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Post by Azrael on Apr 23, 2019 21:14:23 GMT
This is an updated version of Turncloak's Knights of the Sword Tower mod.
Compatible with AGOT: 2.0/2.1/2.2
Credits:
Turncloak: For the mod (I tried to get a hold of Turncloak on the old site and didn't know any other means of contact. So if Turncloak comes around and wants this removed, I'll do so.) AGOT Dev Team: For the main mod SinStar87: For the willingness to help and answer questions as I was learning modding lokomotivtargaryen: For the Spanish translation erbkaiser: For his fixes
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Post by alexgrimm on Apr 23, 2019 23:14:51 GMT
I just wanted to say... Thank you.
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Tyon
Member
Posts: 139
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Post by Tyon on Apr 23, 2019 23:21:30 GMT
Awesome
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Post by kappa on Apr 24, 2019 1:35:12 GMT
Can you start this mid save? Generally I don't like to do so with sub mods as a rule, but for this one I am curious if it's possible.
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Post by Azrael on Apr 24, 2019 1:51:59 GMT
Can you start this mid save? Generally I don't like to do so with sub mods as a rule, but for this one I am curious if it's possible. The submod adds a trait, so I'd say no.
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Post by reallycoolhat on Apr 28, 2019 16:25:20 GMT
So is this compatible with 1.9.1?
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Post by Lord Gardener on Apr 28, 2019 16:54:31 GMT
Yes
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Post by lokomotivtargaryen on Jun 12, 2019 16:33:21 GMT
I would like to know what this "§YKingsguard's Honor:§! §RDisgraceful§!" (this --> §Y...:§!,§R...§! and §G...§!) means in the localization. I am going to translate the submod into Spanish for my personal use, let me know if you are interested in including it. Thanks!
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Post by Azrael on Jun 12, 2019 21:01:46 GMT
I would like to know what this "§YKingsguard's Honor:§! §RDisgraceful§!" (this --> §Y...:§!,§R...§! and §G...§!) means in the localization. I am going to translate the submod into Spanish for my personal use, let me know if you are interested in including it. Thanks! The § is the selection special character. This with the letter following it denotes what color the included words will be displayed in the mod. Taken from the CK2 Localisation modding wiki:
Special Characters
Some sets of characters perform special functions.
NOTE: Save the file with the Windows-1252 encoding so the color codes work correctly. Command Description \n Line break. Works only in certain cases. §Bxxx§! Prints the text xxx in blue. §Cxxx§! Prints the text xxx in grey. §Fxxx§! Prints the text xxx in brown. §Gxxx§! Prints the text xxx in green. §Kxxx§! Prints the text xxx in dark red. §Mxxx§! Prints the text xxx in light yellow. §Pxxx§! Prints the text xxx in pink. §Rxxx§! Prints the text xxx in red. §Yxxx§! Prints the text xxx in yellow. §Zxxx§! Prints the text xxx in dark green. ¤ Prints the symbol for personal wealth.
So when doing the translation, I believe just translating the words inside those should work. Taking §YKingsguard Honor.§ as an example, you would translate just Kingsguard Honor into Spanish and keep the §Y at the beginning and the § at the end. Having a Spanish translation would be a welcome addition to the mod, and if you're willing to allow it to be included, credit for your translation will surely be given.
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Post by ishabad on Jun 14, 2019 19:19:54 GMT
So I should probably get rid of the old one, right?
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Post by Azrael on Jun 14, 2019 23:11:34 GMT
So I should probably get rid of the old one, right? If you're using the original mod by Turncloak, then yes, I would use this one instead since it's been updated.
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Post by ishabad on Jun 15, 2019 17:23:04 GMT
So I should probably get rid of the old one, right? If you're using the original mod by Turncloak, then yes, I would use this one instead since it's been updated. Will it work with 3.2.1 and if so, how can I make sure that it's working?
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Post by Azrael on Jun 16, 2019 3:30:35 GMT
If you're using the original mod by Turncloak, then yes, I would use this one instead since it's been updated. Will it work with 3.2.1 and if so, how can I make sure that it's working? I don't know as I don't use 3.2.1. I use CK2 3.1 when playing AGOT 1.9.1 since that's the CK2 version 1.9.1 was made for. So it's not tested. It may or may not, but I think it probably should still work. If you want to test it, just play as a character who has the Iron Throne and is of a Westerosi religion, so the Kingsguard system is active. Then just see if the events and features, from the link I provided in the first post, in the mod are present and working.
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Post by lokomotivtargaryen on Jun 16, 2019 16:48:49 GMT
-Working on the translation into Spanish, I found what I thought was an error and corrected it. (KOTSTGLORY/EVTOPTCKOSTGLORY10)(line 31)
-as well as some x that were in column J, i pass them to column K
-as well as replacing Bravos and Bravosi with Braavos and Braavosi (lines 66, 68, 70, 73, 74 and 76)
let me know if you want me to leave it as it was.
-which is the Iron Sea, I can't find anything in the wiki, I thought it would be the Narrow Sea or the Sunset Sea.(KOTSTGLORY)(line 46 and 57)
Thank you very much
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Post by Azrael on Jun 16, 2019 21:13:34 GMT
-Working on the translation into Spanish, I found what I thought was an error and corrected it. (KOTSTGLORY/EVTOPTCKOSTGLORY10)(line 31) -as well as some x that were in column J, i pass them to column K -as well as replacing Bravos and Bravosi with Braavos and Braavosi (lines 66, 68, 70, 73, 74 and 76) let me know if you want me to leave it as it was. -which is the Iron Sea, I can't find anything in the wiki, I thought it would be the Narrow Sea or the Sunset Sea.(KOTSTGLORY)(line 46 and 57) Thank you very much
-I didn't see an error on line 31, but I did see one on line 30. A : was used instead of ; after EVTOPTBkotstglory10
-I'm guessing you're doing the fixes in a spreadsheet program? I have always used Notepad++, so can't help there. When you're done with that file, can you give me a link so I can take a look please?
-looks like the corrections you made were correct as Bravos and Bravosi were spelt wrong. Also the fix you said was line 73 was actually line 72 for me.
-I'm not sure about this one. There is Ironman's Bay, located in the Sunset Sea where the Iron Isles are located.
Thanks again for doing this.
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