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Post by jenos962 on Jul 2, 2019 17:37:07 GMT
Yes it's save game compatible
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Post by jenos962 on Jul 3, 2019 0:21:52 GMT
Added today:
10 new event banners (2 are swap-outs of banners I didn't like from my mod)
New Event:
Gone fishing - randomly occurring even chain for playful dragons. Event chain starts with dragon.301 (must be fired on a dragon)
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penzo
New Member
Posts: 2
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Post by penzo on Jul 3, 2019 16:41:00 GMT
awesome mod man. Thanks for your time making it and updating it. I got kinda bored by the default dragon portraits and you saved it. In the future you consider adding new traits to the dragons?
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Post by ishabad on Jul 3, 2019 22:40:28 GMT
What does gone fishing do?
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Post by jenos962 on Jul 4, 2019 0:13:40 GMT
What does gone fishing do? A playful dragon will urge its owner to abandon court and go fishing in a remote cove. I won't spoil the specifics but following the event to its conclusion can result either in significant martial gain for the dragon or death. Also guaranteed opportunity to lose stressed and depressed.
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Post by kaffo1 on Jul 4, 2019 3:41:17 GMT
Hi everyone, this mod is compatible with "dragón portraits and traits" mod? Please im waiting the answer
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penzo
New Member
Posts: 2
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Post by penzo on Jul 4, 2019 15:30:25 GMT
Hi everyone, this mod is compatible with "dragón portraits and traits" mod? Please im waiting the answer kinda. i made it run by removing dragon portraits from that mod and kept only the traits. i didnt try with the portraits but i believe it will crash.
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Post by kaffo1 on Jul 4, 2019 18:38:55 GMT
Hi everyone, this mod is compatible with "dragón portraits and traits" mod? Please im waiting the answer kinda. i made it run by removing dragon portraits from that mod and kept only the traits. i didnt try with the portraits but i believe it will crash. Yes! I try that yesterday, i take the portraits from this and copy to the gfx folder of the other Guy, It works fine but this mod is better with the banners and the events, so coud be cool to create a combination of those mods, the art and the events from this, and the color flame and traits from the other mod, i allredy write into the other mod to create a combination, Now i ask to the man Who create this one, please man!! combine your mod with "dragón portraits and traits", i think you could create the better submod ever created for AGOT, i dont know how to do It but o can help you to translate the events to spanish to make the mod more completly, i Hope you Talk together and do that combination, It Will be really cool for everyone, nace work and think about It xD
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Post by tunedie on Jul 5, 2019 20:09:05 GMT
Accept my friend request on steam, thanks!
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Post by Rasputin on Jul 12, 2019 9:03:22 GMT
Is it compatible with More Bloodlines Submod?
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Post by electraheart on Jul 15, 2019 10:00:13 GMT
Here's some ideas for events (I've always wanted more flavour for the dragons): racing against another dragon, something with the 'dragonkeepers' in the dragonpit like accidently killing them, giving them a .001% of slaying your dragon, random chance of melting their chains in the dragonpit/escaping/breaking a part of it, stealing away/taming a dragon in the dragonpit (like Aegon and Rhaena snuck back into the city), dragons hunting for a certain food (like Sheepstealer) and maybe bringing you the carcass like a cat, escaping a kidnapping attempt/house arrest on your dragon (like Rhaena and Maegor), events where the dragon lays it's eggs/interacts with them, something with the Dragonmont and volcanoes or Asshai. If you've seen the 'dragonize castle' mod, maybe the dragons can have a chance of crumbling/destroying buildings or burning them if they're not locked in the dragonpit, destroying fields and food stores.
I like the idea of emphasizing a rider's connection to their dragon - you can have a closer relationship with more frequent events, your dragon can affect your stress/depression like a pet does. I second the idea of a chain of meeting/taming/riding events too. I wish the events of this mod were in the Dragon Portraits & Traits mod, ugh.
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Jul 16, 2019 14:52:34 GMT
Hey for some reason this mod messes up the Death Localizations completely. here's what i mean : imgur.com/a/myAcLySIt's not only when Dragon burns down a Castle and everyone in it, it also messes up the dueling Localizationz. no matter how you kill a person (except execution, haven't tried executions) it always says 'Died in battle against the Forces of X' instead of what it's supposed to say. I've tracked down the Mod causing the issue and this one was it. everything was fine with other Submods, i'm more confused that this hasn't been mentioned here before, i dunno why i'd be the first one to have encountered it.
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Post by ishabad on Jul 17, 2019 3:05:24 GMT
Has the dragon picture on the top of the banner always been like that or is that a feature of this submod?
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Post by stale on Jul 19, 2019 17:49:30 GMT
Is anyone else experiencing an issue with this where adult dragons are no longer seeing their martial increase periodically? Just ended a 75 year game where Vhagar still had 48 martial.
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erbkaiser
Modder (CK2)
Taking a long break from modding
Posts: 693
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Post by erbkaiser on Jul 27, 2019 19:17:30 GMT
This mod inexplicably replaces the description of "died stillborn" with "died in battle". Stillborn is also given to a wight dragon if it dies while ridden by the White Walker.
//Edit: Nervosi also mentioned this.
The cause is likely your edits to common\death\AGOT_death.txt -- you forgot the closing bracket for death_undead which is at the top of the file...
For the record, you don't need to edit base mod files unless you are changing existing events etc. inside files.
You can just put all your new stuff in new files, which means they are far less likely to break other stuff.
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