|
Post by Dævinius on Jun 17, 2023 15:57:31 GMT
Bug Reporting After updated version of 3.0. the the Duchy of Maidenpool after splitting from Bay of Crabs (including its castle and city) is missing its ca_asoiaf_river_basevalue_1 and so on building trait. I mean, like completely not there. I checked the province section, the building is written there. hoping for a quick fix. thanks Is there some submod that overwrites geographical_region? Most probably in world_riverlands not specified d_maidenpool
|
|
|
Post by aegor on Jun 19, 2023 16:15:31 GMT
what marine bloodline effect actually does?
|
|
|
Post by Cuatro on Jun 22, 2023 9:12:16 GMT
Bug Reporting After updated version of 3.0. the the Duchy of Maidenpool after splitting from Bay of Crabs (including its castle and city) is missing its ca_asoiaf_river_basevalue_1 and so on building trait. I mean, like completely not there. I checked the province section, the building is written there. hoping for a quick fix. thanks Is there some submod that overwrites geographical_region? Most probably in world_riverlands not specified d_maidenpool world_riverlands = { duchies = { d_harrenhal d_riverrun d_thecrossing d_oldstones d_blackwood d_southstone d_acornsridge d_bayofclaws d_trident d_wayfarersrest d_willowwood d_maidenpool d_esgaroth d_oldstones_mbs } i change it to this sequence. and it was fixed... haha. initially maidenpool was at the end. thanks edit: i believe i ran the colonizable valyria which override with it
|
|
|
Post by valery on Jul 8, 2023 9:28:27 GMT
Is there a list of mods currently compatible with 3.0?
|
|
|
Post by pvlmaddog on Jul 9, 2023 17:41:21 GMT
Is this compatible with CBBT 1.4? If not what version is?
|
|
|
Post by stonewallace17 on Jul 10, 2023 3:05:00 GMT
Is this compatible with CBBT 1.4? If not what version is? Click the spoiler section under the download link and download version 2.2.
|
|
|
Post by beagor on Jul 21, 2023 21:41:09 GMT
when I use 3.0 more bloodline my game is twitching.
Sorry for my english, my english is not good.
|
|
|
Post by kvasir on Jul 24, 2023 9:28:06 GMT
Is there a up to date version of this mod, that is a bit trimmed down and gets rid of all the bloat and non canon goofy stuff?
|
|
|
Post by Dævinius on Jul 24, 2023 9:48:28 GMT
Is there a up to date version of this mod, that is a bit trimmed down and gets rid of all the bloat and non canon goofy stuff? What non-canon goofy things? As for the version, alas, no
|
|
|
Post by kvasir on Jul 25, 2023 9:03:17 GMT
Is there a up to date version of this mod, that is a bit trimmed down and gets rid of all the bloat and non canon goofy stuff? What non-canon goofy things? As for the version, alas, no Goofy things like George RR Martin being in the game or all the Targaryan cadet houses, that are around. Well it's not that bad after all. This mod is nice, but a bit over the top in some cases. And there is a lot of new stuff that tends to add to the games difficulty to run smoothley the longer you play, all the new traits for example. Wasn't there a trimmed down version in the steam workshop back in the days?
|
|
|
Post by Dævinius on Jul 25, 2023 9:40:59 GMT
What non-canon goofy things? As for the version, alas, no Goofy things like George RR Martin being in the game or all the Targaryan cadet houses, that are around. Well it's not that bad after all. This mod is nice, but a bit over the top in some cases. And there is a lot of new stuff that tends to add to the games difficulty to run smoothley the longer you play, all the new traits for example. Wasn't there a trimmed down version in the steam workshop back in the days? Maybe was, but long ago But 3.0 is not stable on its own Better play while 2.2
|
|
|
Post by blast87 on Jul 25, 2023 18:23:44 GMT
Bug Report:
I'm currently experiencing 2 bugs with 3.0
1. Cannot save the game during the Dance of the Dragons bookmark. Reverted to 2.2 and the issue was resolved. 2. Getting events for certain lords to have a council position every few months. For example: The lord of Driftmark will ask to be made High Admiral. I tell him no. He asks again in a few months. He doesn't take the hint.
|
|
|
Post by jimmyg on Aug 1, 2023 17:14:46 GMT
Greetings!
Can you adapt Yi Ti Expanded, AGOT Far East and CBBT for your mod and make a grand all-encompassing mod? These 3 expand gameplay and complied with yours, I cannot see how even Crusader Kings 3 AGOT can compete (for now). I am working on expanding Yi Ti, Qarth, Hyrkoon and the Far East. Right now mainly through artifacts. I posted a re-work of Bibliophile that adds some flavor into those areas based off real-world examples. It's definitely not Canon but I believe that I have the spirit of the Maker, George's intent with Planet Tos in general. There are Valyrian artifacts in there as well. Warning: I SUCK AT MODDING. All I really know how to do is graft the cultures and religions of TOS onto whatever it is I'm doing. My intent is to push with Leng and make it Planet Tos's Japan complete with Samurai, Ashigaru, etc. I plan on throwing some easter eggs like the Jedi (non-force sensitive but maybe magical but like I don't know if it will be to silly). Anyway, you're a far SUPERIOR modder to me, but if you want you can adapt anything into your mods going forward that you like. Just a nod when you do and tell me what you did so I can adjust my mods.
Your Humble Servant,
James (Jim) George,
Master's of Education, Educational Leadership, Summa Cum Laude Master's of Arts, Special Education, Special Education, Summa Cum Laude USS Holland (AS-32) Homeport, Apra Harbor Guam 1992-1994 (C)hief of (N)aval (Op)erations, (W)orld(W)ide (M)ilitary (C)ommand and (C)ontrol (S)ytems (S)ite, Naval Telecommunications Station Washington D.C 1989-1992 Operation Desert Shield, Operation Desert Storm, Operation Just Cause USN (1988-1994)
|
|
|
Post by machiavelli on Aug 3, 2023 0:06:38 GMT
Hey, I noticed that when dynastic stability is enabled, the character changing dynasties does not gain all their mother's bloodlines. For example, if an Arryn inherits the Reach and changes its name to Tyrell, they get none of the Tyrell bloodlines. They just retain the Arryn ones. Not sure if this can be fixed, but it if it can it can save me time save editing to make sure they have the correct bloodlines lol
|
|
|
Post by ruchan on Aug 4, 2023 13:50:06 GMT
Hey, I noticed that when dynastic stability is enabled, the character changing dynasties does not gain all their mother's bloodlines. For example, if an Arryn inherits the Reach and changes its name to Tyrell, they get none of the Tyrell bloodlines. They just retain the Arryn ones. Not sure if this can be fixed, but it if it can it can save me time save editing to make sure they have the correct bloodlines lol Same here, 150 years later the dynasty is still around but the bloodlines are gone
|
|