aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 11, 2019 16:46:32 GMT
North: Dustin - Umber - Forrester
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 11, 2019 17:01:46 GMT
Riverlands: Mudd - Vance - Lothston
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 11, 2019 21:30:06 GMT
Myrish Eye Attachments:
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 12, 2019 1:40:51 GMT
Sphinx A fine Valyriansteel sword with a distinctive green marble pommel in the shape of a sphinx. One side of the hilt shows a whirlwind symbol and the other side has "one" written in High Valyrian.
Attachments:
vs_sphinx.tga (39.36 KB)
vs_sphinx_small.tga (10.16 KB)
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Post by rufff1 on Jul 12, 2019 10:19:05 GMT
These are all awesome - could you put the the dornish COAs on round shields though? "From their ornate saddles were slung the round metal shields they favored" "His high gilded helm displayed a copper sun on its brow, and the round shield slung behind him bore the sun-and-spear of House Martell on its polished metal surface." Also very down to start integrating some new VS swords - it might be worth making some house specific ones in the vein of merlingsword - perhaps something for the Tullys, the Baratheons, the Gardeners/Tyrells, etc (perhaps a fish themed longsword called Duty for the Tullys and a VS axe for the Baratheons as they tend to go for hafted weapons and Rogar favoured an axe)
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 12, 2019 15:24:35 GMT
Personal arms shields: Stannis Baratheon - Euron Greyjoy - Brynden "Bloodraven" Rivers
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 12, 2019 17:35:24 GMT
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Post by adelhaldane on Jul 12, 2019 21:07:37 GMT
Sphinx A fine Valyriansteel sword with a distinctive green marble pommel in the shape of a sphinx. One side of the hilt shows a whirlwind symbol and the other side has "one" written in High Valyrian.
acondahow do you do these? do you draw them from scratch or do you get them from somewhere and photoshop them?
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 12, 2019 21:12:18 GMT
Sphinx A fine Valyriansteel sword with a distinctive green marble pommel in the shape of a sphinx. One side of the hilt shows a whirlwind symbol and the other side has "one" written in High Valyrian.
aconda how do you do these? do you draw them from scratch or do you get them from somewhere and photoshop them? Nono they are not drawn from scratch, that's impossible. Some parts are hand drawn but the bulk are edited parts, add highlighting, render shading and such.
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Post by summeriscoming on Jul 13, 2019 11:13:19 GMT
Will you be doing any generic armour artifacts? Could have boiled leather, chain mail, scale and brigandine but have specific designs for plate armour for each kingdom in Westeros (by colour or style). Some others could be black leather armour for Ghiscari kingdoms, black plate for the Free Cities, bronze mail for wildlings.
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Post by rufff1 on Jul 13, 2019 11:21:15 GMT
Will you be doing any generic armour artifacts? Could have boiled leather, chain mail, scale and brigandine but have specific designs for plate armour for each kingdom in Westeros (by colour or style). Some others could be black leather armour for Ghiscari kingdoms, black plate for the Free Cities, bronze mail for wildlings. The issue is then we'd essentially be replacing the normal armours you can get via the smith which seems a bit redundant, I'd be down to have some more armour artifact, bronn's mail for example, a more specific red viper armour etc, but really if you think about it most characters probably own a set of armour, a tier 1 armour set is a particularly well crafted set, a tier 3 is an exceptionally well crafted set, and a unique 1 like the mountain's armour in the base mod or the tully armour in this mod are master crafted suits of armour. more specific stuff could be interesting but as essentially semi unique stuff, i.e. armour specific to a character or very region specific stuff you can acquire when on a foreign tour or whilst fighting in a mercenary company, if you had suggestions along those lines would be very interested
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Post by adelhaldane on Jul 13, 2019 11:32:04 GMT
aconda how do you do these? do you draw them from scratch or do you get them from somewhere and photoshop them? Nono they are not drawn from scratch, that's impossible. Some parts are hand drawn but the bulk are edited parts, add highlighting, render shading and such. aconda oh cool. where do you get the base swords that you edit?
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 13, 2019 12:29:47 GMT
Nono they are not drawn from scratch, that's impossible. Some parts are hand drawn but the bulk are edited parts, add highlighting, render shading and such. aconda oh cool. where do you get the base swords that you edit? There are plenty of fair use sources online that can be used or to draw inspiration from, normally in my line of work i only abide to original work. Or unless specific licenses are purchased.
Like the base of the shields, the dragonglass spear, the raven helmet or the kraken helmet. Wich are 3D designs, build up from scratch, rendered and a texture of them converted to a 118x118pixel format for ck2.
For CK2 AGOT, wich is a non-profit mod of a game, other type of licenses can also be used. Licenses for personal use, or certain royalty free licenses.
For the blade of the chimera sword, i used an example for reference of a sword's blade with an extruding center, wich converted quite perfectly to the 118x118pixel format. On many occasions pixel's are lost when shrinking templates down alot. I had to hand draw only a bit of the center part and having a really good reference i was able to handdraw in specific shading, highlighting and details that would define sharp and soft edges.
For both of the sphinx and dragonsphinx sword, a pommel was created that was inspired on RL statues. The sphinx had a marble green coloured head statue as reference and the dragonsphinx pommel used an real size ancient statue's head as reference, not sure if it was egyptian, could be from mesopotamia. Shrinking both down to about 13x13 pixel, they look very much alike. With only a few pixel's difference to indicate the shading and highlighting. Ironically, the pommel of the Chimerablade is made from a cobra head jewel and i noticed a similiar shading effect on that small 13x13 pixels or so working space.
Currently, i can't post attachments anymore. If it's not just bugged, or somekind of datalimit was reached, then i think it's a tap on the fingers, something i didn't really consider was possible. I don't really have a way to share the stuff and using our artifact thread for the More Bloodlines mod gives people a sneekpeak of the concepts were considering aswell enabling anyone to start using content for their personal games during any downtime between updates. I'm really fine with anyone using artifacts for their CK2 AGOT games or for other sub-mods.
Not every artifact concept i create can or will be used for the More Bloodlines mod and if people who also create sub-mods see some artifact they can use, i'd just suggest to open a dialog with Ruff so every party is updated about what is going on.
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Nervosi
Member
This community and it's modders have brought me so much Joy, thank you sincerely ^_^
Posts: 368
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Post by Nervosi on Jul 16, 2019 10:07:59 GMT
Those are all lovely, i'd love to see new VS in the game. though i do have one question, will the VS (if you decide to implement more of them) have their own Traits upon Character's death? that's one reason why i never use Craftable Valyrian Swords, they break immersion once the character dies as it reverts to Defualt Valyrian Steel Sword trait unlike all the other Pre-existing Swords.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Jul 16, 2019 12:48:30 GMT
Those are all lovely, i'd love to see new VS in the game. though i do have one question, will the VS (if you decide to implement more of them) have their own Traits upon Character's death? that's one reason why i never use Craftable Valyrian Swords, they break immersion once the character dies as it reverts to Defualt Valyrian Steel Sword trait unlike all the other Pre-existing Swords. I gues they will, though i am delaying that annoying trait work. hehe
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