenys' traits also impact his behavior in game and considering his weakness almost caused end of the Targaryen dynasty, I think it can be even said that he isn't incompetent enough. Giving him poet seem reasonable however. Also please keep in mind that that it is preferable that canon characters have at least four personality traits or they will just get random ones added by the game. Seems reasonable to give her some combat trait. Sounds okay.Perhaps reason why he seems all over the place is because he is a lunatic, what is already portrayed in the mod. Giving him temperate sounds good though.
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Post by Karl on Sept 5, 2019 22:23:18 GMT
Edit: Can you provide a citation for the "1% occurance", I tried to look it up but can't find any sources and I'm curious. It's always good to ask for sources. The Wiki is down at the moment but has all the numbers. Genius is 0.5%, Attractive, Quick, and Strong are 1%. The negative congenital traits range from 0.25% to 1% each. EDIT: If you don't want to wait for the Wiki to come back up you can go into the game files and look at the traits. The natural occurrence rate is set by "birth," which is the number of occurrences per 10,000 births. For example, Genius has "birth = 50" set, which represents 50/10,000 births, or 0.5%. Quick has "birth = 100" or 100/10,000 births = 1%. Hope this helps.
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Post by lordumber93 on Sept 7, 2019 3:54:18 GMT
Edit: Can you provide a citation for the "1% occurance", I tried to look it up but can't find any sources and I'm curious. It's always good to ask for sources. The Wiki is down at the moment but has all the numbers. Genius is 0.5%, Attractive, Quick, and Strong are 1%. The negative congenital traits range from 0.25% to 1% each. EDIT: If you don't want to wait for the Wiki to come back up you can go into the game files and look at the traits. The natural occurrence rate is set by "birth," which is the number of occurrences per 10,000 births. For example, Genius has "birth = 50" set, which represents 50/10,000 births, or 0.5%. Quick has "birth = 100" or 100/10,000 births = 1%. Hope this helps. I feel dumb, I thought you meant in the real world πππ. Okay, that makes sense, and I understand more on how it's worked now. I apologise, Paxtor Redwyne, if I came off as prudish or anything. I don't mean to be and honestly thought y'all used team based discussions to come to a conclusion on who gets what and not the games system of genetics.
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Post by Karl on Sept 9, 2019 22:27:36 GMT
It's always good to ask for sources. The Wiki is down at the moment but has all the numbers. Genius is 0.5%, Attractive, Quick, and Strong are 1%. The negative congenital traits range from 0.25% to 1% each. EDIT: If you don't want to wait for the Wiki to come back up you can go into the game files and look at the traits. The natural occurrence rate is set by "birth," which is the number of occurrences per 10,000 births. For example, Genius has "birth = 50" set, which represents 50/10,000 births, or 0.5%. Quick has "birth = 100" or 100/10,000 births = 1%. Hope this helps. I feel dumb, I thought you meant in the real world πππ. Okay, that makes sense, and I understand more on how it's worked now. I apologise, Paxtor Redwyne, if I came off as prudish or anything. I don't mean to be and honestly thought y'all used team based discussions to come to a conclusion on who gets what and not the games system of genetics. Don't worry about it, man. Stuff happens!
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