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Post by Azrael on Mar 7, 2019 1:08:02 GMT
This is a simple submod which adds personal combat rating (vanilla of 30) to the duelist trait. It also adds a smaller combat rating (vanilla of 10) to the hunter trait. The hunter trait also gets the vanilla +20% pursuit.
Compatible with AGOT 2.0/2.1/2.2
Credits:
AGOT Dev Team: For the great CK2 mod SinStar87: For giving permission to release this and his original mod and the willingness to help and answer questions as I was learning modding
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Post by Azrael on Mar 12, 2019 19:14:33 GMT
Submod has been updated. I found instead of overwriting the duelist and hunter traits from 00_traits.txt, the way I had the mod setup before just created duplicates of those so there were two different duelist and hunter traits on my last game. The submod now directly alters that file to avoid this. That said, any submod, without a compatibility patch, that also alters that file will probably be incompatible.
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Post by marowa on Mar 13, 2019 0:24:48 GMT
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Post by Azrael on Mar 13, 2019 0:59:02 GMT
I had forgotten he had a similar submod. That said, the traits give different buffs in this submod. He's spending most of his modding time on Middle Earth Project, so a lot of the other traits in 00_traits.txt aren't "in-line" with the changes made to them in the recent AGOT updates. Regardless, I just messaged him to see if he'd like me to remove this.
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Post by Azrael on Mar 13, 2019 9:45:48 GMT
SinStar87 has message me back and said it was fine to keep mine posted. That said, if he does end up wanting mine removed when he updates his, I'll have no issue removing this one. As he took time of his some time ago to answer a lot of modding questions I have had in the past, I have nothing but respect for him and highly recommend his submods; just haven't used any myself since recently returning to AGOT with the new update.
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Mar 19, 2019 16:38:04 GMT
Interesting little mod, that'll definetly give Duelist a better purpose, good work.
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Post by Azrael on Apr 16, 2019 11:06:58 GMT
Updated for 1.9.1
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 17, 2019 18:56:14 GMT
Sweet! PS, i've noticed that it clashes with Improved Genes for AGOT mod, as you've stated above, without compt patch it won't work, there was a compt patch but it doesn't currently work as Improved Genes still is overring the effects of the mod, if it's not too much hassle would you be interested in creating a Compt patch for the two mods?
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Post by Azrael on Apr 17, 2019 20:44:34 GMT
Sweet! PS, i've noticed that it clashes with Improved Genes for AGOT mod, as you've stated above, without compt patch it won't work, there was a compt patch but it doesn't currently work as Improved Genes still is overring the effects of the mod, if it's not too much hassle would you be interested in creating a Compt patch for the two mods?
You'll still need Improved Genetics GOT
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Apr 17, 2019 20:50:44 GMT
Sweet! PS, i've noticed that it clashes with Improved Genes for AGOT mod, as you've stated above, without compt patch it won't work, there was a compt patch but it doesn't currently work as Improved Genes still is overring the effects of the mod, if it's not too much hassle would you be interested in creating a Compt patch for the two mods?
You'll still need Improved Genetics GOT
Damn, that was quick, thanks Azrael! ganna test it out right now. EDIT : Yup! it works! sweet. even though this Submod does something simple, i was still really sad when it didn't work, it might feel insignificant but it actually adds quite a bit, especially for me because i'm more Martial focused, and most importantly it adds immersion, thanks again Azrael!
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Post by Azrael on Apr 18, 2019 5:55:35 GMT
You'll still need Improved Genetics GOT
Damn, that was quick, thanks Azrael! ganna test it out right now. EDIT : Yup! it works! sweet. even though this Submod does something simple, i was still really sad when it didn't work, it might feel insignificant but it actually adds quite a bit, especially for me because i'm more Martial focused, and most importantly it adds immersion, thanks again Azrael! You're welcome.
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Post by Azrael on Aug 21, 2019 18:41:43 GMT
Compatible with AGOT 2.0
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Post by Azrael on Jan 11, 2020 19:25:08 GMT
There were no changes to 00_traits.txt between 2.0 and 2.1, so submod is compatible with either. However, I did change the name of the submod by putting AGOT before the original name for mod list purposes.
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Post by enad on Feb 26, 2020 22:09:59 GMT
So I've tested this latest version whilst also using Improved Genetics AGOT and I've had no crashes. Is compat built in now? Just curious.
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Post by Azrael on Feb 27, 2020 2:09:13 GMT
So I've tested this latest version whilst also using Improved Genetics AGOT and I've had no crashes. Is compat built in now? Just curious. The two submods I think wouldn't cause a crash as what's changed in this submod is a really small change. Since both submods change a sharing file, only one submod's effects from that file will take take effect, the one loaded after the other. Either way, you won't be getting the changes from both unless a compatch is made, unless someone has directly incorporated the changes from this submod into that one. If that's the case, I hope they got SinStar87's permission as this submod's concept was originally done by them.
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