Post by kiddterralv on Apr 2, 2019 18:43:32 GMT
Ok, so i'm new to modding and thought i'd start by modding provinces. Only issue is, i can't seem to get it to work.
I started off with Moat Cailin. Changed it from a military command to a regular province
Next I gave the title to some random character in c_moatcailin, in this case it was Asher Forrester.
Edited the "westeros_titles.txt, the names are place holders for now until i think of better names.
Edited the 00_titles_norths.csv
And lastly I edited the province itself
But no matter what I do, the province stays at 3, names don't even work, instead it stays with the previous names, gatehouse tower becomes capital for the province, tower of childrens the second castle, and when i build a third castle, it appears as "b_drunkardscastle" I deleted the localisation for that so that's why it appears like that.
Can anyone help me? What am i doing wrong or am i missing something?
I started off with Moat Cailin. Changed it from a military command to a regular province
6000.1.1={
liege="e_north"
law = succ_primogeniture
liege="e_north"
law = succ_primogeniture
Next I gave the title to some random character in c_moatcailin, in this case it was Asher Forrester.
}
8282.1.1={
holder= 331443 #Asher
8298.12.20 = {
liege = "e_north"
}
8299.11.5={
holder = 331443 #Asher
liege="k_north"
}
8282.1.1={
holder= 331443 #Asher
8298.12.20 = {
liege = "e_north"
}
8299.11.5={
holder = 331443 #Asher
liege="k_north"
}
Edited the "westeros_titles.txt, the names are place holders for now until i think of better names.
}
c_moatcailin = {
color={ 126 126 126 }
color2={ 255 255 255 }
b_moatcailin = {
}
b_gatehousetower = {
}
b_childrenstower = {
}
b_nidavellir = {
}
b_vanaheim = {
}
b_midgard = {
}
b_valhalla = {
}
}
c_moatcailin = {
color={ 126 126 126 }
color2={ 255 255 255 }
b_moatcailin = {
}
b_gatehousetower = {
}
b_childrenstower = {
}
b_nidavellir = {
}
b_vanaheim = {
}
b_midgard = {
}
b_valhalla = {
}
}
Edited the 00_titles_norths.csv
c_moatcailin Moat Cailin
b_moatcailin Moat Cailin
b_gatehousetower Gatehous Tower
b_childrenstower Childrens Tower
b_nidavellir Nidavellir
b_vanaheim Vanaheim
b_midgard Midgard
b_valhalla Valhalla
b_moatcailin Moat Cailin
b_gatehousetower Gatehous Tower
b_childrenstower Childrens Tower
b_nidavellir Nidavellir
b_vanaheim Vanaheim
b_midgard Midgard
b_valhalla Valhalla
And lastly I edited the province itself
# 66 - Moat Cailin
# County Title
title = c_moatcailin
# Settlements
max_settlements = 7
b_moatcailin = castle
b_gatehousetower = castle
b_childrenstower = castle
b_nidavellir = city
b_vanaheim = city
b_midgard = city
#b_valhalla = temple
# Misc
culture = crannogman
religion = old_gods
terrain = moatcailin
# History
1.1.1 = {
b_moatcailin = ca_asoiaf_north_basevalue_1
b_moatcailin = ca_asoiaf_north_basevalue_2
b_moatcailin = ca_asoiaf_north_basevalue_3
b_moatcailin = ca_asoiaf_north_basevalue_4
b_moatcailin = ca_asoiaf_north_basevalue_5
b_moatcailin = ca_asoiaf_north_basevalue_6
b_gatehousetower = ca_asoiaf_north_basevalue_1
b_gatehousetower = ca_asoiaf_north_basevalue_2
b_childrenstower = ca_asoiaf_north_basevalue_1
b_childrenstower = ca_asoiaf_north_basevalue_2
b_moatcailin = ca_moat_cailin
b_gatehousetower = ca_moat_cailin
b_childrenstower = ca_moat_cailin
}
# County Title
title = c_moatcailin
# Settlements
max_settlements = 7
b_moatcailin = castle
b_gatehousetower = castle
b_childrenstower = castle
b_nidavellir = city
b_vanaheim = city
b_midgard = city
#b_valhalla = temple
# Misc
culture = crannogman
religion = old_gods
terrain = moatcailin
# History
1.1.1 = {
b_moatcailin = ca_asoiaf_north_basevalue_1
b_moatcailin = ca_asoiaf_north_basevalue_2
b_moatcailin = ca_asoiaf_north_basevalue_3
b_moatcailin = ca_asoiaf_north_basevalue_4
b_moatcailin = ca_asoiaf_north_basevalue_5
b_moatcailin = ca_asoiaf_north_basevalue_6
b_gatehousetower = ca_asoiaf_north_basevalue_1
b_gatehousetower = ca_asoiaf_north_basevalue_2
b_childrenstower = ca_asoiaf_north_basevalue_1
b_childrenstower = ca_asoiaf_north_basevalue_2
b_moatcailin = ca_moat_cailin
b_gatehousetower = ca_moat_cailin
b_childrenstower = ca_moat_cailin
}
But no matter what I do, the province stays at 3, names don't even work, instead it stays with the previous names, gatehouse tower becomes capital for the province, tower of childrens the second castle, and when i build a third castle, it appears as "b_drunkardscastle" I deleted the localisation for that so that's why it appears like that.
Can anyone help me? What am i doing wrong or am i missing something?