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Post by rufff1 on Aug 23, 2019 19:59:44 GMT
Since I like to play an Ironborn character it's really good that the isles got a little love from this mod. Seeing Harlaw buildings no longer clumped together is great and can't wait to see what else you can do to improve other locations. Don’t really have anything planned, especially as don’t want the mod to be a complete overhaul lol, but if you have suggestions that aren’t too massive I’d be happy to have them
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Post by silverberg42 on Aug 23, 2019 20:03:20 GMT
Are you loading an existing save or playing with submods by any chance? Test it without other submods (I have only Knights of the Sword Tower and Marshal Matters and its been disabled)
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Post by ogarrr on Aug 23, 2019 20:11:17 GMT
Quite a few Harrenhal houses have bloodlines, with a towers, qoherys, and harroway the issue is theres not much to say about them and they probably don’t deserve a bloodline, however, if you rebuild Harrenhal you will get one of two bloodlines with numerous bonuses and mystical powers The only ones that deserve a bloodline are the Strongs, and they already have one. Possibly the Lothstons and Whents, and I'm pretty sure they get one too. A good one would be "cursed blood of Harrenhal" given to any child born there. Imo it'd be a better way to represent the curse and could increase the chance of any of the calamitous events happening from accidents to murder to death in battle.
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Post by gammus300 on Aug 24, 2019 0:55:49 GMT
Hey dude, thanks for the new version - this is a great submod.
Has anyone been having an issue where the descendants of Saera Targaryen (the Targ/Volantene houses) now have just plain white coats of arms? Anything I could do to fix this?
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Aug 24, 2019 1:06:37 GMT
Hey dude, thanks for the new version - this is a great submod. Has anyone been having an issue where the descendants of Saera Targaryen (the Targ/Volantene houses) now have just plain white coats of arms? Anything I could do to fix this? Maybe there's another submod that is conflicting. The Coa's for those dynasty's are working here. Was it tested with a new game?
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Post by House Hawk on Aug 24, 2019 6:30:21 GMT
Since I like to play an Ironborn character it's really good that the isles got a little love from this mod. Seeing Harlaw buildings no longer clumped together is great and can't wait to see what else you can do to improve other locations. Don’t really have anything planned, especially as don’t want the mod to be a complete overhaul lol, but if you have suggestions that aren’t too massive I’d be happy to have them Suggestions? I guess the impassable swamps for the neck or mountains beyond the wall, similar to improved-borders sub-mod. Just anything really to make the North not look like a massive blank space.
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Post by Elotyr on Aug 24, 2019 7:44:41 GMT
Don’t really have anything planned, especially as don’t want the mod to be a complete overhaul lol, but if you have suggestions that aren’t too massive I’d be happy to have them Suggestions? I guess the impassable swamps for the neck or mountains beyond the wall, similar to improved-borders sub-mod. Just anything really to make the North not look like a massive blank space. Yes! Making a mechanic to reflect how traveling the neck is a pain and that the province of Moat Cailin is impossible or REALLY difficult to move troops by if you don't own or have taken the castle would be really good.
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Post by viperodox on Aug 24, 2019 17:54:39 GMT
So I'm wanting to do a Skagosi playthrough and I have a couple of questions.
1-I add the Unicorn trait to my character and every time I load up the save I get an event to join the skin changes. Is it a glitch or something? Im sure it's not a mod conflict
2-Can someone help me make a custom event or something, that gives people born into my dynasty the unicorn trait once they reach a certain age or something? Because I was doing it by the console and it's getting a bit tedious as time goes on XD
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Post by lordumber93 on Aug 24, 2019 18:12:23 GMT
So I'm wanting to do a Skagosi playthrough and I have a couple of questions. 1-I add the Unicorn trait to my character and every time I load up the save I get an event to join the skin changes. Is it a glitch or something? Im sure it's not a mod conflict 2-Can someone help me make a custom event or something, that gives people born into my dynasty the unicorn trait once they reach a certain age or something? Because I was doing it by the console and it's getting a bit tedious as time goes on XD You're giving them a skin changing animal, you're supposed to join the society once that happens, I believe. I cannot help you as I've no experience in no way what's so ever lol.
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Post by viperodox on Aug 24, 2019 18:28:44 GMT
So I'm wanting to do a Skagosi playthrough and I have a couple of questions. 1-I add the Unicorn trait to my character and every time I load up the save I get an event to join the skin changes. Is it a glitch or something? Im sure it's not a mod conflict 2-Can someone help me make a custom event or something, that gives people born into my dynasty the unicorn trait once they reach a certain age or something? Because I was doing it by the console and it's getting a bit tedious as time goes on XD You're giving them a skin changing animal, you're supposed to join the society once that happens, I believe. I cannot help you as I've no experience in no way what's so ever lol. I figured it could be that, but it wasnt doing it before the new update so I was just wondering what else it could be. Either way i just decline the invite and all is good.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Aug 24, 2019 18:44:33 GMT
Nods... the Unicorn and Mammoth are special choices the lvl-4 greatwargs can make to tame them.
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Post by heretic01 on Aug 24, 2019 21:02:53 GMT
Thanks for this mod, rufff1, it`s great. Could you tell if it`s possible to forbid the creation of dynastic artifacts (such as armor and weapon) for those, who is not a part of the main family. As far as I understand, the "staff" is related to bloodlines, but is it possible to allow the creation only for those, who`s legally can use it? In other word - " I am Blackfyre, I am proud of my blood of dragons, but i hate Targs, why would I wear their armor?"
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Post by Elotyr on Aug 25, 2019 2:31:57 GMT
Thanks for this mod, rufff1, it`s great. Could you tell if it`s possible to forbid the creation of dynastic artifacts (such as armor and weapon) for those, who is not a part of the main family. As far as I understand, the "staff" is related to bloodlines, but is it possible to allow the creation only for those, who`s legally can use it? In other word - " I am Blackfyre, I am proud of my blood of dragons, but i hate Targs, why would I wear their armor?" I disagree with that actually, the mechanic works fine as it is right now, like if you don't want to use a Targ armor like in this example... Just don't make one In the end is just the char goin to a smith and saying "Hey dude, make me a armor like this...." there is no reason to limit it to the main branch. Edit: Maybe you have a point when comes to NPCs, then again the Blackfyres don't have their own suit of armor from what i know, and the Targaryen works fine to them i guess... Maybe in the future when they get their own armor a simple fix would be to just take out their targaryen original claim dinasty leaving only the blackfyre one? You can just remove them from that one by save editing btw if you don't want they creating Targ armors.
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Post by commanderl on Aug 25, 2019 7:50:26 GMT
Is there a chance in the future that the bloodlines will be expanded to the other timeline submods like century of blood and that
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Post by harmon24 on Aug 25, 2019 18:40:05 GMT
Hey, just a heads up, birth_events.txt has the same glitch as 2.0 AGoT right now, with a missing line to take away the "hard_pregnancy" trait upon childbirth.
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