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Post by ljamesd on Apr 18, 2020 13:41:39 GMT
The lands of Valyria still seem to be bugged - Rhyos and Melior March are coloured in even tho they aren't ruins/selectable provinces, Howling Bogs is a ruin but Ublesia just above it isn't. This must have something to do with dependency on the Colonisable Valyria sub-mod, right? Sub-mods I am running are: Marshal Matters, Special Buildings, Wound Healing Reworked, Small Mods and Fixes which needs the three previously listed mods as well as More Bloodlines and makes them compatible, and finally Dueling Duelist. This has been an issue for a while now so I don't think it would have anything to do with those sub-mods.
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Post by rufff1 on Apr 18, 2020 14:29:45 GMT
The lands of Valyria still seem to be bugged - Rhyos and Melior March are coloured in even tho they aren't ruins/selectable provinces, Howling Bogs is a ruin but Ublesia just above it isn't. This must have something to do with dependency on the Colonisable Valyria sub-mod, right? Sub-mods I am running are: Marshal Matters, Special Buildings, Wound Healing Reworked, Small Mods and Fixes which needs the three previously listed mods as well as More Bloodlines and makes them compatible, and finally Dueling Duelist. This has been an issue for a while now so I don't think it would have anything to do with those sub-mods. That Is Not A Bug Having an unselectable province bordered by a certain amount of a selectable province means it adopts the colour of that province. Valyria is fine, there are no bugs with it please stop posting this
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Post by ljamesd on Apr 18, 2020 15:02:53 GMT
The lands of Valyria still seem to be bugged - Rhyos and Melior March are coloured in even tho they aren't ruins/selectable provinces, Howling Bogs is a ruin but Ublesia just above it isn't. This must have something to do with dependency on the Colonisable Valyria sub-mod, right? Sub-mods I am running are: Marshal Matters, Special Buildings, Wound Healing Reworked, Small Mods and Fixes which needs the three previously listed mods as well as More Bloodlines and makes them compatible, and finally Dueling Duelist. This has been an issue for a while now so I don't think it would have anything to do with those sub-mods. That Is Not A Bug Having an unselectable province bordered by a certain amount of a selectable province means it adopts the colour of that province. Valyria is fine, there are no bugs with it please stop posting this Apologies, was genuinely not aware of this but now it's good to know why that's like that lol. Again though, I still find it odd that Howling Bogs is a ruin but Ublesia just above it isn't? Would think they would be apart of the same duchy but idk. And the reason why I thought it may have been a bug is that the map uses the same county structure as Colonisable Valyria even if one isn't using that sub-mod. There's also a small error with Blackmont in Dorne where it appears independant when selecting a bookmark but is fine again when in game, am assuming this is just something along the lines of the Stormlands bug though.
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aconda
Modder (CK2)
Posts: 376
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Post by aconda on Apr 18, 2020 16:05:53 GMT
The map of MBS is in sync with Colonisable Valyria for those regions. Making a possible compatch easyer to make.
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Post by rufff1 on Apr 18, 2020 16:08:03 GMT
That Is Not A Bug Having an unselectable province bordered by a certain amount of a selectable province means it adopts the colour of that province. Valyria is fine, there are no bugs with it please stop posting this Apologies, was genuinely not aware of this but now it's good to know why that's like that lol. Again though, I still find it odd that Howling Bogs is a ruin but Ublesia just above it isn't? Would think they would be apart of the same duchy but idk. And the reason why I thought it may have been a bug is that the map uses the same county structure as Colonisable Valyria even if one isn't using that sub-mod. There's also a small error with Blackmont in Dorne where it appears independant when selecting a bookmark but is fine again when in game, am assuming this is just something along the lines of the Stormlands bug though. Fair enough no worries. Placement of particular provinces in Valyria is from erbkaiser who is a dev for MBS as well as Colonisable Valyria - makes the two mods more compatible - just rationalise it that Ublesia is slightly more haunted than Howling Bogs. Blackmont thing is weird - seems completely fine in game and the Prince of Dorne is still listed as overlord despite it appearing independent on map on start up - should be fine but I'll keep an eye on it, thanks for the report
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Post by ljamesd on Apr 18, 2020 22:52:52 GMT
I just noticed something VERY odd, the Howling Boggs county isn't even called that when selecting a bookmartk, it's called Telyria and then swtiches to that name once in game lol. Not really a bug/important, just thought it was rather funny.
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Post by silverberg42 on Apr 19, 2020 7:17:35 GMT
Hello, Im found issue with transparation of Nymeros-Martell and Blood of Nymeria bloodline to house Dayne. They have Nymeros-Martell bloodline and its kinda illogical Maybe it will be actual for you to see how I did this? Also I gave Blood of Nymeria for Ullers, and Mors became Nymeros-Martell bloodline founder
File roberts_rebellion_events.txt:
if = { limit = { year = 7300 } c_2100001 = { #Nymeros-Martell create_bloodline = { type = martell } random_owned_bloodline = { if = { limit = { ROOT = { has_character_flag = no_traditional_claims } } clr_bloodline_flag = dynastic_claim_e_dorne clr_bloodline_flag = dynastic_claim_k_dorne clr_bloodline_flag = dynastic_claim_d_brokenarm clr_bloodline_flag = dynastic_claim_k_brokenarmTK clr_bloodline_flag = dynastic_claim_c_sunspear } random_character = { limit = { dynasty = 1 NOT = { trait = bastard } } add_to_bloodline = PREV any_dynasty_member_even_if_dead = { limit = { NOT = { trait = bastard } } add_to_bloodline = PREVPREV } if = { limit = { NOT = { trait = strong_seed_block } } set_graphical_culture = Martell_dyn } any_dynasty_member_even_if_dead = { if = { limit = { NOT = { trait = strong_seed_block } } set_graphical_culture = Martell_dyn } } } #Make sure these houses are not added random_character = { limit = { dynasty = 16 } # Dayne remove_from_bloodline = PREV any_dynasty_member_even_if_dead = { remove_from_bloodline = PREVPREV } } random_character = { limit = { dynasty = 13 } # Uller remove_from_bloodline = PREV any_dynasty_member_even_if_dead = { remove_from_bloodline = PREVPREV } } c_2000001 = { # Nymeria add_to_bloodline = PREV } c_155001 = { # first lord Martell remove_from_bloodline = PREV } c_156001 = { # line of first lord Martell remove_from_bloodline = PREV } c_155016 = { any_dynasty_member_even_if_dead = { limit = { NOT = { trait = bastard } } remove_from_bloodline = PREVPREV } } c_156013 = { any_dynasty_member_even_if_dead = { limit = { NOT = { trait = bastard } } remove_from_bloodline = PREVPREV } } any_bloodline_member = { character_event = { id = traditional_claims.199 days = 5 } #check for traditional dynastic claims } } } }
File dorne ancestors.txt:
150013 = { name="Oberyn" # a lord Husband of Nymeria dynasty=13
religion="the_seven" culture="dornish_andal" add_trait=authoritative add_trait=brave add_trait=cruel add_trait=paranoid add_trait=elusive_shadow
7245.1.1 = {birth="7245.1.1"} 7266.1.1 = { add_trait=knight add_trait=skilled_warrior create_bloodline = { type = uller_a has_dlc = "Holy Fury" } } 7316.1.1 = {death="7316.1.1"} }
156013 = { name="Morgan" dynasty=13
religion="the_seven" culture="dornish_andal" father = 150013 mother = 2000001
7314.1.1 = {birth="7314.1.1"} 7334.1.1 = { add_trait=knight add_trait=trained_warrior add_trait=brave add_trait=thrifty_clerk } 7338.1.1 = {death="7338.1.1"} }
151013 = { name="Line of Morgan" # a lord son of Nymeria dynasty=13 occluded = yes
religion="the_seven" culture="sand_dornish" father = 156013
7338.1.1 = {birth="7338.1.1"} 7821.1.1 = {death="7821.1.1"} }
Also I found artifact red_viper_spear without localisation, and add description based on simple dornish spear:
red_viper_spear Red Viper's Spear red_viper_spear_desc A weapon favoured by prince Oberyn and used for hunting and combat, comprising a quality wooden shaft up to 12 feet long tipped with a relatively small head of steel.
And gave it to our Red Viper in file dorne.txt with same manner that given to him martell_armour
Maybe this additions will be good for your and I think to make another helpful improvements for this mod if you agree
UPD.
Also need to correct c_brimstone.txt:
7266.1.1 = { holder = 150013 } 7316.1.1 = { holder = 156013 } 7338.1.1 = { holder = 0 }
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Post by logan on Apr 20, 2020 11:07:29 GMT
Is it normal that Baratheon-Lannister dynasty cannot use quartered flags?
Also, can make a Baratheon hammer, but not a Lannister armor (they could do both before 2.1)
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Balerion
Member
Targaryen Loyalist
Posts: 100
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Post by Balerion on Apr 20, 2020 15:06:34 GMT
Is it normal that Baratheon-Lannister dynasty cannot use quartered flags? Also, can make a Baratheon hammer, but not a Lannister armor (they could do both before 2.1) Doesn't that dynasty use sigil of two houses already? So I don't see the need for quartered flags for them. Doesn't Baratheon hammer requires the character to be strong for it to be active? As members of that dynasty are not legit Baratheons, it would be completely useless.
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Balerion
Member
Targaryen Loyalist
Posts: 100
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Post by Balerion on Apr 20, 2020 15:14:04 GMT
Rufff1, can you make k_dragonstone part of e_iron_throne from the beginning of Aegon's conquest? Otherwise it take 100 years for it to become a part of Westeros.
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Post by declare on Apr 21, 2020 3:11:21 GMT
I cannot download this to save the life of me. It won't download in a zip file and instead is only downloaded in a single 35 MB thing that can't even open. Anyone know how to fix this?
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Post by stonewallace17 on Apr 21, 2020 3:32:06 GMT
download 7-zip
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Post by declare on Apr 21, 2020 5:34:37 GMT
Is it just me or is everyone descended from Gaemon Targaryen?
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Post by Elotyr on Apr 21, 2020 12:24:28 GMT
Is it just me or is everyone descended from Gaemon Targaryen? I mean a lot of noble houses married someone of Targaryen or Velaryon descent along story, and since his a "Drop of Dragon Blood" Bloodline always go to his descendents not mattering the type of marriage or even if is a bastard most major nobles have some dragon blood in them that was dropped at some point. Btw, give Tyrion/Cersei/Jaime mother's family tree a look if you want to see how much everyone is kind of related in some way, they even have goddam greyjoy blood if i'm not mistaken.
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Post by logan on Apr 21, 2020 13:40:53 GMT
Is it normal that Baratheon-Lannister dynasty cannot use quartered flags? Also, can make a Baratheon hammer, but not a Lannister armor (they could do both before 2.1) Doesn't that dynasty use sigil of two houses already? So I don't see the need for quartered flags for them. Doesn't Baratheon hammer requires the character to be strong for it to be active? As members of that dynasty are not legit Baratheons, it would be completely useless. For the first generation maybe, but once you intermarry with Tyrells, or quartered Stark-Tully etc. I don't see why they shouldn't be. And how does that help with NOT having a Lannister armor option? Canonically, Joffrey had one since the start, so it should be there...
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