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Post by fireclaus on Feb 19, 2019 13:38:43 GMT
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Post by anarchys2ndson on Feb 19, 2019 15:49:50 GMT
yeah, this mod is really, really, really extensive. You gotta go through a ton of events to add it, honestly, way too extensive. Your best bet, is to just add the trait as an additional trait, and either write a small event to add it to someone who's a master warrior, kinda like what sinstar did with his legendary warrior trait. It doesn't count as a "fighter" trait.
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Post by fireclaus on Feb 19, 2019 19:05:23 GMT
yeah, this mod is really, really, really extensive. You gotta go through a ton of events to add it, honestly, way too extensive. Your best bet, is to just add the trait as an additional trait, and either write a small event to add it to someone who's a master warrior, kinda like what sinstar did with his legendary warrior trait. It doesn't count as a "fighter" trait. Ok ok thanks
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Post by Souwly on Mar 12, 2019 11:25:56 GMT
If you succeed in making this trait I'm very interested to use it in my own game. I hope you will post it!
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Post by aegor on Mar 13, 2019 13:06:46 GMT
It definitely took me some time but it was actually quite easy to "update" it, I pretty much made my own mod I just copied localisation and trait gfx from old mod, so thats stopping me for publishing it as my own.If anyone would be willing to rewrite localization and make new trait picture I would be grateful Anyway here it is
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Post by Souwly on Mar 13, 2019 22:17:20 GMT
Thanks for sharing your work. It would be great if someone could do that. I will use it as it is for sure.
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Post by Souwly on Apr 18, 2019 9:10:29 GMT
It definitely took me some time but it was actually quite easy to "update" it, I pretty much made my own mod I just copied localisation and trait gfx from old mod, so thats stopping me for publishing it as my own.If anyone would be willing to rewrite localization and make new trait picture I would be grateful Anyway here it isAny chance it will be updated for 1.9.1?
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Post by renown on May 21, 2019 22:50:36 GMT
So... I personally did this trait myself, way back when. I no longer have the files I used to... but I had uploaded a copy on the old forums which I guess are gone now - well I shared the link to one person and I can't remember where I hosted it. It was for whatever version of the game was... back in 2017's spring though. It took me a LONG time to create it because unlike literally every other mod I went through the events line by line and added new elements for three new warrior traits (one additional subpar trait, and two benefitional traits - legendary and divine). The good news is none of the other mods (other than Sinstars, which just added to the dual/martial values I believe) actually gave you what you thought you got. You got the trait sure, and the bonuses... but what you guys never realized is in ALL those mods but the one I uploaded had issues in the events where the "legendary warrior" modder didn't realize he needed to add stuff in... so sometimes your legendary warrior would actually get no modifier influence on events. Bassiiccally... it meant your legendary warrior actually was subpar to a master/skilled or even TRAINED warrior in many cases.
So what you guys really want is a one trait addition that takes as much work as essentially rewriting huge components of their game. Its the same reason why you don't see Valyrian Empireguards, or Rainbow Guards. Those elements, while they may seem small - moderate are intertwined with nearly every aspect of the game. So if you were to use my old mod, you'd only be able to use that submod with AGoT. NOTHING else.
As it stood, mine was a combined version with Congential traits + new valyria submods, and I also don't believe I had permission from any of them to share it (not that I asked). I kid you not when I say it took weeks of work (including testing), and that when I was finished... there was a huge CK2 update, followed by a massive AGoT update that would have meant days more work even using notepad++ to compare edit. I sadly admit I was distracted by something else at the time and never went back to it.
I wouldn't recommend it though, while it did add flavor to my games... it was negligible for the amount of work. Even adding one. Stick to something like Sin's warrior trait - it doesn't impact events at all really but it doesn't hurt.
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