Zaar
New Member
Trial by Combat
Posts: 5
|
Post by Zaar on Jan 15, 2019 14:04:37 GMT
Registered just to say A BIG THANK YOU to all mods and everyone involved in making the mod. I only started at around 1.3, iirc, but it's been a blas ever since. The BEST CK2 mod, hands down.
If I ever get rich, I'll try to remember to get here and send some money to you all, one way or another xD
In the words of "Uncle Joey": "Tremendous, TREMENDOUS!"
|
|
|
Post by Paxter Redwyne on Jan 15, 2019 14:25:19 GMT
Will the Umbers ever get Tall/Strong before the drunken giant or is that where the mod teams sees those genes as appearing in their line? Giving every single member of every westerosi house corellating DNA/traits would be immense task and we have more important things to work on.
|
|
|
Post by Blackwolfpt on Jan 15, 2019 15:12:36 GMT
Thank you for all your hard work. Amazing job, guys!
|
|
|
Post by primaryuser on Jan 15, 2019 15:23:35 GMT
After 40 years save-gaming takes around 1 min. What will happen in 100 years? Or 200? Is this a bug?
|
|
|
Post by Paxter Redwyne on Jan 15, 2019 15:29:29 GMT
|
|
|
Post by lordumber93 on Jan 15, 2019 16:34:20 GMT
Will the Umbers ever get Tall/Strong before the drunken giant or is that where the mod teams sees those genes as appearing in their line? Giving every single member of every westerosi house corellating DNA/traits would be immense task and we have more important things to work on. Understandable. I know nothing about modding, please excuse my ignorance lol.
|
|
|
Post by tarnish on Jan 16, 2019 19:38:58 GMT
I mentioned this in another thread, so it’s probably wise to put it here. I worry that the Maester society is a threat to performance since the rolls of the society are potentially so bloated. With every Westerosi count having their own Maester, that threatens hundreds of concurrent missions in an already event-heavy mod. Not to diminish your incredible work, but wouldn’t it make sense for the society to be exclusively for dilettantes and dabblers, like the Dominican society, and have the Grand Maester and Archmaesters as unremoveable leaders?
|
|
|
Post by cardinalsyn on Jan 17, 2019 17:58:19 GMT
Thank you so much for implementing my pre-doom and COB suggestions about trade. Also the extra flair for sistermen and ironborn is top-notch. I love the naval powers in this mod and it's always nice to see the pirates/ironborn/islander nations get some love.
|
|
|
Post by slavic on Jan 22, 2019 14:10:42 GMT
Should 3.0.1.1 be OK? No bugs created with the recent update?
|
|
|
Post by uuconn on Jan 23, 2019 2:24:27 GMT
Should 3.0.1.1 be OK? No bugs created with the recent update? I can't get onto the mod with 3.0.1.1
|
|
|
Post by bootywax on Jan 23, 2019 3:46:57 GMT
My checksum is CDYZ. Even the wiki says thats the one before ondo. My main computer I updated ck2 to 3.0.1.1 and have ondo. Could not get GoTm to work. Went to my laptop with 3.0.1 still and the checksum is CDYZ. I can open the game play with the congenital traits mod, but when I save the game and exit, and try to reload my save. It said my save is bad or from a different checksum. I've reinstalled rolled back. I am lost. All I want to do is play this mod. I have waited for ever.
|
|
|
Post by slavic on Jan 23, 2019 10:47:47 GMT
Should 3.0.1.1 be OK? No bugs created with the recent update? I can't get onto the mod with 3.0.1.1 A hotfix has been made and uploaded by khagler, on the Paradox forum.
|
|
|
Post by cborges on Jan 23, 2019 12:38:19 GMT
is it compatible with submods?
|
|
|
Post by slavic on Jan 23, 2019 12:46:45 GMT
is it compatible with submods? I don't know; it's basically just a few lines regarding Robert's Rebellion. I don't think most submods would mind.
|
|
|
Post by slavic on Jan 23, 2019 14:55:34 GMT
It may still b a bit incompatible. I have no CTDs, but many just EVENTsomethingsomething in the upper right without popups. Also I can apparently have a ward despite being an underage ruler, at the age of 9 (being warded by someone else).
|
|